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| Imperial Legion V2.0 (V2.0) - File Description |
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Description:
Imperial Legion V2.0
...and Alliance Legion
Added a rebel legion, recalculated values and some balancing.
Detailed information can be found in the read me.
If you have any idea/bugs/other problems than post it and
as soon as i can i will reply.
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|  | | Imperial Legion V2.0 (V2.0) - Screenshots |  | Screenshots: |  |

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| Imperial Legion V2.0 (V2.0) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Imperial Legion V2.0 (V2.0) - Readme |  | Readme File: Imperial Legion 2.0
Creator: T-Lex
Changes:
1. recalculated values
2. reduced:
2.1 number of troopers (144)
2.2 health (60->30)
2.3 damage (2->1 (per trooper))
2.4 AI combat power (500->8 (per trooper))
2.5 no more escort units in space
3. added:
3.1 more health for the capitals
3.2 rebel legion
3.3 hangar bay for the calamari cruiser
3.4 good against/weak against each other
3.5 text file
Installation:
put the xml files in the Xml folder (eaw foc folderDataXml)
put the mastertextfile_english in the text folder (eaw foc folderDataText)
if you already have any of the Xmls:
1. open GAMEOBJECTFILES.xml (any text editor)
insert under line <Game_Object_Files> the following lines:
<File>UNITS_LAND_EMPIRE_LEGION.xml</File>
<File>UNITS_LAND_REBEL_LEGION.xml</File>
<File>SPECIALSTRUCTURES_LEGIONS.xml</File>
2. open HARDPOINTDATAFILES.xml
insert under line <Hard_Point_Files> the following line:
<File>HARDPOINTS_LEGIONS.xml</File>
3. the mastertexfile can be opened by a DAT Editor (can be found on filefront)
and manually insert these:
(String name)
TEXT_TOOLTIP_LEGION_TRANSPORT
(Text)
Heavily armored and shielded star destroyer with extended transport capacity. Garrison: 4 TIE Interceptor (reserve 4), 2 TIE Bomber (Reserve 16), 4 TIE Fighter (Reserve inf.) and elite troops for ground assault.
TEXT_TOOLTIP_LEGION_TROOPER
Elite Stormtroopers whose aim to eliminate anything that stands in the way of the Emperor.
TEXT_TOOLTIP_REBELTRANSPORT
Heavily armored and shielded calamari cruiser with extended transport capacity. Garrison: 4 A-Wing (reserve 4), 2 Y-Wing (Reserve 16), 4 X-Wing (Reserve inf.) and elite troops for ground assault.
TEXT_TOOLTIP_REBELTROOPER
Veteran freedom fighters willing to fight against the GALACTIC EMPIRE with all their might.
TEXT_ENCYCLOPEDIA_CLASS_ELITE_INFANTRY
Class: Elite Infantry
Thats all.
You may use whatever you want from it, no credit, no permission needs.
MAY THE FORCE BE WITH YOU! |  |

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| Imperial Legion V2.0 (V2.0) - User Comments |
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The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.
Total comments: 14 | Last comment: 08-07-2012 at 04:05
MZBRO Joined: March 12th, 2011 Posts: 4 | Nice!!!!
I might add a legion for the Consortium on my mod too. |
KillaT21 From: (Cloud City, Bespin) Joined: October 9th, 2009 Posts: 94 | Why is it we get so many mods n stuff comin out when we cant see the screenshots |
KillaT21 From: (Cloud City, Bespin) Joined: October 9th, 2009 Posts: 94 | Like this RREEEAALLYY seems like a good download. |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | i dont know either why the screenshots are blank. they were jpg as the submit rules suggested. |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | MZBRO i thought about that but zc units dont have spread out ability and adding it to the disruptour merc would make them too strong and at reduced numbers without disruptors they were too weak. i think battledroids should do it but i'm not a modeller. i hope you will figure out a way |
MZBRO Joined: March 12th, 2011 Posts: 4 | Battle Droids work well for a ZC legion. I used the model from z3x's FoC Addon 3.5 with a Kedalbe for the transport. |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | good, i did it too except i used a lucrehulk and a few mtt (multi troop transport), z3r0x mods is one of the best i tried |
BA001 From: (Milwaukie, OR) Joined: July 11th, 2010 Posts: 3 | I've installed the mod exactly as the readme says but I'm not getting any differences. Do I need the original 1.0 installed first? |
gruenerstar From: (Hamburg) Joined: July 24th, 2012 Posts: 2 | Are the Infantry Platoons really strong against a Star Destroyer/Mon Cal ? |
gruenerstar From: (Hamburg) Joined: July 24th, 2012 Posts: 2 | Are the Infantry Platoons really strong against a Star Destroyer/Mon Cal ? |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | #8 idk if they need any patch at all, maybe i forgot to mention they need to be built on planet that can build capital ships, the building will show up when u have a tier 5 starbase
#9 those icons (SD/mon cal) are the legions icons, they strong/weak against each other |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | #8 idk if they need any patch at all, maybe i forgot to mention they need to be built on planet that can build capital ships, the building will show up when u have a tier 5 starbase
#9 those icons (SD/mon cal) are the legions icons, they strong/weak against each other |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | #8 idk if they need any patch at all, maybe i forgot to mention they need to be built on planet that can build capital ships, the building will show up when u have a tier 5 starbase
#9 those icons (SD/mon cal) are the legions icons, they strong/weak against each other |
T_Lex From: (Miskolc) Joined: November 6th, 2010 Posts: 18 | sry for multi post, error msg confused me |
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