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Star Wars: Empire at War Downloads > Maps:
Imperial Training 2.0 (2.0)
Filename: imperial.zip


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198.02 KB
2.0
aqfitz
123
12-31-2010
Maps


Average User Rating: 5
Number of Votes: 3
Related Files:
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1 Other Files by aqfitz:
- Imperial Training Facility (1.0)


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Imperial Training 2.0 (2.0) - File Description  


Description:
Aqfitz has a brand new version of his Imperial Training map for you to enjoy. Using Yoden's prop pack the author has made the map much more interesting such as a Imperial Star Destroyer hovering in the distance. Coupled with an interesting layout this is a fun map to play. Although the grass textures could be more varied this 2.0 version is a vast improvement upon the previous installment.

Quote:
Changes:
Planet changed to Yavin
Textures more visible (Problem in first release)
More props (Felt like there wasn't enough props in the first release, Especialy cause i
used yodens pack)
Bug fixed were you had a build bad in enemys base.





Imperial Training 2.0 (2.0) - Screenshots  
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Imperial Training 2.0 (2.0) - File Download Options  

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Imperial Training 2.0 (2.0) - Readme  
Readme File:
Its been a while since i published my first map. this is because i am also a
Starcraft 2 mapper. But here is a update.

Changes:
Planet changed to Yavin
Textures more visible (Problem in first release)
More props (Felt like there wasn't enough props in the first release, Especialy cause i
used yodens pack)
Bug fixed were you had a build bad in enemys base.

I think this is a major update and should be way better than the original and the original
SUCKED!

Install: Just plop this into your custom folder in your FOC Data folder.

Credit to Yoden for the props
Don't expect to see a update or new map soon. i have to work on a new starcraft 2 map.

~~Aqfitz


Imperial Training 2.0 (2.0) - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 6 | Last comment: 01-06-2011 at 13:12

 #1 - 01-01-2011 at 04:04
_237th_SC_Com_Bly
From:
Joined: December 21st, 2008
Posts: 555
What ahs mapping becoem these days...hmpf

 #2 - 01-01-2011 at 15:23
JA_394
From:
Joined: October 18th, 2008
Posts: 892
Does this map look like a disorganized mess to anyone else? That said, I live in a disorganized mess, so I can relate to it.

 #3 - 01-03-2011 at 21:15
bubbleteatroopa
From:
Joined: July 1st, 2008
Posts: 1094
Despite what you guys think, I like it. I care not for if its a real planet or not. I like mazes, they are fun. Lots of guard posts, but that's OK, I don't mind.

I actually think this would be rather fun to play with a few friends online. Some interesting tactics for sure smile

I think one of the problems here, is the lack of variety in guard post props in the map editor.

Someone should make some guard post props for this fella ASAP! Rock

 #4 - @#3 - 01-04-2011 at 14:10
aqfitz
Joined: June 20th, 2009
Posts: 36
i agree. i couldn't find that much stuff i could use for the posts.

 #5 - 01-05-2011 at 18:22
bubbleteatroopa
From:
Joined: July 1st, 2008
Posts: 1094
Yeah, the EaW/FoC map editor seems to be somewhat limited in props, so we have to make pretend with other things smile

Good map though, I like it. You should do one that's more of a confusing maze, those are always fun!smile

 #6 - 01-06-2011 at 13:12
aqfitz
Joined: June 20th, 2009
Posts: 36
i try to make my maps as unique as possible without looking like a mess.
If i can get some good building props, i most likely make a urban map



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