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Star Wars: Empire at War Downloads > Official Releases:
Forces of Corruption Patch Update (1.1)
Filename: focupdate1_1.exe


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
20.09 MB
1.1
Petroglyph
212806
12-14-2006
Official Releases


Average User Rating: 6.9
Number of Votes: 616
Related Files:
Latest 5 Official Releases:
- Forces of Corruption RAM fix
- FoC Audio Bloopers
- Official 1.05 Patch
- Star Wars: Empire at War Version 1.04 Patch
- Empire at War 1.3 Patch

5 Other Files by Petroglyph:
- FOC XMLs
- Forces of Corruption Map Editor
- SW: Empire at War: Forces of Corruption Trailer #1
- SW: Empire at War: Forces of Corruption Trailer #2
- SW: Empire at War: Forces of Corruption Trailer #3

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Forces of Corruption Patch Update (1.1) - File Description  


Description:
This is the V1.1 Patch for Empire At War Forces of Corruption.

It includes various Bug Fixes as well as a lot of Balances Fixes.



Forces of Corruption Patch Update (1.1) - Screenshots  
Screenshots:
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Forces of Corruption Patch Update (1.1) - File Download Options  

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Forces of Corruption Patch Update (1.1) - Readme  
Readme File:
Star Wars Empire at War Forces of Corruption



Version: 1.1 update

Patch Name: FOCUpdate1_1.exe

Platform: PC

Size: 20.5 MB

Min. Requirements: N/A

Posted: 12/14/06

Thank you for downloading the STAR WARS: EMPIRE AT WAR (TM) Forces of Corruption update. This version includes all previous updates.

Installation: After downloading the update, double click on FOCUpdate1_1.exe to install. The installer will automatically search for the folder where you originally installed STAR WARS: EMPIRE AT WAR: Forces of Corruption and install the update. If the update does not Locate STAR WARS: EMPIRE AT WAR: Forces of Corruption on your system, you may need to reinstall the game and then run FOCUpdate1_1.exe again. This update addresses the following:

This update addresses the following:

----------------------------------------------------
Balance Changes:
----------------------------------------------------

* Ion Cannon and Hyper Velocity Gun now set to a max of 2 per planet for both single-player Galactic Conquest and Multiplayer.
* All fighters now do 30% less damage to space station shielding.
* Mobile Defense units are now victory relevant units in battle.
* Stealth units now de-cloak when stunned.

Missile Defense Turrets (Empire and Rebel)

* Missile volley increased from 4 to 6 missiles.
* Duration between volleys decreased from 5 to 3.5 seconds.
* Mobile Defense Units for all factions garrison cost
* Changed to pip values of 2.

----------------------------------------------------
Empire:
----------------------------------------------------
Darth Vader

* Cost to assassinate changed to 15000 credits.

TIE Interceptor

* Cost decreased from 600 to 550.
* Health increased by 5%.

Executor

* Executor tractor beam can no longer target space stations.
* Executor now has population value in space.

Imperial Star Destroyer

* Turbolaser hard point health increased to 350.
* Fighter bay hard point health increased to 250.
* Shield Generator hard point health increased to 375.
* Tractor beam hard point health increased to 225.
* Ion cannon shot volley increased to 6 per round.

Death Star

* Capital Ship laser recharge increased to 60 seconds.

Tie Defender

* Base speed decreased by 10%.

Tie Phantom

* Shields increased by 15%.
* Health reduced by 10%.
* Cloaking ability recharge reduced from 55 to 10 Seconds.
* Cloaking duration increased from 40 to 80 seconds.

Juggernaut

* AT-STs can be garrisoned with a pip value of 2.
* Dark Trooper IIIs can be garrisoned at a pip value of 2.
* TIE mauler’s pip value changed to 2.
* Speed increased by 30%.
* Point Defense duration increased to 25 seconds.

Magnapulse Cannon

* Skirmish multiplayer build cost increased from 1200 to 1400.
* Stun area increased by 50%.
* Duration increased from 10 to 17 seconds.
* Fog of war reveal radius around structure reduced from 1500 to 500.
* Stun now affects R2D2 and C3PO.
* Range increased by 10%.

Empire Offensive Sensor Node

* Added new particle effect.
* Targets acquired increased from 4 to 6.
* Attack range increased by 25%.
* Sight range increased from 500 to 700.
* Cost increased from 100 to 175.
* Now does damage over time while enemy unit is in its attack radius.

Arc Hammer

* The Arc Hammer now has a pop cap value of 2.
* Moving targets are no longer held in place by the Lancet’s beam weapon. If moving targets get too far away the Lancet will now break off the beam weapon attack.

----------------------------------------------------
Consortium:
----------------------------------------------------

StarViper

* Shields reduced from 50 to 40.
* Health reduced from 75 to 60.
* Buzz Droid damage increased by 15%.
* Buzz Droid duration decreased by 6 seconds.
* Delay between weapon shots increased by 1 second.
* Buzz Droid chase range increased by 20%.
* Cost increased to 675.
* Build time increased to 13 seconds.

Skipray Blastboat

* Increased speed by 20%.
* Jamming radius reduced from 800 to 300.
* Jamming duration reduced from 60 to 30 seconds.
* Cost decreased to 700

Interceptor IV Frigate

* Special ability duration reduced to 7 seconds.
* Speed reduced by 20%.
* Shield refresh rate decreased from 45 to 40.

F9TZ Transport

* Cloaking duration reduced from 300 to 120 seconds.

IG-88

* Hack Death Star cost increased from 38000 to 50000.

Crusader Gunship

* Health increased from 1000 to 800.
* Speed reduced by 20%.
* Point defense laser system time between shots decreased by 20%.
* Point defense duration increased to 35 seconds.

Vengeance Frigate

* Cloaking duration increased from 45 to 60 seconds.
* Cloaking ability recharge reduced from 35 to 15 seconds.

Keldabe-class Battleship

* Ion cannon shot volley decreased to 3 per round.
* Turbolaser shot volley decreased to 8 per round.

Space Station

* Plasma Cannon recharge time decreased to 120 seconds.
* Mass Driver cannon hard point health reduced to 450.
* Mass Driver cannon shot volley decreased to 8 per round.
* Plasma weapon hard point health reduced to 450.
* Plasma weapon shot volley decreased to 6 per round.

Canderous Assault Tank

* Speed decreased by 20%.
* Turn rate decreased by 50%.
* Shield strength reduced by 20%.

Mass Driver Turret

* Cost increased from 900 to 975.

Torpedo Turret

* Cost increased from 800 to 850.

Consortium Repulsor Jammer

* Skirmish multiplayer build cost increased from 1400 to 1600.

Mass Driver Cannons

* All Consortium Mass Driver cannons are now 25% less accurate vs. fighters.

----------------------------------------------------
Rebel:
----------------------------------------------------

A-wing

* Speed increased by 20%.
* Damage vs. mines and defense satellites increased by 20%.
* Price reduced from 675 to 600.
* Lure ability recharge reduced from 90 seconds to 50 seconds.
* Lure ability activated duration reduced from 20 seconds to 14 seconds.
* Lure Ability now affects StarVipers and Skiprays.

Corellian Corvette

* Speed increased by 20%.

Rebel Uplink Station

* Skirmish multiplayer build cost decreased from 1800 to 1100.
* Sensor ping recharge time decreased from 40 to 23 seconds.

Rebel Orbital Bombardment

* Visual affect now properly displays on affected units.
* Droids now stunned during mirrored match games.
* Duration increased to 28 seconds.
* Price reduced to 6000.

B-wing

* Shield strength increased by 15%.
* Base Speed reduced by 10%.
* S-foil speed increased by 10%.

MC30 Frigate

* Time between torpedo volleys increased by 1 second.
* Corrected an issue where player pop cap value would go. down by one when a MPTL spotter is destroyed.

Gallofree Heavy Troop Transport

* T2-B Tank’s pip value changed to 2

Rebel Trooper

* Health reduced to 48

----------------------------------------------------
Multiplayer Space Upgrades:
----------------------------------------------------

Asteroid mine health

* Increased from 1200 to 1700.

Reflective Armor

* Level 1 price increased from 575 to 1100.
* Level 2 price increased from 1200 to 2300.
* Level 3 price increased from 1900 to 3400.
* Level 1 build time increased from 14 to 28 seconds.
* Level 1 build time increased from 30 to 35 seconds.

Reinforced Durasteel

* Level 1 price increased from 750 to 1000.
* Level 2 price increased from 1100 to 2300.
* Level 3 price increased from 2900 to 3200.
* Level 1 build time increased from 23 to 25 seconds.
* Level 3 build time decreased from 45 to 40 seconds.

Targeting System

* Level 1 price increased from 850 to 950.
* Level 2 price increased from 1500 to 2500.
* Level 3 price increased from 2500 to 3500.
* Level 1 build time increased from 20 to 23 seconds.
* Level 3 build time increased from 33 to 35 seconds.

Black Market Engines

* Level 1 price increased from 650 to 850.
* Level 2 price increased from 650 to 1600.
* Level 3 price increased from 650 to 2800.
* Level 1 build time decreased from 20 to 18 seconds.
* Level 2 build time increased from 20 to 25 seconds.
* Level 3 build time increased from 20 to 33 seconds.

Carbonite Firing Coolant

* Level 1 price increased from 650 to 1200.
* Level 2 price increased from 900 to 2300.
* Level 1 build time increased from 20 to 25 seconds.
* Level 2 build time increased from 20 to 35 seconds.

Consortium Asteroid Mines

* Price increased from 850 to 1000.
* Build time decreased from 35 to 30.

Boba Fett’s Sonic Bomb

* Does additional damage to fighters.

----------------------------------------------------
Map Changes:
----------------------------------------------------

----------------------------------------------------
Skirmish:
----------------------------------------------------

Addressed the following issues:

* Adjusted mine locations on the Mandalore land map.
* Adjusted mine locations on the Bespin space map.
* Relocated reinforcement point on the Assault on Hoth land map.
* Relocated barracks on the Hypori Land map.
* Replaced space map for Bespin with a star field version.

----------------------------------------------------
Galactic Conquest:
----------------------------------------------------

* Players can no longer bring raid fleets that contain repulsorlift vehicles to Jabiim.
* Corrected an issue where the Rebellion and Empire could not produce capital ships at Mandalore if either faction controlled the planet.
* Added missing Mon Calamari slave units and connected them to Mon Calamari corruption.
* Added 2 MC30 Frigates and 2 Mon Calamari Cruisers to each multiplayer campaign on the Rebel side to better balance starting Rebel fleets against Empire space heroes.

----------------------------------------------------
All Changes:
----------------------------------------------------

* AI will produce less land units above planets.
* AI will now wait longer before removing corruption.
* AI for all factions is more proactive about defending space stations.
* AI will use less transport units.
* AI for all 3 major factions will now build and use Mobile Defense Units.
* AI will now try to find and destroy Orbital Long Range Scanners.

----------------------------------------------------
Audio Changes:
----------------------------------------------------

* The Empire and Rebel factions now receive the appropriate warning for "enemy fleet approaching" in galactic mode.
* The Consortium now receive the appropriate responses for “Upgrade Complete” and “Fire When Ready” in relation to the Plasma Cannon.
* The TIE Defender’s ion cannon fire sound effect now sounds like ion cannon fire.
* The TIE Phantom’s “Scout” related responses will no longer play when selecting or moving the unit.
* The Interceptor IV Frigate unit responses for “select” and “attack” have been swapped. The Interceptor IV was playing those responses incorrectly.
* Han Solo's remove corruption ability now uses the Rebel response instead of incorrectly using the Empire’s response.
* General Veers no longer says "Incoming Rebel fire" when attacked by the Consortium.

----------------------------------------------------
Additional Changes:
----------------------------------------------------

The following issues have been addressed:

* Intermittent crash when trying to neutralize ship-only or vehicle-only heroes using the Neutralize Hero ability.
* Intermittent crash when the Remote Bomb ability is left on auto-fire.
* Adjusted the starting tech level slider setting in Galactic Conquest for the Rebels under advanced options.
* Heroes would sometimes be taken out of play and never return.
* The fog of war would hide objects under the player’s control after using Yoda’s force sight or losing control of the sensor array.
* The auto-fire box would overlay onto tactical production buttons.
* Consortium no longer receives the Death Star firing switch in the HUD when the Death Star is in a battle.
* Long buddy messages sent from GameSpy will no longer overlap and corrupt the save dialogue.
* The Consortium Space Station’s Plasma Cannon Turret cannot fire immediately upon starting a space battle.
* The Death Star's beam will now be visible when destroying a planet during the 'Enhanced Targeting' cool down period.
* Corruption particles are now correctly removed from a planet in galactic mode if the planet is destroyed by the Death Star during a tactical space battle.
* Human players will now lose space skirmish battles as soon as there are no human players left.
* Teammates will now be able to use captured Turbolaser towers correctly.
* The Repulsorlift Jammer no longer affects allies.
* Increased ability to ignore spammers in the internet lobby. Instead of having to click on a player’s name to hit ignore, player’s can select a line of text in the chat window and the player who issued it will automatically be highlighted.


Forces of Corruption Patch Update (1.1) - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 98 | Last comment: 09-09-2013 at 20:06

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: DarthTurner (Member) - 12-14-2006 at 17:58

 Expand#2 - Posted by: Foshjedi2004 (Member) - 12-14-2006 at 18:12

 Expand#3 - Posted by: ImpElite (Member) - 12-14-2006 at 18:29

 Expand#4 - Mistakes in readme??!! - Posted by: Fala_Fire (Member) - 12-14-2006 at 19:07

 Expand#5 - Eclipse? - Posted by: The_Final_Stand (Member) - 12-15-2006 at 02:02

 Expand#6 - Posted by: Foshjedi2004 (Member) - 12-15-2006 at 02:47

 Expand#7 - Posted by: oliverb11 (Member) - 12-15-2006 at 08:23

 Expand#8 - WHAT! - Posted by: numaman (Member) - 12-15-2006 at 10:12

 Expand#9 - Posted by: Col_Janson (Member) - 12-15-2006 at 11:19

 Expand#10 - Posted by: ILoVecOrelliaNcoRrvetTes (Member) - 12-15-2006 at 12:44

 Expand#11 - Posted by: 1upD (Member) - 12-15-2006 at 13:11

 Expand#12 - Hey - Posted by: theratboy69 (Member) - 12-15-2006 at 18:39

 Expand#13 - Posted by: krissmus (Member) - 12-16-2006 at 06:57

 Expand#14 - Posted by: krissmus (Member) - 12-16-2006 at 06:59

 Expand#15 - Posted by: JinRenegade (Member) - 12-16-2006 at 10:01

 Expand#16 - Posted by: JinRenegade (Member) - 12-16-2006 at 10:02

 Expand#17 - Posted by: dynablade223 (Member) - 12-16-2006 at 10:25

 Expand#18 - Posted by: 2nd_Lt_hawkeye (Member) - 12-16-2006 at 12:00

 Expand#19 - Posted by: krissmus (Member) - 12-16-2006 at 13:33

 Expand#20 - Posted by: Foshjedi2004 (Member) - 12-17-2006 at 03:33

 Expand#21 - Posted by: JinRenegade (Member) - 12-18-2006 at 10:19

 Expand#22 - Posted by: schwartzpedro (Member) - 12-19-2006 at 06:13

 Expand#23 - Posted by: dynablade223 (Member) - 12-19-2006 at 12:21

 Expand#24 - to #15 - Posted by: GrdAdmSenza (Member) - 12-22-2006 at 07:23

 Expand#25 - Posted by: Tyrant_19 (Member) - 12-22-2006 at 20:37

 Expand#26 - Missing skins? - Posted by: GrdAdmSenza (Member) - 12-23-2006 at 09:12

 Expand#27 - Patch Download? - Posted by: Darth_Carnate (Member) - 01-02-2007 at 18:12

 Expand#28 - damn petroglyph - Posted by: flloki (Member) - 01-05-2007 at 16:46

 Expand#29 - Posted by: AnAngryAsian (Member) - 01-11-2007 at 23:43

 Expand#30 - Posted by: repoman66669 (Member) - 01-14-2007 at 02:08

 Expand#31 - Posted by: RebelCommando1807 (Member) - 03-03-2007 at 07:15

 Expand#32 - repoman66669 - Posted by: joebyun (Member) - 04-23-2007 at 11:04

 Expand#33 - Posted by: tamnud902 (Member) - 04-27-2007 at 12:33

 Expand#34 - 2!!! Executors!!!! Bug or no bug?? NEED HELP - Posted by: Imperialore (Member) - 07-02-2007 at 14:21

 Expand#35 - Executor bug - Posted by: Imperialore (Member) - 07-02-2007 at 14:47

 Expand#36 - imperiallore - Posted by: cazwoo (Member) - 07-04-2007 at 07:42

 Expand#37 - Posted by: Comandercody9 (Member) - 07-11-2007 at 11:01

 Expand#38 - Posted by: Crusher3241 (Member) - 07-27-2007 at 17:53

 Expand#39 - is this patch compatible with MOD's ? - Posted by: DarthCaedus (Member) - 08-08-2007 at 18:42

 Expand#40 - Can't Join Multiplayer - Posted by: Chevronshifter (Member) - 09-16-2007 at 10:13

 Expand#41 - Posted by: augustkmy (Member) - 10-13-2007 at 17:58

 Expand#42 - Posted by: Daniel1414 (Member) - 11-29-2007 at 15:51

 Expand#43 - Posted by: Jerry93 (Member) - 12-16-2007 at 12:51

 Expand#44 - star wars empire at war forces of corruption could not be found - Posted by: spad311 (Member) - 12-18-2007 at 18:42

 Expand#45 - hello - Posted by: spad311 (Member) - 01-01-2008 at 13:57

 Expand#46 - Maybe... - Posted by: SDJLoosecannon (Member) - 01-05-2008 at 12:50

 Expand#47 - Posted by: general_kerr (Member) - 01-11-2008 at 16:45

 Expand#48 - Posted by: LUKASS (Member) - 01-20-2008 at 17:25

 Expand#49 - Posted by: Delta_____62 (Member) - 01-21-2008 at 15:17

 Expand#50 - Cant find FOC file? help me plz! - Posted by: Beeno (Member) - 02-06-2008 at 13:19

 Expand#51 - FOC not found - Posted by: imbobdole (Member) - 04-20-2008 at 13:09

 Expand#52 - Posted by: DarthBandon (Member) - 06-03-2008 at 09:44

 Expand#53 - Posted by: Darth_andorMaster_Venaris (Member) - 06-27-2008 at 18:21

 Expand#54 - HELP ME PLEASE I'M BEGGING YOU! - Posted by: ST_and_SW_Freak (Member) - 07-05-2008 at 16:55

 Expand#55 - sry for double post - Posted by: ST_and_SW_Freak (Member) - 07-05-2008 at 16:58

 Expand#56 - Lol - Posted by: elkraken (Member) - 07-15-2008 at 22:19

 Expand#57 - what the hell - Posted by: feeblezak (Member) - 08-14-2008 at 07:58

 Expand#58 - Posted by: wez (Member) - 08-21-2008 at 03:41

 Expand#59 - STILL STINK - Posted by: jedijed (Member) - 08-24-2008 at 16:57

 Expand#60 - Posted by: InvisibleHand (Member) - 10-01-2008 at 11:49

 Expand#61 - Posted by: misfire98 (Member) - 10-26-2008 at 09:12

 Expand#62 - FoC gold pack patching - Posted by: Heyallo (Member) - 10-26-2008 at 19:31

 Expand#63 - Posted by: AdmiralSnackbar (Member) - 11-06-2008 at 20:42

 Expand#64 - Posted by: c0mmander_bacara (Member) - 11-13-2008 at 10:11

 Expand#65 - Posted by: c0mmander_bacara (Member) - 11-13-2008 at 11:47

 Expand#66 - Attention - Posted by: IrationalFear (Member) - 11-17-2008 at 14:48

 Expand#67 - ***** - Posted by: IrationalFear (Member) - 11-17-2008 at 14:52

 Expand#68 - I Know The Problem - Posted by: mercenary1691 (Member) - 11-30-2008 at 06:37

 Expand#69 - Posted by: 1upD (Member) - 12-16-2008 at 14:47

 Expand#70 - Posted by: Ravagerlord (Member) - 12-19-2008 at 01:32

 Expand#71 - Are you serius???? - Posted by: kattwuver202 (Member) - 03-21-2009 at 23:17

 Expand#72 - thank god - Posted by: kaneswraith (Member) - 03-25-2009 at 20:43

 Expand#73 - Posted by: the_empire_guy (Member) - 04-13-2009 at 18:21

 Expand#74 - Posted by: the_empire_guy (Member) - 04-14-2009 at 15:11

 Expand#75 - Help me please - Posted by: dontstopme (Member) - 04-19-2009 at 10:35

 Expand#76 - Posted by: granddtheth (Member) - 05-09-2009 at 04:04

 Expand#77 - great... - Posted by: woodywoodpecker84 (Member) - 05-14-2009 at 08:10

 Expand#78 - **** MAKE A PATCH FOR GOLDPACK! I CANT PLAY WHIT MY FRIENDS NOW... - Posted by: Jeehaa (Member) - 05-17-2009 at 08:56

 Expand#79 - omg - Posted by: DarkHelmet43 (Member) - 05-26-2009 at 16:51

 Expand#80 - this patch sucks - Posted by: hunterholb (Member) - 06-27-2009 at 08:15

 Expand#81 - Forces of Corruption Workaround for the patch 1.1 - Posted by: EAW_Beginner (Member) - 09-17-2009 at 13:12

 Expand#82 - Posted by: Codyrob (Member) - 10-17-2009 at 08:22

 Expand#83 - There is no Patch - Posted by: BounthunterBoba (Member) - 10-23-2009 at 04:53

 Expand#84 - WARNING! - Posted by: felipep (Member) - 12-16-2009 at 18:18

 Expand#85 - Posted by: WooZIE997 (Member) - 05-07-2010 at 12:14

 Expand#86 - Posted by: Dumbrarere (Member) - 05-18-2010 at 22:04

 Expand#87 - Posted by: Greatsaga (Member) - 06-04-2010 at 15:04

 Expand#88 - THANK YOU - Posted by: hitmaniam (Member) - 08-12-2010 at 05:45

 Expand#89 - Vista patch - Posted by: Death8338 (Member) - 08-19-2010 at 11:56

 Expand#90 - Posted by: Decepticon141 (Member) - 05-05-2011 at 18:38

 Expand#91 - Posted by: Keldabe_Cruiser (Member) - 06-08-2011 at 11:56

 Expand#92 - WHAT GODS NAME. - Posted by: Sparkyman1 (Member) - 08-16-2011 at 15:36

 Expand#93 - WTF IS WRONG WITH MY GAME - Posted by: Sparkyman1 (Member) - 08-16-2011 at 15:44

 Expand#94 - Fixed! How to Use the FOCUpdate1-1 Patch on FOC that came with gold pack - Posted by: aarronbittick (Member) - 07-30-2012 at 19:03

 Expand#95 - Fixed! How to Use the FOCUpdate1-1 Patch on FOC that came with gold pack - Posted by: aarronbittick (Member) - 07-30-2012 at 19:07

 Expand#96 - Why is it not letting my install - I know about the instant play...? - Posted by: codlova2013 (Member) - 09-09-2013 at 20:04

 Expand#97 - Why is it not letting my install - I know about the instant play...? - Posted by: codlova2013 (Member) - 09-09-2013 at 20:05

 Expand#98 - Why is it not letting my install - I know about the instant play...? - Posted by: codlova2013 (Member) - 09-09-2013 at 20:06



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