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Star Wars: Empire at War Downloads > Mods > FoC Mods:
Corporate Addon Mod (0.7)
Filename: setup.exe


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14.25 MB
0.7
wizardington
http://kom.unitedmodding,com
936
09-28-2008
FOC
Mods > FoC Mods


Average User Rating: 6.5
Number of Votes: 9
Related Files:
Latest 5 Mods > FoC Mods:
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5 Other Files by wizardington:
- Corporate Addon Mod (5.0)
- Corporate Addon Mod (Jedi Civil War Beta)
- Corporate Addon Mod (4.2 Beta)
- Corporate Addon Mod (4.0)
- Corporate Addon Mod 3.0 Patch (Patch)

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Corporate Addon Mod (0.7) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
It adds a new faction to FOC, Corporate Sector Authority, it adds various units to that faction while the other 3 are still playable, more too come, see the readme for more info, im open to ideas so feel free to share them




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




Corporate Addon Mod (0.7) - Screenshots  
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Corporate Addon Mod (0.7) - File Download Options  

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Corporate Addon Mod (0.7) - Readme  
Readme File:
Corporate Sector Addon Ver. 0.7 for FOC


Installation Instructions:
Follow steps on insatller, when its asks Mod folder already exists replace, go to yes, it will not get rid of your other mods



This mod add the Corporate Sector as a new faction it is only playable in skirmish for the time being
It also adds a new unit building system for Corporates(Space Only)
New Load screen
New Battle Reslove Screen

This does not add anything to the Rebelion, Empire, and the ZC

Things in Final release:
More Heros For Corporates
Corporates added to GC
and 10 new maps

Unit list:
Space:
Eta-2 fighter
Tri Droid fighter
Arc-170 Fighter
Munificent
Republic Dreadnought
VSD MK1
Recusant Frigate
Providence Cruiser
Lucrehulk
Various Pirate Units

Ground:
Battle Droids
super Battle Droids
Clone Troopers
Clone Commanders
AAT-Droid Tank
Snail Droid
Various Pirate Units

Heros:
ExO Telraw
Admiral Telram and the Direx Board
Beta-7 Clone General
Khan Sith Lord
Prince Xizor


Known Bugs:
As for human playablity none
Ai does not build units, becuase the Corporates spawn with buildings and space station, even though the units are added to
AI Scrpt, please be aware of this!!!!

Multiplay:
As far as i know there is no issues


Credits:
Smallpox
Re4wesker
Keeper of the Faith
Eviljedi
Nomada Firefox
Majoir a payne
Petroglyph Delveper's Network
Petroglyph
Other poeple i cant remeber ,but they made the models and skins NOT ME!!!!!


~Wizardington~


Corporate Addon Mod (0.7) - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 13 | Last comment: 11-02-2008 at 18:34

 #1 - 09-28-2008 at 05:45
Shadow0
From: (South Holland, 's Gravenhage)
Joined: May 11th, 2007
Posts: 465
i see a few spelling errors in Beta's text stick out tongue

 #2 - 09-28-2008 at 08:28
Schofield
From:
Joined: July 9th, 2008
Posts: 201
You might want to redo Betas text, "Being treated unfairly" doesn't seem to fit star wars...

 #3 - 09-29-2008 at 10:03
MoffVaipa
From: (Sofia)
Joined: March 29th, 2008
Posts: 186
Hmm a new faction with the others still playable...i never thought that day would come.

 #4 - 09-29-2008 at 15:09
vadereclipse
Joined: September 1st, 2007
Posts: 368
you obviously haven't played foc additions.

 #5 - 09-29-2008 at 16:42
Schofield
From:
Joined: July 9th, 2008
Posts: 201
FoC additions is old, most people only check this site, they don't go into the archives VE. But yes, you should try FoC additions, just don't fight the Pirate Alliance on the ground, they don't do anything.

 #6 - FoC Additions: 1/10 This, so far, 8/10 - 09-30-2008 at 20:05
JasonJAD13
From: (Parkersburg, West Virginia)
Joined: October 14th, 2007
Posts: 201
FoC Additions is nothing. Anyone with XML skills could make a new faction. I, myself, already have, it's called The Association. New models, everything.

P.S: This mod idea is fantastic! Two Thumbs Up!

 #7 - 10-01-2008 at 12:01
TheBlueRabbit
Joined: August 30th, 2008
Posts: 159
nice..... but can you play as the new faction in GC mode?

 #8 - 10-01-2008 at 12:14
wizardington
From:
Joined: June 7th, 2007
Posts: 112
in the final version u will be able too

 #9 - 10-01-2008 at 15:53
JasonJAD13
From: (Parkersburg, West Virginia)
Joined: October 14th, 2007
Posts: 201
When is the final version?

 #10 - 10-02-2008 at 12:24
wizardington
From:
Joined: June 7th, 2007
Posts: 112
as soon as im done, which should be in the nect few days and weeks

 #11 - 10-06-2008 at 11:59
wizardington
From:
Joined: June 7th, 2007
Posts: 112
ok i submited the final version but its not up yet...

 #12 - 515666 - 10-28-2008 at 04:53
515666
From:
Joined: October 28th, 2008
Posts: 1
gods mod ^^

 #13 - 11-02-2008 at 18:34
D3matt
Joined: February 17th, 2007
Posts: 111
what "new build system"?



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