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  Covenant at War: Apex Studios Update 25/10/2010 - Mods
  Posted by: Enceladus1 on 10-27-2010 @ 08:36 - Source: Covenant at War
This News Item has been viewed 11,213 times
United Nations Space Command PR-TRANSMISSION 44877R-92
Encryption Code: Red
Public Key: file /hotel-nine-nine-four/
Classification: Restricted

/start file/
Oh it has been quite a while now hasn't it, but nevermind, we're here now, don't worry.

Bring out the big guns
Continuing our resources trade with Halo: Sins of the Prophets (http://www.moddb.com/mods/halo-sins-of-the-prophets) we have finally implemented a ship some of you have been asking for for some time, the UNSC Phoenix Refit.

Class: Refit Colony Ship/Carrier
Length: 2,500 metres
Armaments: 10 Point-defense cannons, 38 Archer missile pods, 1 Magnetic Accelerator Cannon (MAC)
Squadrons: 3 E/A Shortsword Squadrons, 10 C709 Longsword Interceptors
Cost: 4500cR


The Phoenix Refit is one of the largest ships in the UNSC fleet, at 2,500 metres it is almost a full kilometre longer than the Covenant CCS-Class Battlecruiser. At first glance this ship may seem on the same level as the Marathon Cruiser, but appearances can be deceiving, the Phoenix may match the Marathon's arsenal but these ships have a long history, and as a result of their age their hulls are significantly weaker.

Some eye candy for you:





But wait, there's more
Not only have we got our beautiful new Phoenix Refit we also have a shiny new ship for the Covenant, also from H:SotP I give you the Covenant Carrier...

Class: Carrier
Length: 2,000 metres
Armaments: 6 Pulse Laser turrets, 2 Plasma Torpedo launchers
Squadrons: 25 Seraph Fighters, 25 Cerastes Bombers
Cost: 8000cR


The Covenant Carrier is a variation on the Reverance cruiser, it's arsenal may not be as extreme as the rest of the Covenant fleet, but what it lacks in firepower it makes up for with the sheer amount of fighters/bombers that it can deploy.

Rendered and ingame:



So it's goodnight from me
But certainly not goodnight from him, Gaius is up next, he's got some nice new things for you to enjoy, see you next time.
/end file/

United Nations Space Command PR-TRANSMISSION 44877S-93
Encryption Code: Red
Public Key: file /beta-six-two-four/
Classification: Restricted

/start file/
Hello all and welcome to our update. It's been a while and I am happy I am part of this new update too!

Blogs... YEAH!
I'd like to announce that I will be writing some website-exclusive specials. With the blogs up and running (my thanks to Anh), I hope to post the first special soon. So keep an eye on http://halocaw.net/
And last but not least, some new tracks for the Halo:Covenant at War soundtrack, Despair and Fleet Engaged:

OST Track #4 - Despair audio - http://www.moddb.com/mods/halo-covenant-at-war/videos/ost-track-4-despair

OST Track #5 - Fleet Engaged audio - http://www.moddb.com/mods/halo-covenant-at-war/videos/ost-track-5-fleet-engaged

United Nations Space Command PR-TRANSMISSION 44877T-94
Encryption Code: Orange
Public Key: file /charlie-four-two-zero/
Subject: SITREP
Classification: Restricted

/start file/
Back again, another one goes.

Take a look at the most recent changes I took at the website: http://halocaw.net/
Roughly 100% of the known buggers have been squashed (you had a pure white blog and some more glitches ^^), and some parts like the new admin panel (really awesome now big grin) and the awful blog being revamped. Last time presenting you a new website I forgot to mention that you can comment on the weekly updates and the uninteresting blog, telling us what you guys are thinking of it and what like. Feedback is our fuel, you know, pushing us forward into the right direction.
Additionally, the user system has been integrated a little bit more, you won't have to type your name so often anymore, just log in and there you go. Ok, the only place where I can remember such a change is the chat, but well, you don't want your name to be taken by someone else, am I right, soldier?

I have to admit that the blog was never interesting, but now, with one special member being more active, and the motivation of the others, we're planning to make it interesting again. Throwing my old awful posts away, we're making place for several rows of website-exclusive specials. You'll be able to find out soon enough what they're about.

I forgot to skin and rig Gaius' props again! I'll be damned! Shame and ash over my body...
Looks like I have a new task to do ^_^.

See ya next time!
/end file/

          Next News Post 10-27-2010 @ 08:39 - Space Addon 4.0 - Secret Weapons of the Empire: EaW Space Addon News No. 15
          Previous News Post 10-27-2010 @ 08:29 - Phoenix Rising: "He doesn't like you either"

Average User Rating: 7
Number of Votes: 4
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User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 3 | Last comment: 11-21-2010 at 15:43

 #1 - 10-29-2010 at 12:48
From: (Kent WA)
Joined: August 28th, 2007
Posts: 1258
So wait...this mod isn't dead? I thought I heard somewhere that you guys had stopped production.

 #2 - 10-30-2010 at 19:39
Joined: July 9th, 2006
Posts: 309
@ #1, I saw the same thing, but just like you, I can't pinpoint the exact location, although for this mod I'm hoping to see some ground soon.

 #3 - 11-21-2010 at 15:43
Joined: December 24th, 2006
Posts: 146
@1 & 2, H:FO stopped production, not us.

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