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  Covenant at War: Apex Studios Weekly Update 26/06/2010 - Mods
  Posted by: Enceladus1 on 06-27-2010 @ 19:01 - Source: Apex Studios
This News Item has been viewed 4,415 times
United Nations Space Command PR-TRANSMISSION 44877M-87
Encryption Code: Red
Public Key: file /sierra-four-two-three/
Classification: Restricted

/start file/
Saturday, I like Saturdays, they give you time to reflect upon the week... or in this case 6 weeks, it's been a while everyone, and although we aren't showing everything today we still have plenty to show.

Undeniable Beauty


Incoming Covenant
If you've been following our twitter page then you've already seen our first guest, a mighty addition to the Covenant's already overwhelming armada, the Covenant Assault Carrier.



Any UNSC ship that decides to tackle one of these on it's own is doomed the second it's seen, attack en masse if you want to damage this. Oh and if you where wondering, I lost that battle, badly.

Birthplace of the gods
Reach. What would it be without it's mighty shipyards?


I plan on extending the main shipyard extensively, but I thought I'd give you guys a sneek peak at them.

Next contestant please
That's me over and done with for this week, Anh's up next, he's got some pretty cool stuff for you too. See you next week.
/end file/

United Nations Space Command PR-TRANSMISSION 44877N-88
Encryption Code: Orange
Public Key: file /sierra-four-two-three/
Subject: SITREP
Classification: Restricted

/start file/
Hey guys,
It’s me again. Recent months have been awful… Blam forgot me in the last update, the upcoming break has been even more awful (silence… this week’s update part could have been made longer than my last three updates altogether), and massive exams incoming (most already passed with Cs, Ds and Es), only one oral exam left, which may be a catastrophe as I only train written English, never spoken. Also I got spammed with birthday messages, but only because I couldn’t keep my mouth (wanted to delay the school lesson… and no, I won’t tell you anything else). But there’s also good stuff. Germany now plays against England on the 26th/27th, the clash of the titans, at least it was at the World Cup 2006 (The British lost, causing many, many detentions on both sides…). Also, take a look at E3. Halo: Reach has space combat, Multiplayer will get even more awesome and of course firefight 2.0… You can create your own skulls!?

Gameplay-wise much has been done in this mod. While Blam was away, I messed with the code, tried out many changes and abandoned even more features. The Covenant CCS was a Death Star, its pulse lasers were stronger than its plasma torpedoes (btw: how can English people actually read text without capital letters?), Anti-fighter systems never hit, even at close range, unbalanced factions (play against a medium UNSC AI...), useless/missing special abilities… Just to name a few reasons why I messed it all up. The result was a bunch of changes, and in the end I couldn’t even remember what has changed anymore so they can be merged. But accidentally we just began to make use of a special system which makes it easier for us to merge our build and keep them up-to-date (we were already using a similar one before actually, but it couldn’t really merge).

Why do people always want something new? Even today I’m still playing Settlers IV, and it’s nothing new (but awesome!). Serious, you like Pac-Man, you like Tetris, you like Halo, which is just another arcade shooter we all love. You also like Modern Warfare 2, which is basically just Modern Warfare with new maps and characters. Hell, there’s even Modern Warfare in Modern Warfare 2. And you still like it although you’ve been already playing it for many, many years. You know Wolfenstein? Doom? They were something new when they came out, but Halo and Modern Warfare were not. But everybody plays Halo and Modern Warfare 2. But I think I can satisfy you…



I want to use it for some random building… Maybe ONI?

Yup. You want moar, you get moar. No comment or warranty. Provided as it is. Subject to change





Just a Marathon now fitting into the graphical style of this mod. Sorry for the inconstancy of the images, guys. Had to size some of them down due to server limits (not using our own ones at the moment as we got special plans). You see? Awesomeness assured – Mission accomplished. See ya in one or two weeks again, guys (and girls).

Anh Nhan
/end file/

          Next News Post 06-27-2010 @ 19:03 - Stargate - Pegasus Chronicles: June News
          Previous News Post 06-26-2010 @ 16:09 - FileFront Network Insider #151

Average User Rating: 10
Number of Votes: 2
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User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 5 | Last comment: 07-14-2010 at 17:23

 #1 - 06-27-2010 at 20:35
From: (Tijuana B.C)
Joined: September 11th, 2008
Posts: 92
sweet graphics, KEEP THIS UP

 #2 - 06-28-2010 at 05:00
From: (Rhode Island)
Joined: January 29th, 2007
Posts: 606
Some of the covenant ships looks pretty bad graphically, but the last few pictures blew my mind.

 #3 - Wow - 06-28-2010 at 17:12
Joined: October 13th, 2009
Posts: 56
You guys are doing great with this, keep it up. Oh, and that building looks more like it would be a hospital, at least that was the first thing that popped into my head when I saw it.

 #4 - 07-04-2010 at 21:01
From: (Davao City.)
Joined: July 11th, 2009
Posts: 468
Hope this mod won't get banned due to Microsoft's jealousy like what happened to the Halogen mod.

 #5 - eta - 07-14-2010 at 17:23
From: (MN)
Joined: July 14th, 2010
Posts: 1
is there an eta for this wonderful looking mod?

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