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Star Wars: Empire at War Downloads > Maps:
Eclipse Inside (1.1)
Filename: 59eclipse_inside.zip

Date Added:
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749.13 KB

Average User Rating: 7.4
Number of Votes: 17
Related Files:
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5 Other Files by _237th_SC_Com_Bly:
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Eclipse Inside (1.1) - File Description  

Eclipse Inside is a ground skirmish map for Forces of Corruption by _237th_SC_Com_Bly.

The premise of Eclipse Inside is a situation where the Zann Consortium boards the Eclipse while it is under construction. The creator has done a pretty good job at conveying this impression. Unmanned vehicles, indoor props, and other things are used to make sure that the player knows that this map is inside an Imperial war vessel. However, the creator placed some units to start with, so this might mess up games where people are not the Zann Consortium. If the map appeals to you, however, then you should give it a try.

Eclipse Inside (1.1) - Screenshots  
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Eclipse Inside (1.1) - File Download Options  

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Eclipse Inside (1.1) - Readme  
Readme File:
removed the test map structire in team base 1 sensor

this is the eclipse inside when not competed the zanns are bording the ship to capture it but the empire turned all doors closed you need to destroy it to fnd your way in the very detailed map have fun
if someone find a bug please mail mo or post a comment

if you want to use this map too bad noone is allowed

Eclipse Inside (1.1) - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 13 | Last comment: 06-26-2009 at 08:00

 #1 - 02-14-2009 at 16:07
Joined: March 18th, 2007
Posts: 3
It looks like you did a nice job, Looks good.

 #2 - 02-14-2009 at 17:08
Joined: July 1st, 2008
Posts: 1094
Man, this looks f***ing awesome! Its hard to make maps that represent the interior of something with the petroglyph editor. Looks sweet!big grin

 #3 - 02-15-2009 at 00:06
Joined: December 21st, 2008
Posts: 555
all the units that are in the map are hostile it are not starting units so it won't mess up

i give a tip to you all how play this map:
by starting playing this map you should direct build kyle mara or a difler to destry the gates with normal infantrie it takes very long use the explozives of these hero's i called

i am working on an clone factory at the moments (inside)

 #4 - 02-15-2009 at 05:02
From: (Utrecht)
Joined: June 15th, 2008
Posts: 250
You were right, it looks good indeed, Bly! I don't donload a lot of maps, but this looks really good.

 #5 - 02-15-2009 at 08:18
Joined: July 23rd, 2008
Posts: 428
Wow, nice idea!
10/10 for the great idea!

 #6 - 02-15-2009 at 18:37
Joined: September 29th, 2007
Posts: 580
interesting idea. I like it. 8/10

 #7 - 02-16-2009 at 10:35
Joined: July 23rd, 2008
Posts: 428
Well, I have a problem:
I have dowloaded the map and wanted to look it with my editor, and all textures
are not metal or something, they are this petroglyph sign.....
Do I need a special texture pack?

 #8 - 02-16-2009 at 10:39
Joined: July 23rd, 2008
Posts: 428
Okay, problem solvedbig grin
I just opened the EAW Editor not FOC Editor......
Sorry for double post.....

 #9 - 02-19-2009 at 08:40
Joined: September 1st, 2007
Posts: 368
looks great. i'm don't have my comp right now so i can't play, but looks good.
the one suggestion i have is to have the faction bases at a hangar-like area, where there's a dropship prop, which is where the bases came from. i think it would be a nice touch.

 #10 - 03-15-2009 at 17:18
Joined: July 1st, 2008
Posts: 1094
Man....I wish petroglyph made the editor so you could make "tunnels" without props. Anyways, great map once again! I had one question though: Are you going to make more of these?

Oh and Vadereclipse....stop leaving spam comments on Ultimate War mods website. You are rely putting anger into both the EAWCustoms.webs.com community, and the ultirmatewar.webs.com community. However, you don't do anything here, which suggests that you are taking advantage of the smaller sites that are still starting out, and that you are afraid of being banned on EAWFiles. I have one thing to say: You are a coward.

PS: Encladus or whoever is monitoring the comments, im not advertising these sites, im proving a point.

 #11 - 04-10-2009 at 03:40
Joined: December 21st, 2008
Posts: 555
yes i am working on other inside maps

 #12 - WOW!!!!!!!!!!!!!!!!!!!!!!!!!! - 05-09-2009 at 17:50
From: (New Jersey)
Joined: April 9th, 2009
Posts: 193
This map is awesome! I have been playing it online and everyone seems to think its a challenging map.It is a good map because of all the action. The heavy vehicle factories are gone but it just makes it a longer conflict smile. I give it a 10/10. Oh yeah there is actually a sensor in the museum part of the map.

 #13 - 06-26-2009 at 08:00
Joined: December 21st, 2008
Posts: 555
thats not the museum its the officers bedroom

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