[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Star Wars: Empire at War
File Search





Star Wars: Empire at War Downloads > Maps:
Mustafar Madness (1.0)
Filename: mustafar_map.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
210.86 KB
1.0
the_empire_guy
98
02-17-2011
FoC 1.1 (fully patched)
Maps


Average User Rating: 7
Number of Votes: 1
Related Files:
Latest 5 Maps:
- SWG: Bestine Invasion (v1.0)
- Star Wars Galaxies: Bestine Invasion (v1.0)
- Kashyyyk, Kaladoran (FOC)
- Theed's Defense
- Kessel Corridor (2-way) (1.0)

5 Other Files by the_empire_guy:
- Mustafar Madness 3.0 (3.0)
- Abregado Ports (2.0)
- Theed Suburbs (Full)
- Theed Suburbs (1.0)
- Abregado Ports (2)

 Picture of the Month

 Empire at War
 » Downloads
    - Maps
    - Mods
    - Skins
    - Videos
    - Screen Savers
    - Wallpapers
 » Submit Files
 » File Search

 The News
 » Latest News
 » News Archive
 » Submit News

 Features
 » P-O-T-M Archive
 » EAW-Files Clan
 Mod Centre
 » Introduction
 » Project Profiles
 » Recruiting

 Petroglyph
 » About Petroglyph
 » Petroglyph Podcasts
 » Petroglyph GameDays

 SW: Empire at war
 » Features
 » Press Release
 » Previews
 » Reviews
 » Release Date
 » Screenshots
 » System Requirements
 » Faction Tech Trees
 Rebels
 » Units
 » Heroes
 » Structures
 Empire
 » Units
 » Heroes
 » Structures

 Forces of Corruption
 » Features
 » Reviews
 » System Requirements
 Rebel Alliance
 » Additional Units
 » Additional Heroes
 Galactic Empire
 » Additional Units
 » Additional Heroes
 Zann Consortium
 » Units
 » Heroes
 » Structures

 The Community
 » Links
 » EaW Forums
    - General Discussion
    - Modding & Editing
    - Problems & Help
    - Clan Forums
    - General Star Wars
 » Submit PotD
 » PotD Archive
 » PotD Issues

 The Site
 » Latest Poll
 » Staff
 » Apply To Volunteer
 » Contact





Mustafar Madness (1.0) - File Description  


Description:
Quote:
Diese Karte kommt mit einem Bonus!
(This map comes with a bonus)

Also, since this is a Valentine's day submission, see if you can find the three hearts I've put in the map! (although it'll probably be after V-day when this gets put up)

Are the hearts the bonus? Or is it that gigantic looking cannon thing in the top center of the map? That thing looks menacing, and it's very Star Wars. If it's the hearts, then I found two of them. I think more hearts should be hidden around. Not just in game maps, but in everyday life. Like the song says: "What the world needs now Is love, sweet love".

I had a couple of problems with this map. Mostly stemming from un-built bases. I understand there is a different strategy that is employed when you have to pick and choose which buildings to build first. But this game wasn't really made for that (although it isn't impossible to work with, but the AI usually doesn't do it right). I figured this out quickly when I first started and had my settings on "Destroy Enemy Base". It made for a very short round.

Gameplay aside, this is a very well done map as far as visuals (texturing, height, etc.). Except the lava water, but that's an easy fix.


the_stag



Mustafar Madness (1.0) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Mustafar Madness (1.0) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download Mustafar Madness!



Mustafar Madness (1.0) - Readme  
Readme File:
This is my first map since...A long time. so bear with me if I'm not quite up to standards.
If you remember me, I made two prior maps with an idea that I called 'mod maps'.
The concept is simple: I create a map with just props and terrain, and then you, the downloader puts in the rest. (I also release a full version)
I'm doing the same with this one.

Now, as this is the full version, I feel like I should describe the map.
It is set on Mustafar (kinda) With a balanced Empire/Rebel Base on either side of the map. This is a small map so I kinda filled up any 'blank space' with scenery.
There aren't many secondary objectives besides an abandoned sensor array. There is also a river of lava dividing the map, with a bridge to connecting the two sides, and two reinforcement points on either half. (As I said, not very big)

To install: unzip this folder, then move the file 'mustafar.ted' into your 'Maps' folder - C:Program FilesLucasArtsEmpire at War forces of CorruptionDataArtMaps
I haven't been able to test the map because something is wrong with my computer and it won't let me test it out of the map editor, but it should work fine. If you encounter any problems please let me know.


Mustafar Madness (1.0) - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 10 | Last comment: 02-25-2011 at 19:17

 #1 - 02-17-2011 at 11:03
Cjr1843
From: (Delaware)
Joined: February 18th, 2010
Posts: 101
I very much dig your prop placement, but not as much as the texture work. Couple other adjustments could be made in a V2 which I'd personally like to see. 6.5/10 to leave you room for improvement!

 #2 - Thanks - 02-17-2011 at 12:48
the_empire_guy
From: (Pennsylvania)
Joined: February 16th, 2009
Posts: 309
Thanks, and as for the bases, I'm unsure why they start out destroyed. When I place them on the map they are fully built, but anytime I re-open the file, they get destroyed. Am I placing them out of the wrong category? Also, I'm not really sure how the lava water turned out, I'll have to do a quick playthrough of it and adjust it.

@Cir1843 I agree, I'll update the textures in my version of the map with no bases (the mod map version)

 #3 - 02-17-2011 at 12:51
the_empire_guy
From: (Pennsylvania)
Joined: February 16th, 2009
Posts: 309
Sorry for the double post, but that's supposed to be one of those Lava harvesting machines that we saw in Ep III stick out tongue. It didn't really turn out that way though, so you can imagine as a cannon if you'd like

 #4 - 02-17-2011 at 15:18
JasonBall
From: (The Land of Jerks)
Joined: April 23rd, 2010
Posts: 963
hey, it doesn't look that bad. and this is your first map? i'm surprised, your user is getting to be a couple years old. as for that cannon-looking thing; i can see it as that, or a lava thingamibob.

looks ok.

 #5 - 02-17-2011 at 18:47
the_empire_guy
From: (Pennsylvania)
Joined: February 16th, 2009
Posts: 309
JasonBall, I actually made two maps back in late 09/early '10 but I had problems with my computer, and got a new one so it's been a while.

I'm re-doing my first map, making some cosmetic touches to it, etc. It was called Abregado Ports

 #6 - 02-19-2011 at 13:20
JasonBall
From: (The Land of Jerks)
Joined: April 23rd, 2010
Posts: 963
Oh. ok. at least you capitalized the "B" in JasonBall. big grin

 #7 - @Empire_Guy - 02-21-2011 at 10:19
Cjr1843
From: (Delaware)
Joined: February 18th, 2010
Posts: 101
As far as i know, the base buildings do explode everytime you load your map in the editor. Not sure why that happens, but as long as you set the building in the editor as 'shield_generator_build_pad' instead of 'none' (should be a drop-down menu around the bottom of the settings of the prop), the building should start complete in-game.

 #8 - 02-22-2011 at 12:58
the_empire_guy
From: (Pennsylvania)
Joined: February 16th, 2009
Posts: 309
I've actually got that under control. You place them out of a different category (I forget which, but it's at the lower end of the list)

 #9 - 02-23-2011 at 07:44
Cjr1843
From: (Delaware)
Joined: February 18th, 2010
Posts: 101
Groovy. I'd definitely like to see an update on this map, though. Was playing it last night.

 #10 - 02-25-2011 at 19:17
the_empire_guy
From: (Pennsylvania)
Joined: February 16th, 2009
Posts: 309
I'm trying to submit my 2.0, but it isn't showing up on my list of files here. It's not even showing up as "pending" I don't know if it didn't go through or if it's just a technical error, but I'll get it through sometime.



When posting comments, you must follow these rules:
  1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
  2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
  3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
  4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
  5. No Attacks / Retaliation of any kind against a member, or group of members.
  6. Please do not advertise for other sites or forums here.
  7. Maximum of 3 smileys per regular member.
The high interactivity of this site should be considered a luxury, not a right. If you cannot follow these simple rules, you can and will be warned or banned from the comments, site or the entire network for any period of time.
Now enjoy yourself and behave!



  • Register: To get your own Username, click here!
  • Forgot your password? click here!
  • You can use UBB here!
Username:     Password:  
Remember my username and password
Comment Title:
Your comments for this File please:


 Latest Files
 » Republic Transp.. (V1.0)
 » Ghost (V1.0)
 » Starhopper (V1.0)
 » Avelanche_Tank (V1.0)
 » Empire_Comm_Sta.. (V1.0)
 » SWG: Bestine In.. (v1.0)
 » Rise od the Crim.. (3.0)
 » Star Wars Galax.. (v1.0)
 » CIS Artillery (V1.0)
 » Flashy Projecti.. (V1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.0777 seconds using 6 MySQL queries and 13 includes
Copyright © 2014 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Blumenkohl. Use of Empire at War Files materials is subject to certain Terms & Conditions.
TM & © 2014 LucasArts. All rights reserved. Empire at War and related marks are trademarks of LucasArts.