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Star Wars: Empire at War Downloads > Mods:
Admiral_Ackbar11's "It's A Trap!" Mod
Filename: admiral_ackbar11s_its_a_trap_mod.zip


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522.21 KB
Admiral Ackbar11
4567
03-09-2006
Mods


Average User Rating: 7.4
Number of Votes: 29
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Admiral_Ackbar11's "It's A Trap!" Mod - File Description  


Description:
**Features**

> Modified GC campaign 'The Conquest Begins'. All planets, you start with a VERY small force.

> Space population cap increased to 45 for the Empire and 50 for the Rebels.

> Venator enabled. It is designed to counter the Rebels Assault Frigates and those pesky Mon Calamari Cruisers. It carries 5 regular TIE squads and 3 TIE bombers. Can be built at LVL. 3 Space Stations.

> V-Wing and Z-95 now enabled for the Empire. Can be built at LVL. 1 and 2 Space Stations respectively.

> Piett and Ackbar are now initially enabled.



Admiral_Ackbar11's "It's A Trap!" Mod - File Download Options  

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Admiral_Ackbar11's "It's A Trap!" Mod - Readme  
Readme File:
**Admiral_Ackbar11's "Its a Trap!" MOD for Star Wars: Empire at War V. 1.0**


**Installation Instructions**
Installing this mod is simple. Just copy and paste the 'Text' and 'XML' folders into the gamedata/data directory on your hard drive. WARNING: It will ask you if you want to replace the 'Text' folder that already exists. Either move it somewhere safe OR make a copy of it and do the same. You will have to move any other mods to a safe place if they use the same TEXT or XML files.


**Features**

> Modified GC campaign 'The Conquest Begins'. All planets, you start with a VERY small force.

> Space population cap increased to 45 for the Empire and 50 for the Rebels.

> Venator enabled. It is designed to counter the Rebels Assault Frigates and those pesky Mon Calamari Cruisers. It carries 5 regular TIE squads and 3 TIE bombers. Can be built at LVL. 3 Space Stations.

> V-Wing and Z-95 now enabled for the Empire. Can be built at LVL. 1 and 2 Space Stations respectively.

> Piett and Ackbar are now initially enabled.

**Known Glitches**

> After defeating a space station the enemy will 'retreat' even if there are no opposing forces left. Just ignore this as it dosn't effect gameplay at all.

> Multiple text errors are likely. These include missing '&' symbols and misc. symbols appearing where they don't belong. Please alert me about these on the EaW baord at GameFaqs.com.


**Only Activating certain Features**
To only activate certain features of this mod just simply add the XML files for the ones you want:

> Venator: 'HARDPOINTS' and 'SPACEUNITSFRIGATES'

> Imperial fighters: 'SQUADRONS' and 'SPACE UNITSFIGHTERS'

> Higher pop. cap: 'FACTIONS'

> Modified GC campaign/Piett/Ackbar: 'CAMPAIGNS_SINGLEPLAYER'


Admiral_Ackbar11's "It's A Trap!" Mod - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 12 | Last comment: 09-27-2009 at 06:40

 #1 - 03-09-2006 at 11:39
WolfLord
From:
Joined: January 26th, 2006
Posts: 192
Good Job! Tommorow or Today I am submitting My V-Wing Mod just to let you know I did not get the Idea from you!!

 #2 - TY!!! - 03-09-2006 at 20:59
Corbinwest
Joined: February 26th, 2006
Posts: 11
Great mod, i love the Venators actually having ties! Rock Keep it up, will let ya know of any glitches i find.

 #3 - 03-10-2006 at 10:10
Viscount
Joined: January 24th, 2005
Posts: 89
Does the Venator only appear in Galactic Conquest? 'Cause I tried building 'em in skirmish and got nothin' Cry

 #4 - No venators/V-wings in skirmish mode - 03-10-2006 at 15:38
ThadiusCole
Joined: March 19th, 2005
Posts: 40
I tried the same thing and got no additional units. Hope i have installed wrong (can't see how) because I really want to have some new ships to fight with.

 #5 - The Game is blocking me - 03-10-2006 at 22:15
Lord_Vader_00
From: (Alberta)
Joined: March 10th, 2006
Posts: 16
The game is not allowing me to put the XML files in the game data files.

 #6 - 03-13-2006 at 08:09
minivader
From: (leeds)
Joined: March 3rd, 2006
Posts: 23
hi my pc said that axses was deanaid please help meconfusedconfusedCry

 #7 - Borrowing - 03-21-2006 at 19:35
Darth_rann
From:
Joined: December 12th, 2005
Posts: 10
Would you mind if I used the v-wings and z-95's for a mini-mod?

 #8 - 04-12-2006 at 16:44
MarkoDash
Joined: April 11th, 2006
Posts: 10
have you fixed the Venators hardpoints, it says turbolaser put shoots ion cannon projectiles. i keep having to change it to turbolaser green.

 #9 - 07-06-2006 at 06:50
jkneomaster
From: (Tashkent)
Joined: December 13th, 2005
Posts: 15
You haven't e-mail so I made so changes in this mode if you team interested write me jkneomaster@yahoo.com!!!

 #10 - Problem - 03-02-2007 at 12:18
Dylaconua
Joined: March 2nd, 2007
Posts: 3
When I move the files, I am told that the disk is either write-protected or full. Please help!

 #11 - knitwit - 10-22-2008 at 00:51
zman111
Joined: April 22nd, 2008
Posts: 21
z-95s r alredy ingame

 #12 - 09-27-2009 at 06:40
skywalker001sith
Joined: August 17th, 2009
Posts: 97
its a bad economyCryAaargh!!!frown



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