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Legacy Era: Two Years, 250k Hits and Counting - Mods
Posted by: Enceladus1 on 01-08-2012 @ 22:07 - Source: http://www.moddb.com/mods/legacy-era-mini-mod
This News Item has been viewed 36,501 times
A late Happy Holidays to everyone!
So, the last article was half a year ago and it's time for a new one. I've been extremely busy with senior year of high school and getting a job, so I've had to cut back on the time I spend modding (don't worry, it will be completed though).
While it may be a couple months late, but the mod is now two years old! Starting all the way back in September of 2009 I started this crazy thing by myself and my tiny bit of modding knowledge. Now it's become something bigger than I ever imagined, and I've met some amazing people. And not to forget, the mod's now reached over 250,000 views! Thanks to everyone in the community who has contributed to helping me get this far.
So to give an idea of the differences between then and now, let's do some comparisons.
Major things are different from the beginning, like new starbases, projectiles, units, and amazing planet textures and nebulae like this (thanks to Burntstrobe):
And so on. Anyway, now for the main portion of the article. Let's talk space stations.
First off is the [B]Y-12 Orbital Garrison[/B]. This little thing is built by the Krayt Empire as a defensive supplement to your space forces. As the name implies, it holds a garrison of fighters and bomers as well.
The station is designed as only providing support to your defenses and should not be treated as the backbone of your fleet. It is about equal in strength to a System Defense Station (level 2 starbase) and thus can stand up to multiple ships up to fighters, corvettes, and a frigate or two, but not much more.
Armament is as follows:
8 Medium Concussion Missile Launchers
6 Point-defense Laser Cannons
4 Medium Ion Cannon Batteries
4 Medium Turbolaser Batteries
12 [I]Predator[/I]-class Fighter squadrons
10 [I]Neutralizer[/I]-class Bomber squadrons
6 [I]Fury[/I]-class Starfighter squadrons
4 [I]Reaper[/I]-class Assault Fighter squadrons
2 [I]Blitz[/I]-class Assault Bomber squadrons
This station will prove to be a very useful asset in defense against raids typical of the Galactic Alliance and is important for adding defenses to worlds where you are limited to smaller starbase sizes.
Credit to [B]Warb [/B]for creating the station.
The Wheel is the other new space station, located in the Besh Gorgon System of the Mid Rim. The outer section of The Wheel, which gives the station its name, is a sprawling city with an untold number of casinos, including the Crimson Casino and the Grand Casino, which are two of the Wheel's star attractions. The Wheel is an enourmous hub, with thousands of vessels coming to and fro weekly.
Obviously such a station could attract unwanted individuals, and so it is armed and has its own security force.
The armament of The Wheel includes:
10 Medium Turbolaser Batteries
8 Point-defense Laser Cannon Batteries
10 Medium Ion Cannon Emplacements
Tractor Beam Emitters
Additionally, this station also has its own private patrol fleet. During the reign of Palpatine's Galactic Empire there were just 10 [I]Guardian[/I]-class Light Cruisers, but now it has expanded to include starfighters, shuttles, gunships and frigates.
The patrol fleet contains:
10 [I]Guardian[/I]-class Light Cruisers
10 [I]Gladius[/I]-class Light Freighters
6 [I]Besh[/I]-type Personal Starfighter Squadrons
6 A159 Invader Close Support Starfighter Squadrons
6 [I]Nemesis[/I]-class Patrol Ships
1 [I]Victory II[/I]-class Star Destroyer
2 EF76 Nebulon-B Escort Frigates
1 418 Immobilizer Cruiser
While this fleet can defend against smaller-scale attacks, it cannot protect from an onslaught consisting of capital ships and the like.
Many thanks [B]Warb_Null [/B]who created it, and to [B]z3r0x[/B] and the [B]RaW team[/B] for permitting it to be used in the mod! It's very much appreciated.
You may have noticed two new ship classes listed in that line-up: the [I]Gladius[/I]-class Light Freighter and the [I]Guardian[/I]-class Light Cruiser. There are also a couple other new ones to show you guys.
[B][I]Guardian[/I]-class Light Cruiser[/B]
Well as it may or may not be known, I've been trying to keep the usage of pre-Legacy Era vessels to a minimum by limiting their amount and role in the mod. Despite this, I decided to include this ship class but made it only available as a garrison from The Wheel, as following canon. It won't be buildable anywhere or at anytime, even at The Wheel itself; instead it just spawns in limited numbers during a space battle there.
These cruisers are quick, tough, hard-hitting ships which are intended to patrol remote systems without the immediate fear of destruction. The [I]Guardian[/I]-class is quite capable of handling common freighter and smuggler traffic, but cannot hold up to an average large warship. Now essentially an outdated design, The Wheel still has 10 of these cruisers like during the time of Darth Sidious, but they've been slightly modified with improved weapons, which include [B]4 Point-defense Laser Cannons and 4 Light Turbolasers[/B].
Credit to [B]EvilleJedi[/B] for this model and [B]Phoenix Rising[/B] for rigging it.
[B][I]Gladius[/I]-class Light Freighter[/B]
Unlike the [I]Guardian[/I], the [I]Gladius [/I]is able to be built and is not just a garrison unit. A KDY design, the [I]Gladius[/I]-class light freighter is a sleek, fast and nimble craft often used by defense forces as a scout vessel or system patrol craft. It is armed with [B]2 impressive [/B][B]Advanced Quad Laser Cannons[/B], but does not possess enough shielding to withstand attacks by heavily armed assailants. Its fast engines and hyperdrive allow the vessel to escape from most attackers and reach safety. It makes for a very effective anti-starfighter craft. Furthermore, being a freighter, it also brings in some extra income for whatever planet it is in orbit over.
Credit to [B]Warb [/B](are you surprised?)
The [I]Gladius [/I]is buildable by all factions at planets that have a Trade Port in orbit.
In addition to those two units there are a couple other new units that have yet to be fully explained or disclosed. Here they are!
[B][I]Crix[/I]-class Assault Shuttle[/B]
Just as the Nune Shuttle replaces the older imperial models such as the Lambda Shuttle, the [I]Crix[/I]-class outphases the Alliance's Gallofree Transports. Named after General Crix Madine, it displays certain characteristics of both CEC designs as well as some Mon Calamari features, given their cooperation on the design. Also known as A-2s, they are heavily armed and shielded and possess significant firepower. The shuttle is armed with a pair of Laser Cannons and also has a Blaster Cannon Battery.
Thanks to [B]Warb [/B]for creating the model... are we seeing a recurring theme?
[B][I]Vortex[/I]-type Patrol Craft[/B]
The [I]Vortex [/I]is a new design from CEC. Armed with [B]2 Heavy Laser Cannons[/B], [B]2 Repeating Blasters[/B], and [B]2 Medium Ion Cannons[/B], it is deadly against fighters and bombers. Being more of a dedicated warship than the [I]Gladius[/I], the [I]Vortex [/I]is popular with pirates, privateers, fringers and military elements alike. The greater firepower, coupled with stronger shields and hull plating make for a more expensive craft. It is a much more dedicated military vessel than the [I]Gladius[/I], and as such fares much better in combat but does not generate any revenue. While lethal to starfighters and smaller craft like shuttles or transports, they are vulnerable to corvettes. This is the ship class that Hondo Karr uses... a hint at what you'll see in the future. Also, expect Morrigan Corde, a possible few more new ships, and other things to influence strategy and tactics.
Credit to [B]Warb [/B]once again! Let him know how much you appreciate him.
I hope you enjoyed this update. Big things are planned for the future!
01-16-2012 @ 12:18 - Gamefront: Weekly Network Update 54 (week 02, 2012) - News
01-08-2012 @ 22:04 - Weekly Poll Results - How was your New Year's Eve?
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Total comments: 1 | Last comment: 03-17-2012 at 01:29
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