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A Galaxy Divided (V3)
Filename: agdv3.zip


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130.94 MB
V3
A Galaxy Divided Mod Group
138496
08-08-2006
Mods


Average User Rating: 5.5
Number of Votes: 610
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A Galaxy Divided (V3) - File Description  


Description:
Changes in V3
Empire
Fully Fuctional mini-DSII used by palpatine in space.
New Heroe-Anakin Skywalker, replaced at Tech lvl 3 by vader
Clone Troopers, replaced at Tech lvl 3 by stormtroopers
Shutter Shield can be built on cetain planets
Lancer-class Frigate
Mandator Cruiser
Eclipse SSD
Vengeance SSD
Sovriegn SSD
Titan Heavy cruiser
World Devestator
TIE Droid
Chiss clawcraft
fixes vader glitch, he is now escorted by tie avengers.
All new units are in skirmish, except the sovriegn and DSII. (sovriegn may be invluded later though)
Royal guards buildible on coruscant and alderaan
Empire units only in skirmish--most at merchant dock!
Virago Fighter squadron
Merchant Gunboat
Dreadnought
Imperial Gunship
Arc-170 fighter squadron
V-wing squadron
munificent cruiser
vulture droid
Chissclawcraft.

The Rebel Alliance
M-104
M-90
M-40
Mediator Cruiser
Bothan Assault frigate
Bulwark Cruiser
Home One resized
Obi-wan uses eta-2 jedi interceptor in space battles.
Obi-wan has stealth.
New heroe--young obi-wan kenobi,replaced at tech lvl 3 by old kenobi.
Rebel Skirmish units
The Liberator
Eta-2 squadron
Arc-170 squadron
V-wing squadron
dreadnought

The Confederacy of Indepedent Systems (CIS)
Space
Death Star
Invisible Hand
Slave 1
Technounion Destroyer
Providence class cruiser
lucrehulk mobile command ship.
recuscant class cruiser
Genosian pinneace
munificent-class frigate
Diamond-class frigate
CIS corvette
Vulture Droid
Tri-droid
Genosian nantex fighter
Technounion fighter
Space stations
Hidden asteroid base
Shipyard
Lucrehulk core ship
Ground units
Shocktrooper
Plex Shocktrooper
Field Commander
Shocktrooper Assasin
Shocktrooper bodyguard(cant build them, they come with dooku)
Count Dooku
Jango Fett
Vulture Droid Ground attack fighter
CIS Skiff
CIS Pod walker
CIS swamp speeder
Ground Structures
Command Center
Turbo lasers
Reseach facility
mining facility
superhypervelocity gun

New Features
Empire
The Eclipse Superlaser:A horrifying weapon, the superlaser aboard the eclipse is percise enough to remove a rebel base from a planet surface, without destroying the whole planet,It will replace your bombing run during the groundbattle, use it to erradicate the rebellion from the surface.(can only beused with the eclipse in orbit)
Sovriegn SSD--destroys planets much like the DS
World Devestators-These horrors of the empire can fight in space and land! in space any unit that gets near thier underside will be destroyed, they also have the ability to "Eat" any unit in a small range, that will recharge about every 30 seconds, on ground the will also destroy anything in thier foward arc, in both space and land battle they will pump out TIE droids.
CIS
Orbital Bombardment--move a capital ship in orbit of a planet to use orbital bombardment during the ground battle(this is the CIS "bombing run")

Thats the main underlines of it, but theres more!
More!



A Galaxy Divided (V3) - Screenshots  
Screenshots:
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A Galaxy Divided (V3) - File Download Options  

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A Galaxy Divided (V3) - Readme  
Readme File:
A Galaxy Divided V3 BETA1
Created By Sonic0
Description:First of all i would just like to say this mod is completley un cannon, then I would like to thank all the individuals that this mod would not be possible without.


*Ex-lead modler:ArucarD-who converted well over 20 models for this mod, and skinned some of them.
*LeadSkinner:Schrodinger--who reskinned Count dooku, jango fett, anakin, young oni-wan, and jangos slave 1, also created several icons.
*Avenger:for letting me use his hexed DSII model,and for letting us use the mediator model and icons, with base coding.
Swfan56-- for letting me use the CIS icons avenger made and gave to him.
*Roskov--For reskinning the podwalker, pirate skiff, swamp speeder and CIS Shock trooper.
Blue Lobster--enlarged all the GC space maps, created the GC maps. a galaxy divided, and revenge of the CIS, also fixed all skirmish maps to play with the CIS.
Woodyman--provided detailed information on many EU ships.
Codeuser-for convertung the M-104
*Awof- for converting the m-104 to .3ds from .opt, and for making the eclipse model.
*Dark Empire SPG-for letting me use the eclipse before anyone else.

Members with * are officaily part of or affiliated with the Galaxy Divided Team.

Also Winrar may be required for everything to work right, you can get winrar here.

http://www.rarlab.com/rar/wrar351.exe


Installation
just place the audio, xml, art, and text files into you Empireatwar/gamedata/data folder

Optimal setting (if you dont use settings close to these certain thing will not appear right, it shouldnt cause much lag todo this, since up until the end of the mod, i hasd these settings on a 6 year old computer.)
Texture Detail needs to be on max
Geometry detail needs to be low, but not all the way --{-}------------ about there on the deometry detail bar.

To acess these level settings, go into your options/video/advanced on your pause menu while playing EAW

This is how you go about selecting the CIS, left click the team select box, when it opens, left click it agian and hold the button down, then use the mouse wheel to scroll down to the CIS, the harder way is to click the very bottom of the box, below where it says Empire.


Generally fixes many bugs and icon problems in V2.1

Changes in V3
Empire
Fully Fuctional mini-DSII used by palpatine in space.
New Heroe-Anakin Skywalker, replaced at Tech lvl 3 by vader
Clone Troopers, replaced at Tech lvl 3 by stormtroopers
Shutter Shield can be built on cetain planets
Lancer-class Frigate
Mandator Cruiser
Eclipse SSD
Vengeance SSD
Sovriegn SSD
Titan Heavy cruiser
World Devestator
TIE Droid
Chiss clawcraft
fixes vader glitch, he is now escorted by tie avengers.
All new units are in skirmish, except the sovriegn and DSII. (sovriegn may be invluded later though)
Royal guards buildible on coruscant and alderaan
Empire units only in skirmish--most at merchant dock!
Virago Fighter squadron
Merchant Gunboat
Dreadnought
Imperial Gunship
Arc-170 fighter squadron
V-wing squadron
munificent cruiser
vulture droid
Chissclawcraft.

The Rebel Alliance
M-104
M-90
M-40
Mediator Cruiser
Bothan Assault frigate
Bulwark Cruiser
Home One resized
Obi-wan uses eta-2 jedi interceptor in space battles.
Obi-wan has stealth.
New heroe--young obi-wan kenobi,replaced at tech lvl 3 by old kenobi.
Rebel Skirmish units
The Liberator
Eta-2 squadron
Arc-170 squadron
V-wing squadron
dreadnought

The Confederacy of Indepedent Systems (CIS)
Space
Death Star
Invisible Hand
Slave 1
Technounion Destroyer
Providence class cruiser
lucrehulk mobile command ship.
recuscant class cruiser
Genosian pinneace
munificent-class frigate
Diamond-class frigate
CIS corvette
Vulture Droid
Tri-droid
Genosian nantex fighter
Technounion fighter
Space stations
Hidden asteroid base
Shipyard
Lucrehulk core ship
Ground units
Shocktrooper
Plex Shocktrooper
Field Commander
Shocktrooper Assasin
Shocktrooper bodyguard(cant build them, they come with dooku)
Count Dooku
Jango Fett
Vulture Droid Ground attack fighter
CIS Skiff
CIS Pod walker
CIS swamp speeder
Ground Structures
Command Center
Turbo lasers
Reseach facility
mining facility
superhypervelocity gun

New Features
Empire
The Eclipse Superlaser:A horrifying weapon, the superlaser aboard the eclipse is percise enough to remove a rebel base from a planet surface, without destroying the whole planet,It will replace your bombing run during the groundbattle, use it to erradicate the rebellion from the surface.(can only beused with the eclipse in orbit)
Sovriegn SSD--destroys planets much like the DS
World Devestators-These horrors of the empire can fight in space and land! in space any unit that gets near thier underside will be destroyed, they also have the ability to "Eat" any unit in a small range, that will recharge about every 30 seconds, on ground the will also destroy anything in thier foward arc, in both space and land battle they will pump out TIE droids.
CIS
Orbital Bombardment--move a capital ship in orbit of a planet to use orbital bombardment during the ground battle(this is the CIS "bombing run")

Thats the main underlines of it, but theres more!
More!



Changes in V2.1
General
Fixed the icon bug that made half the icons disappear.
Fixed it so the MC80 has a icon to begin with.
Fixed prices on some of the units i made typos on.

Changes in 2.0 -----The GOOD, AWSOME CHANGES
Galactic Empire
Tie Interceptor
Tie Defender
Tie Avenger
dreadnought
Escort Frigate
Mara Jade
Vader is stronger in space and land.
Death Star now has 2 different super lasers, swith between them with the rocket button. (palpatine's DeathStar)
SSD has a death sequence

Rebel Alliance
B-wing
E-wing
Rebel Carrier
Dreadnought
Nebulon B frigate MK.II
MC80 Cruiser
Kyle Katarn and his moldy crow now usable.
Fixed the engine glow on Calamari cruisers
Calamari X-1 toned dow a LITTLE bit.
I think thats it but i may be leaving out stuff.

Changes and fixes in V1.1
Imperial
Pirate units no longer buildible, they were causing too many problems.
Fixed glitch on the Imperial Gunship that made it invincible.
Fixed glitch that made the mini death star invincible, and gave it a betterlooking laser.
took out the virago, i'm having to debug its entry so it works.
Vader is a stronger than before.
Super hypervelocity gun charges faster, and does a little more damage.
Barracks now spawn 3 squads of storm troopers, 2 squads of navy troopers, 2 scoutbikes, and 2 pod walkers.
New imperial space outpost.
Executor-class SSD-can only build 3
improved piets energy weapon.
can no build ground Tie bombers and fighters. 2 bombers per squadron can build 3 squadrons at a time.
New navy trooper ground unit, you can build it with a level 1 space station, is on the space tab.
space cap raised to 35
I think thats about it.

Rebel
Home one is slightly less powerful and has a smaller escort.
New Home two unit, used by obi-wan during space battles.
New Liberator unit used by Mon Mothma during space battles.
New Mon Calamari X-1 unit, you can only build 3.
Venetor is slightly improved.
pirate units are no longer available.
Obi-wan is stronger on the ground then before.
Barracks now spawn 3 squads of infantry, 3 squads of plex soldiers, and 2 pod walkers.
New rebel space outpost.
Heavy ion cannon is more powerfull.
New Y-wing buildible ground squad, 2 per squad, can build 3 squads at a time.
New X-wing buildible ground squad,3 per squad, can build 5 squads at a time.
New rebel comm. jammer, increases FOW for your enemy by 60%.
i think thats it.

General changes
Coruscant's income is 500, its pop. cap is 50
Alderran's income is 500, it's pop cap is 50




Known Bugs in V3
One some instances whn playing the GC map closing on coruscant the ai will take over in all tactical battles, which will confuse the game and normally will eventually result in an exception.
CIS technology level upgrades do not work yet, so always start on 5, or you will be stuck on the tech level you start on.
pilots on the swampspeeder and CIS plex soldoersstill have dreadlocks, i cant fix this so unless schrodinger gets back before its released it will have to stay like that.
Some of the new icons may be odly shaped, and some of the new sound FX may be a little choppy.
not all GC maps support the cis, all of them support the cis except 4, the lines are drawn, kuat shipyards, and two more.. there is also one GC map made just to played as the CIS, its called demo campaign.
Will use the empires hologram messages, dont know if there is a way around that or not.
Sometimes a Random exception will occur when you quit a GC map as the CIS, also will happen whwn you auto resolve ground battles when playing as the CIS.
If you dicover any more bugs please tell me.

Special thanks and props.
Thanks to Evilejedi for letting all modders use warlord models.
Thanks to the LOW team for thier awsome SSD model and for free releasing it for all to use.
Thanks to bailknight for letting me use his MC80 model and death animations for the SSD.
Huge thanks to stiener's modding for the models and partial coding of the following units:
b-wing, e-wing, tie interceptor,defender and avenger, dreadnoughts, escort frigate, rebel carrier, and the nebulon II, and also thanks to them for the great icons that came with them.
Thanks to dfeeds for letting me use his 4 new .mp3 soundtracks for eaw And his clone trooper skin.
Thanks to blackknight for converting the titan cruiser
Thanks to keeper-of-faith for converting the eta-2 and arc-170
Think thats everyone, if im forgeting please let me know and i will gladly change it.

Legal stuff
You may not plug in, copy, or redistribute any thing in AGD without MY permission, if the unit is in the special thanks and props section you absolutley may NOT use it without the model creators permission, and even then you may not use my coding without getting MY permission, Absolutley NO ONE AT ALL may use the eclipse, so dont even ask, Dark Empire will free release it soon if you have questions, post them here. http://z13.invisionfree.com/Dark_Empire_SPG/index.php
Bottom line, you may not use or copy anything in this mod without asking me.

Questions, comments? email them to me at Sonic@cncgames.every1.net
Also i am always looking for more team members, if your interested send an application to the above adress, with what position you would like, and maybe some of your past work.
--Sonic0--


A Galaxy Divided (V3) - User Comments  
The following comments are owned by the user that posted them. Empire at War Files is not responsible for their content.

Total comments: 787 | Last comment: 05-29-2012 at 14:01

 #1 - AWSOME - 08-08-2006 at 14:39
JFH_Robert
From: (Almere)
Joined: August 6th, 2006
Posts: 11
oo nice. i was waiting fore this all the time big grin

 #2 - HECK YEAH!!! - 08-08-2006 at 14:43
Col_Janson
From:
Joined: June 8th, 2006
Posts: 117
I have been waiting for this since you started that forum about it.

Download faster, FASTER!

 #3 - 08-08-2006 at 14:46
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
yay its up, they didnt put up any of my screenshots though frown

 #4 - 08-08-2006 at 14:56
swfan654
Joined: June 28th, 2006
Posts: 121
yes he did

 #5 - 08-08-2006 at 15:06
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
its about time. anyway there are going to be problems if you have any question go to http://www.agalaxydivided.com and go to the forums remember to register.

 #6 - 08-08-2006 at 15:11
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
they werent there when i posted that, oh well they are up now, yay smile

 #7 - 08-08-2006 at 15:12
ikillpeople
Joined: March 29th, 2006
Posts: 72
wow this is gonna take a little while to dl isnt it o well it had better be worth the wait

 #8 - 08-08-2006 at 15:41
ikillpeople
Joined: March 29th, 2006
Posts: 72
this is making my game crash i mean like it doesnt even get the oppurtunity to start like *clik clik.....kerplunk* any help

 #9 - OMG OMG - 08-08-2006 at 16:04
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
OMG Ive been waiting so long this should be excellent

 #10 - hmmmmm - 08-08-2006 at 16:12
philip98188
From: (wognum)
Joined: May 21st, 2006
Posts: 41

say guy's is this the V3 WITH THE COMMANDBAR BUG ??!!!!

 #11 - mt_commandbar bug - 08-08-2006 at 16:15
Toth
Joined: July 28th, 2006
Posts: 12
yes, v3 ist buggy.
Sonic0 you have got an Email, with a Screenshot, it looks like horrible
This bug is "NARF" ^^

 #12 - 08-08-2006 at 16:17
Arc9
Joined: May 31st, 2006
Posts: 568
HOLY "BLAM!" THATS SO "BLAM!" ING AWSOEM YOU ACTUALY PUT THE "BLAM!"ING ECLIPSE OH SWEET MOTHER OF JEBUS!!!!!!
Whatever instant 1010 without even downloading! (PS the devestater, that ship with the two engine things behind the big explosion i think are from Dark Empire SPG!!!)

 #13 - 08-08-2006 at 16:33
Toth
Joined: July 28th, 2006
Posts: 12
ah there are fixed mt_commandbar on http://www.agalaxydivided.com

 #14 - 08-08-2006 at 16:34
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
oh yeah it finally came out!!

 #15 - .exe - 08-08-2006 at 16:43
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
To make a nice installation browse WINrar Put the mod folder in winRAR click SFX
and select ok and finish the mod has nice installation........Hmmm Donut!Beer! Beer!stick out tongue

 #16 - 08-08-2006 at 16:43
adultswim123
Joined: August 8th, 2006
Posts: 5
I cant even play because of the bugs it loads but u cant tell what is what

 #17 - nice mod! - 08-08-2006 at 16:49
nuruto44
From: (Ca)
Joined: June 30th, 2006
Posts: 29
nice mod! 10/10

 #18 - 08-08-2006 at 16:51
Admiral_Thire
Joined: June 10th, 2006
Posts: 20
Good mod. I enjoy playing it.
A couple of notes. Some of the models look rather.... rushed. the tri-droid fighters are nothing more then a flat plane with texture. The munnificent has 4 wings (should have to), and looks warped. The recusants engines are completly warped aswell. Also, I have notcied that while playing as the CIS, you are accompanied by the Pirate AI, who likes to take command of your fighters in space, and everything in ground. Also making it imposible to land what you want, as it lands the max right away.
you did give the CIS there own voices though, points on that.

 #19 - WOW - 08-08-2006 at 16:58
Yami_Fowl
From: (Rio de Janeiro)
Joined: March 21st, 2006
Posts: 12
I HAVENT DOWNLOADED IT YET, IT'S STILL ON 19%...
BUT THIS SEEMS ANWSOME WOW...
THE INVISIBLE HAND!!!!
I CAN'T WAIT FOR SEEING IT IN ACTION!!!!

 #20 - sigh :( - 08-08-2006 at 16:59
mastercheif17
Joined: July 31st, 2005
Posts: 101
i launch EAW and get into the main menu only to find alot of corruption icons everywhere menus missing. i tried reinstalling etc... but nothing helped.

i liked the last ones so i give this one 7/10. ill make it 10/10 if i get it to work. Roll Eyes (sarcastic)

 #21 - sorry for the double... - 08-08-2006 at 17:03
Yami_Fowl
From: (Rio de Janeiro)
Joined: March 21st, 2006
Posts: 12
BUT MAN?
I READ THE ENTIRE README...
AND...
YOU GOT NO EXECUTOR!????

 #22 - 08-08-2006 at 17:03
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
man curse my self for having my computer far away from the wireless router it's gonna take over 1 hour!! but it's probablly worth it!!smile

 #23 - 08-08-2006 at 17:07
kaldrass
From: (New Jersey)
Joined: August 8th, 2006
Posts: 22
do i need patch 1.5

 #24 - 08-08-2006 at 17:24
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
again if you go to the a galaxy didvided website http://www.agalaxydivided.com you'll find all the answers you looking for

 #25 - 08-08-2006 at 18:14
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
Is there ever going to be a battle droid because that would be cool and what about hte Republic you add them too

 #26 - 08-08-2006 at 18:33
Rohirm
Joined: July 23rd, 2006
Posts: 8
can we use modpaths / a "mod folder" for this mod? This looks great by the wayRock

 #27 - 08-08-2006 at 18:56
kandras
Joined: September 28th, 2005
Posts: 15
@ 24 the executor is in there mate it's buit on kuat smile

 #28 - 08-08-2006 at 19:03
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
the executor is in the readme under changes in V2
The problem with the models, please listen very carefully, because you didnot read the README! Set you TEXTURE levels all the way up, turn the GEOMETRY levels a little below medium, or the models will not all show up right, IDK why but thats the way it is. There will be clones in V4, not the repbulic but clones....

 #29 - 08-08-2006 at 19:04
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
srry, forgot, it will be a 4th side that uses clones srry.

 #30 - 08-08-2006 at 19:17
CloneWarrior90
From: (Weatherford, Texas)
Joined: June 1st, 2005
Posts: 480
OMFG! AWESOME!!!! Rock Rock Rock

OMFG! I can't breath!

 #31 - 08-08-2006 at 19:18
z3r0x
From:
Joined: May 29th, 2006
Posts: 195
It looks like he used mesh smooth on the warlords models to lower polys... thats why they come out wrong.

 #32 - 08-08-2006 at 19:24
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
You should ask Schrodinger when he comes back, honestly i know very little about modeling right now, im a Awsome CODER, but modeling,no.

 #33 - 08-08-2006 at 19:48
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
how come wen i play the icons the volume and the background is all mess up!!!

 #34 - 08-08-2006 at 19:49
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
also i cant see the outlines of the letters!

 #35 - 08-08-2006 at 19:53
Darth_Chooie
Joined: June 10th, 2005
Posts: 57
What? rebels with CIS and EMPIRE?? The Madness!

 #36 - 08-08-2006 at 20:08
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
if the icons are messed go here and get the mtd command bar fix
agalaxydivided.com

 #37 - 08-08-2006 at 20:18
XxCodiusxX
From:
Joined: August 8th, 2006
Posts: 2
Excellent Mod 10/10. Those of you who got the icon bug go to the Galaxy Divded website, register there and download the MT_COMMANDBAR.MTD and MT_COMMANDBAR.tga fix

 #38 - 08-08-2006 at 20:43
EliteKilla
From: (texas)
Joined: June 22nd, 2006
Posts: 145
all im gonan say is 50/10

 #39 - 08-08-2006 at 21:07
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
How do you be the CIS it doesnt say

 #40 - 08-08-2006 at 21:07
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
It only says REbels and the empire but not the cis

 #41 - 08-08-2006 at 21:10
kira3885
From: (lion city)
Joined: July 27th, 2006
Posts: 66
ok ever since i heard that u guys want to make clones i had already started developing the troops but i need help with vehicles like laat gunship at-te and all other republic thingy

 #42 - 08-08-2006 at 21:11
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
wtc? there's no readme!!??

 #43 - 08-08-2006 at 21:14
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
also they are two mt commandbar downloads which one am i post to download or should i do both

 #44 - 08-08-2006 at 22:03
chs_irish
From: (hint, it's not Washington)
Joined: April 23rd, 2006
Posts: 33
very, very impressive work... when does V4 come out?

 #45 - CIS - 08-08-2006 at 22:21
anthraxus899
Joined: July 10th, 2006
Posts: 48
How does the CIS advance Tech levels? Research facilities don't seem to do anything for me, and there is no steal technology option that I have found. frown

 #46 - 08-08-2006 at 22:24
blackstorm
Joined: March 19th, 2005
Posts: 17
I dont have the World Devestator, does anyone else have them

 #47 - 08-08-2006 at 22:39
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
oh man ALL questions are answered at http://www.agalaxydivided.com
there are also instructions on how to fix these things on the forums there and in a readme that was made, so please register and visit the site

 #48 - 08-08-2006 at 23:05
Ioneon
From: (CA)
Joined: May 22nd, 2006
Posts: 6
tsk tsk Lt hawkeye what's rule number 6? Just joking, anyways good job on finishing V3, but a suggestion.Try to work out all the bugs before release, no offense or anything, but it would make it seem more professional and it makes things alot easier.

 #49 - 08-08-2006 at 23:32
kandras
Joined: September 28th, 2005
Posts: 15
if you're Trying to get CIS working, you need to click the side one want and keep your mouse button pressed down, then use your scroll wheel to scroll down to CIS, some pc's it works fine, some you need to do this..dont know why...the WD has the icon of the DS but it does work in both space and land battles

 #50 - 08-08-2006 at 23:36
darthrevan11
From: (Illinois)
Joined: June 11th, 2005
Posts: 143
Sovereign is untouchable... and he's way to high up in the air for ANYTHING to hit it.

 #51 - 08-09-2006 at 00:23
sph1988
From: (haddonfield)
Joined: June 6th, 2005
Posts: 1041
DAMN SO FREAKIN COOL!!!!!

 #52 - 08-09-2006 at 01:05
darthrevan11
From: (Illinois)
Joined: June 11th, 2005
Posts: 143
Whoops. I fixed the Sovereign thing by downloading the... icon fixes... but now, the Eclipse icon is still gone, and the Sovereign and Titan Cruisers icons are now gone.

Also, I read something about being able to play as the CIS. Well, when I click the area where you choose who to play as, I see the scroll down thing, BUT, everytime I click on it, the faction select closes, and goes back to the galactic conquest/skirmish map selection.

Help would be great.

 #53 - sorry for DP - 08-09-2006 at 01:07
darthrevan11
From: (Illinois)
Joined: June 11th, 2005
Posts: 143
sorry for double post, I just noticed the post that #52 posted about the CIS select.

 #54 - 08-09-2006 at 01:19
Emerywars
From: (Olds Alberta)
Joined: June 9th, 2006
Posts: 60
I have a prob, all the icons in the game are messed up, and so is the main menu. wtf do i do to fix it? also I have tried uninstalling and reinstalling the game twice, and deleting all the extra files after uninstalling the game, so wtf?????????????????????? and I have the newest patch.

 #55 - 08-09-2006 at 01:52
EliteKilla
From: (texas)
Joined: June 22nd, 2006
Posts: 145
the moda amazing how u put teh Vengace Teh Excouter and The all migthy Eclpise along with the pirates whitch spawn fighter in the clone wars erra

 #56 - 08-09-2006 at 02:20
Arc9
Joined: May 31st, 2006
Posts: 568
I got a problem where all the normal icons and menues etc. are replaced with what looks like an icon flood!confused

 #57 - 08-09-2006 at 02:35
sith_lord_jerem
Joined: August 8th, 2006
Posts: 65
Is this eclipse on 8th screen? He seems... Small...

 #58 - 08-09-2006 at 02:39
MrLee101
Joined: July 19th, 2006
Posts: 21
i can't explain it just to good best mod done so far =D

 #59 - 08-09-2006 at 02:42
Ich_com_Sie_net
Joined: August 6th, 2006
Posts: 3
Cool,
Very good work 10/10

 #60 - #60 - 08-09-2006 at 03:10
darthrevan11
From: (Illinois)
Joined: June 11th, 2005
Posts: 143
the 8th screen is the Sovereign. Eclipse is black and has many more layers at the back, near the engines.

Speaking of the Sovereign and the Eclipse... I find the Sovereign to MUCH more powerful.

#1... Six VERY powerful Hypervelocity guns.

#2... More hardpoints than the Eclipse

#3... I had the Sovereign and the Eclipse in a battle with the Seps, and the Sep literally destroyed the Eclipse in seconds, while the Sovereign managed to destroy Grievous in about 10 seconds.

Oh, and I had Palpatine and the Eclipse in a battle together, and when i won and i went back to the Galactic map, Palps was gone. Thankfully, Anakin makes price costs go down as well.

 #61 - 08-09-2006 at 03:23
Tob123
From:
Joined: April 18th, 2006
Posts: 13
Rock OMG , great Mod !!!!!!! Rock

 #62 - Thx for response - 08-09-2006 at 03:32
sith_lord_jerem
Joined: August 8th, 2006
Posts: 65
I see, but isn't the Eclipse a Sovereign class destroyer? I don't see why they are differents units... And, question, compared to CIS V4, does this mod worth playing? Or do he just give new units, regardless of gameplay, like the EAW Enhance?

 #63 - Grivius - 08-09-2006 at 03:40
marinm
Joined: March 18th, 2006
Posts: 3
I have noticed when i am in skirmish mode that general grevious ship is called from reinforcments is not moving or the same ship buildable in the icon menu...i dont know is it just me or...

 #64 - Extremely Laggy - 08-09-2006 at 03:47
General_Secura
From: (Eindhoven)
Joined: July 17th, 2006
Posts: 68
The game is incredibly laggy since i installed this mod. And when i start the game and get into the main menu, all the buttons at the right are white, and i can't see the texture and geometry sliders. The pages are just white, and you can't see a thing. Is this a bug??? Is there a way to fix it???

 #65 - 08-09-2006 at 04:06
Toth
Joined: July 28th, 2006
Posts: 12
Icon fix -> http://www.agalaxydivided.com
register
download the mt_commandbar

 #66 - 08-09-2006 at 04:34
lordivan
From:
Joined: November 20th, 2005
Posts: 10
the ugliest mod EVER!

 #67 - 08-09-2006 at 05:06
Videoteck
Joined: May 26th, 2006
Posts: 70
Doesnt look bad, ill give it a try.

 #68 - ? - 08-09-2006 at 05:48
cazwoo
Joined: August 8th, 2006
Posts: 14
how exacly do you get on the game when all the documents are in the right place?

 #69 - CIS - 08-09-2006 at 05:56
Admiral_Thire
Joined: June 10th, 2006
Posts: 20
Sonic, is there a reason why the AI is constantly taking control of my forces wile I play as the CIS?

 #70 - 08-09-2006 at 06:02
z3r0x
From:
Joined: May 29th, 2006
Posts: 195
Sonic,

Dont take this is ME or US bashing you or your mod. You seem to be a intelligent coder but listen to me carefully. I mean I used to do this for a living so I think I kind of know what I am talking about. You need to SLOW down. Have you wondered why the large mods with many staff members are not turning out huge mods as fast as you? See there is the belief that quality should come before quanity. ALL of your models look rushed. The skins on some of the models are VERY ugly. The WD model is VERY poor. I actually downloaded this mod and played it. You have more bugs than a Vietnamese ***** house. I am not talking silly bugs like a text entry missing. I am talking MAJOR bugs. I think you know most of them. They seem to be getting repeated here. Why do you rush this? Your Orbital bombardment is nothing more than a hopped up bombing run. In fact, thats what it is... you just changed the height of the bombers. Again, why do you rush? Take your time. Work on smaller projects. I think you just have too much stuff here and your work suffers. Also, typos are ok, sometimes but start using some kind of spell check. Reading your paragraphs makes my eyes bleed. You have some great ideas, you just need to work on implementing them and not making them so helter skelter. Now, your maps.... oh my where do I begin. They are BAD. All flat.. NO terrain. In fact they are not thought out well at all. Its like you added them as a afterthought. I cannot believe that you actually find those acceptable. Again, you have great ideas.. you just took on a bit much. Just take this as constructive criticism. I'm not flaming you... so dont come at me like gang busters after this.

 #71 - 08-09-2006 at 06:03
Arc9
Joined: May 31st, 2006
Posts: 568
NEED HELP1!!!!!!!!!!1

 #72 - 08-09-2006 at 06:11
cazwoo
Joined: August 8th, 2006
Posts: 14
#73 you have been on the game so i was wondering if you could tell me how 2 get on plz?

 #73 - can t sighn up i need a dif link - 08-09-2006 at 06:14
jedib1
From: (michigan)
Joined: January 20th, 2004
Posts: 152
I cant sighn up on ur forum to dl the file cause my emails down can you host the file?

 #74 - 08-09-2006 at 07:21
marinm
Joined: March 18th, 2006
Posts: 3
mad

did anyone notice that there is no imperial star destroyer in this moD???!!

 #75 - Hey Toth - 08-09-2006 at 07:44
General_Secura
From: (Eindhoven)
Joined: July 17th, 2006
Posts: 68
Which one do i need to download???

The .MTD or the .tga???

 #76 - Downloading bug fix - 08-09-2006 at 07:57
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
OMG!!!!!!!!!!!!!!!!! I tried a many times 2 register with the galaxy divided site and half the time the page was comin up in German or Dutch or whatever language it is and as a result I am temporarily unable 2 register! It keeps sayin "you have reached the maximum attempts of registration, please try again later" (or something 2 that effect...)

As a result I now have 2 wait for however long 2 try again!!!!!!!!!

Cheers guys, REAL helpful when that s*** happens on the pagemad

 #77 - ??? - 08-09-2006 at 09:07
mastercheif17
Joined: July 31st, 2005
Posts: 101
so i have to register at youre site to get a bug fix for this mod???. that's not right. i shouldnt need to register at a site that i dont want to register to all for some damn mistake you made. you should have either included the bug in the mod file when you uploaded it on this site. or uploaded it after the mod was realesed. Aaargh!!!Two Thumbs Down!

 #78 - 08-09-2006 at 09:12
Videoteck
Joined: May 26th, 2006
Posts: 70
I dunno about everyone else but in GC I cant enter a single battle...wtf...

 #79 - 08-09-2006 at 09:19
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
z3r0x i did not make the maps, blue lobster did, please consult him with your crticism, my map editor will not work since i had to reinstall after patch 1.05, and now it messed up ny EAW so bad i cannot even get patch 1.04 to work, i have to say, i realy thought i fixed the icon bug in this release version, as that is the main bug, evidently i was wrong, it happens, i have a iconer on the Team now, there will be no icon problems next time, there are a few problems with the models, i do know this, as engines glows are missing, but thay are warlords models, and if we do not reduce thier poly coint, it causes huge lag, we do not have an*****nal of modelers like LoW, but we do the best be can, I am working on getting the actual capital ship to do the orbital bombardment, and have gotten most of it worked out, but it will always send 3 ships down, and it does not look ru=ight, i did it this way, because it looks better, and honestly after seeing the LoW bombardment recently, they look quite the same to me, but i know looks are decieving. I knew that some of the quality of V3 would diminish due to to much stuff, trust me, V4 and V5 will be much more umm, polishedm if you say, becuase wukk not have to work oit as many bugs, models, and i genereally know what i am doing alot better, but i am not angry with you, i thank you for your criticism, just bare in mind, for every 1 bug that left here, there where 10 more that i ironed out during beta testing, which i probably should have done longer, next time i will, V3 has taight me a few things.

 #80 - 08-09-2006 at 09:24
Videoteck
Joined: May 26th, 2006
Posts: 70
So um why cant I get into any battles?

 #81 - 08-09-2006 at 10:42
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
Okay to everyone having trouble getting into battles during GC, you made a key mistake during instalation, you must put my MAP folder into your gamedata/data/ART folder, or GC maps will not work, i hope this is helpful.

 #82 - MC-104, MC-90, AND CHISS CLAWCRAFT IN-GAME - 08-09-2006 at 10:47
Pucho777
From: (Saint Augustine, FL)
Joined: June 15th, 2006
Posts: 12
Hi Guys.

Incredible mod.! Congratulations! Much thanks.

QUESTION: If I wanted to have only the MC-104, MC-90, and Chiss Clawcraft for my personal gaming experience, which files would I need from the archive, please?

Also, have you found a way to make all of the new ships' engine glows as with Avenger85's Mediator? If so, is there any special file I need to have in my Textures folder for them to be active? I'm assuming those are texture files (.DDS).

I look forward to your response. Thanks a bunch, again!

 #83 - 08-09-2006 at 11:06
cazwoo
Joined: August 8th, 2006
Posts: 14
i wondered if some1 could give me a detailed run through of how 2 install the mod? im having terable trouble lol

 #84 - 08-09-2006 at 11:16
bluelobster
Joined: June 14th, 2006
Posts: 34
#73 - Posted by: z3r0x (Member) on 08-09-2006 at 06:02

Yeah SOME of the maps are not as good as your maps from your huge mod.
yes some of the older maps that i did when I was first learning the editor need work but they are not all bad I don't have a big team to help me I'm just one person. give constuctive critiizism to help others not just ***** about stuff.

sorry for doing this sonic

 #85 - 08-09-2006 at 11:20
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
I have only one problem now and thats is why is the Most of the New ships like not textured for example the In Hand Is Grey the Luckeyre is blue but no other colors and the Soviegn is i think grey or red i forget now but its not textured. So can you help



P.S. Great mod though

 #86 - 08-09-2006 at 11:33
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
set your texture level and shader level to max, set your geometry level a little below half way.

 #87 - 08-09-2006 at 11:37
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
how do you do that? on the game its self or on some file?

 #88 - 08-09-2006 at 11:51
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
under options, go to video, then click adnvaced. while in game yes.

 #89 - lessen the difficulty - 08-09-2006 at 12:50
HunterKYA
From: (Huntsville, AL)
Joined: March 4th, 2006
Posts: 15
The difficulty of this mod is almost impossibly high. I could be playing on easy and the AI comes at you like an avalanche, giving you not even a spec of hope at winning.

 #90 - 08-09-2006 at 13:18
Foshjedi2004
From:
Joined: October 24th, 2005
Posts: 436
Legacy of War Does not have an lot of Modellers. In fact we have in total at the moment 2. UEAW on the other hand have a lot more.

This next bit is to everyone. Guys, bugs happen, please stop blaming Sonic0 and his team. Not all bugs rear their heads in Testing, I've played an entire campaign on EAW without finding any bugs other people have reported.

The thing is that sometimes things can corrupt during download.

MTD Bars are the worst file for Corrupting...

 #91 - 08-09-2006 at 13:33
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
I hate commandbar files, and really the only bugs voming up are texture bugs, i havmt heard any exception reports yet, so thtts good, oh and the pirate AI taking over on 2 GC maps, but i have already fixed that, I assumed yall had more modelers, because you get so many good models done in not alot of time, srry but my point stands, for one modeler,one coder, and a mapper i think we did pretty good, oh and awof, he made the eclipse, but he does alot more work for Dark Empire than AGD, oh yes Dark Empire will be free releasing a much better eclipse soon, so check their forums for updatessmile

 #92 - 08-09-2006 at 13:56
Admiral_Thire
Joined: June 10th, 2006
Posts: 20
Is there any explenation on why the AI is trying to control my forces wile I play as the CIS?

 #93 - 08-09-2006 at 14:09
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
there is a problem in 1 or 2 of the GC maps due to a typo in an xml that causes that, i am sorry it is fixed in V4

 #94 - 08-09-2006 at 15:28
darthrevan11
From: (Illinois)
Joined: June 11th, 2005
Posts: 143
I also have a problem with the Clones. The description and name are missing, and the skins are still stormtroopers.

 #95 - Am i Bugged... - 08-09-2006 at 15:33
skiddkidd
Joined: October 23rd, 2005
Posts: 62
for some reason, the Icons, Discriptions are all F'ed up.... as in, NOT THERE... every ICON, (ie Bombing Run, X-Wing, Tie-Fighter, Luke Skywalker, AT-ST, AT-AT, Take Cover, Barrage, etc...) any & all help would be nice....


also, it seems that everything is Screwy...

 #96 - 08-09-2006 at 16:09
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
Some small problems, i dont know if they have been mentioned before but here that are ::

1. The lucre spaceship including its mobile unit, are red, all over, this is the same for the Providence. I dont know if others have this problem, if not, i will reinstall eaw

2. The droid starfighter and Tri-Fighter wings seem to blend into the background of space, so all i see is a floating wing or a small body without 1 wing. If this is a problem seen by others, please fix, if not, as said before, i will reinstall eaw. Also, there is a slight problem of the credits, increasing very slowly, and even more slowly when CIS, they still increase slowly when i have a mining facilty.

 #97 - 08-09-2006 at 16:44
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
Also, some other things. The size of ships? needs to be badly sorted out, the fighters are the ones which need to be badly resized and the heros, but not the ships. For example, the tie interceptor, is way smaller than the tie fighter, most of the fighters are are to big when compared to a frigate, corvette etc. Just make them smaller can you. Thanks. BTW is there going to be a AGD v3.04 etc? that would be good so we dont have to wait a long time for improvements, like in v4, which i think will be a long time.

p.s. in skirmish, are there supposed to be no x wings?

 #98 - 08-09-2006 at 17:33
skiddkidd
Joined: October 23rd, 2005
Posts: 62
i guess that it is just me...

 #99 - 08-09-2006 at 17:48
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
my gosh! don't you people read any previous posts the same questions have been answered and asked at least 9 times!go to AGD website to learn how to fix the problems also the one at the web site is a bit better than the one here, no real reason why.but i think that a patch will be realesed soon. sorry if i seem offensive.

 #100 - 08-09-2006 at 17:55
skiddkidd
Joined: October 23rd, 2005
Posts: 62
oh SORRY... & i can't wait till the Patch...

 #101 - 08-09-2006 at 18:12
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
Hey, i dont care if i can go to the AGD website for this one, just so others may know, the AI for the Rebels is way to hard, i got my **** kicked 3 or 4 times in a row, then i put it as medium, and still got my **** kicked, way to hard. I do not suck, because ive beaten a hard enemy a countless number of times, so its the rebel ai which proves it to be so differcult

 #102 - 08-09-2006 at 18:14
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
Yes so i would appreciate it if you answered my questions on this part here as ive posted them already, thanks alot big grin

 #103 - 08-09-2006 at 18:36
darthrevan11
From: (Illinois)
Joined: June 11th, 2005
Posts: 143
I looked for an explanation about the Clone problem I posted about in #98...

I didn't find anything.

 #104 - 08-09-2006 at 19:01
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
Well the clones only appear on tech levels 1 and 2, if there ars till problems reinstall the mod, as in download it again, some of the files got corrupted in the download, it happens, i have already posted a way to fix the models blending in with the back round a few post up, i am not going to repeat myself, i do not intend to be offensive, but it is a long paragraph on how to fix it, and i do not want to type it over-and-over again it is post#31 and it is in the README.

 #105 - 08-09-2006 at 20:53
EliteKilla
From: (texas)
Joined: June 22nd, 2006
Posts: 145
confusedhow can i play as CIS?

 #106 - 08-10-2006 at 01:02
XxCodiusxX
From:
Joined: August 8th, 2006
Posts: 2
u can play as cis when you're in galactic conquest or skirmish, just hold click on the box and scroll down with the mousewheel

 #107 - Little Problem.... - 08-10-2006 at 01:20
ilserver
Joined: August 10th, 2006
Posts: 2
Best mod that I have try!
....But...
Is there a reason because in this version I canno't see the command bar (where i buid the unit) and the start menu appairs "strange"?? for fix this I have copy MT_COMMANDBAR.* from V2.1 to V3... This work but i presume i have lost some options.....
Thanks

 #108 - may i join - 08-10-2006 at 02:04
kira3885
From: (lion city)
Joined: July 27th, 2006
Posts: 66
hi
can i join ur group cause i want to make a cis and republic ground units pls?

kira3885

 #109 - 08-10-2006 at 02:59
kandras
Joined: September 28th, 2005
Posts: 15
@111 you need to dl the 2 MT_COMMANDBAR's from the AGD site, and to save the files from constantly getting overwritten by the originals you need to make a modpath to the mod

 #110 - @113 - I try to register but ... - 08-10-2006 at 03:20
ilserver
Joined: August 10th, 2006
Posts: 2
...when their site goes to send me the confirmation email fail..... I'll try later... Thanx

 #111 - WTF - 08-10-2006 at 07:25
Dark_Luke_14
Joined: August 1st, 2006
Posts: 10
My icons are all screwed up when I started?

 #112 - 08-10-2006 at 08:34
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
what are your talants#112

 #113 - but - 08-10-2006 at 09:28
EliteKilla
From: (texas)
Joined: June 22nd, 2006
Posts: 145
but evry time i go to the team i click but the box disspapears

 #114 - 08-10-2006 at 09:56
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
srry for double post here are the three files that should be able to fix the BIG menu problem, and explains how to fix a few other graphic problems smile

http://rapidshare.de/files/28908006/MT_COMMANDBAR.MTD.html


http://rapidshare.de/files/28908829/MT_COMMANDBAR.tga.html

http://rapidshare.de/files/28908887/readmefixes.txt.html

I hope this helps, or atleast holds you over till the patch is done smile

 #115 - 08-10-2006 at 10:32
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
A problem not reported as ive said before is that the rebel ai is to overpowering

 #116 - 08-10-2006 at 10:40
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
really the ai is that strong i knew they were challenging but i have always been able to come through it makes gameplay better, i don't know how to fix that sorry.

 #117 - a few suggestions - 08-10-2006 at 10:52
starwarslovr323
Joined: August 10th, 2006
Posts: 6
check for buggys like the icon one, etc. for future versions pf this mod could u add vong and galactic allaince? also I think this is a very good mod the icon bug is a pain but im gonna register at your site 2 fix it. THank you 4 even making a fix. also could you add some new superweapons like the sun crusher and the centerpointstation. have it be like a space bombing run that is rechargable

 #118 - wtf - 08-10-2006 at 11:55
nuruto44
From: (Ca)
Joined: June 30th, 2006
Posts: 29
whenever i try to invade a planet, on land with my world Devestator, it doesn't land?
do u know ywhy?confused

 #119 - 08-10-2006 at 12:05
Dark_Diablos
Joined: April 17th, 2006
Posts: 965
Yeah, i really enjoyed it so much, when i was loosing then came back up, but then my imperial allies sucked and the rebels forces boomed forward, i was defenesless, my mines had all been destroyed, allies, crumbled, that is when i got annoyed. I was winning, and because of my ally, i failed. Also, the number of credits i recieve, even with a mine, is dramaticly slow, and even more slower when im the CIS, error among others?

 #120 - 08-10-2006 at 13:04
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
no, the CIS cannot upgrade thier mines like the rebels/empire so they get a ever so slightly faster income from thier space station

 #121 - 08-10-2006 at 13:43
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
also we will be releasing a patch that will take care of any missing icons and ect. also #121 we are definatly gonna do much more testing before the next release,i don't think sonic0 will add the vong or galactic alliance cause LOW is already on that so why try and add them to this mod, so sorry im pretty sure the answer is no.

 #122 - gee... - 08-10-2006 at 15:04
dynablade223
From:
Joined: December 15th, 2005
Posts: 680
This mod looks bad... i better wait around until V4 big grinbig grinbig grin

 #123 - 08-10-2006 at 15:31
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
not really, you just need the patch, it will be out soon

 #124 - 08-10-2006 at 15:42
kandras
Joined: September 28th, 2005
Posts: 15
Thx for the replys Sonic0 and LT, looking forward to the patch..keep up the good work

 #125 - MC-104, MC-90, AND CHISS CLAWCRAFT IN-GAME - 08-10-2006 at 17:46
Pucho777
From: (Saint Augustine, FL)
Joined: June 15th, 2006
Posts: 12
Hi Again.

Does anyone on the mod team know which files from the archive I would need in order to have only the Chiss Clawcraft, MC-90, Nebulon-B II, and MC-104 in-game, please?

I believe I have found the .ALO files. I'm not certain, though. Figuring out the texture files is difficult, however.

I look forward to a response. Thanks a bunch!

 #126 - 08-10-2006 at 19:02
starwarslovr323
Joined: August 10th, 2006
Posts: 6
maybe for your next mod you could add, the imperial assault shuttle and imperial star destroyer MK II. plz

 #127 - 08-10-2006 at 19:04
starwarslovr323
Joined: August 10th, 2006
Posts: 6
oops sorry for a double post but i forgot too mention that i am not getting an account activation code i have tried multiple times and am sure i'm typing my e-mail correctly. btw ny e-maiil is


starwarslovr23@yahoo.com

 #128 - 08-10-2006 at 19:07
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
try logging in with the name?
if it doesnt work contact sgt.hicks via Filefront Forums, he runs the website, i am just a sub-admin

 #129 - 08-10-2006 at 19:10
starwarslovr323
Joined: August 10th, 2006
Posts: 6
i just got my email thank you it was hiding in a folder id didnt know i hadjavascript:void(null)

 #130 - 08-10-2006 at 19:48
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
good to hear, i did post download links for the patch files a few post up aswell, for people who cant register

 #131 - 08-10-2006 at 20:33
The_Dark_Lord_Revan
Joined: August 8th, 2006
Posts: 13
for some reason, no matter how many times i download and put in the mtd, it doesnt work. do you need both tga and mtd or somethin?

 #132 - Command Bar Problem - 08-10-2006 at 21:10
bcolwell3rd
From:
Joined: August 10th, 2006
Posts: 1
The command bar and main map on Version 3 shows distorted. How do I fix this?

 #133 - 08-10-2006 at 22:39
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
yes you need both the mtd and the tga files for it to work also that is just a temp fix. the patch will fix icon problems as well as add any missing icons.maybe just maybe there will be something else in the patch as well, but the patch will fix the icon issues and menu issues

 #134 - COOL - 08-11-2006 at 08:06
fhjhdsrtuyiutytuyjdvfhv
From: (Oslo)
Joined: July 1st, 2006
Posts: 44
That are the king mod!!!

 #135 - Hmmm - 08-11-2006 at 08:41
fhjhdsrtuyiutytuyjdvfhv
From: (Oslo)
Joined: July 1st, 2006
Posts: 44
Wait its not a installation info?

 #136 - 08-11-2006 at 08:43
Addiethunder
Joined: February 1st, 2006
Posts: 23
How do you get the things on Image 3 & 6?

 #137 - 08-11-2006 at 08:44
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
tech lvl 5, at a heavy weapons factory.

 #138 - 08-11-2006 at 08:46
Addiethunder
Joined: February 1st, 2006
Posts: 23
Thanks Two Thumbs Up! !! But I havent played the mod much but it is a awsome mod!!Two Thumbs Up!

 #139 - this may sound totally noobish but - 08-11-2006 at 09:46
starwarslovr323
Joined: August 10th, 2006
Posts: 6
where do i put the files i downloaded? I tried XML and main but cant figure it out.

P.S. are you gonna realase a 3.1 or something with some new stuff before version 4 comes out?

Beer! Beer!

 #140 - 08-11-2006 at 10:55
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
the ships are all mest up like they are blure and red all over and i cant fix it

 #141 - 08-11-2006 at 11:54
Ice_06
From: (Birmingham)
Joined: August 11th, 2006
Posts: 127
I gotta wait 131 mins to download the 2nd file listed in #181, and then again to download the other 1 so cant you just upload them to this site??????
Please................. Cry frown

 #142 - 08-11-2006 at 12:58
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
it may be faster to get them at agalaxydivided.com then

 #143 - pardon my spelling - 08-11-2006 at 13:05
Darth_Jaz
From: (Ohio)
Joined: August 8th, 2006
Posts: 25
Could you add the "eye of palpatine" drednaught? It is a hugh super powered ship that was used by the Empire

 #144 - 08-11-2006 at 13:05
Darth_Jaz
From: (Ohio)
Joined: August 8th, 2006
Posts: 25
Also great modTwo Thumbs Up!Beer! Beer!

 #145 - GRRRRRRRRRRRRRRRRRRRR - 08-11-2006 at 13:36
Darth_Jaz
From: (Ohio)
Joined: August 8th, 2006
Posts: 25
Your mod screwed my game up!madAaargh!!!

 #146 - Holding off till bugs are fixed - 08-11-2006 at 14:17
mas5949
Joined: June 17th, 2006
Posts: 11
This sounds like a really awsome mod, but there are too many problems with the command bars and the menus. I downloaded it several times even with the command bar fixes and I still couldn't **** it to work. Like I said it's an awsome mod from what I can tell and can't wait for either a patch or V4.

 #147 - 08-11-2006 at 15:07
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
i have members working on a patch pronto, i couldnt do it myself, cause i have to much V4 stuff on my comp, and we didnt want to risk accidentally sending part of V4 with the patch, but i will double check the patch before it is released smile

 #148 - Sonic0! - Problems with some space and land maps - 08-11-2006 at 15:18
shaojedi
Joined: April 29th, 2005
Posts: 4
Sonic0, love your mods but I'd thought I'd point out some problems. Some of your new planets for GC don't work well. Space maps for Debrillion (or the other twin) have tweety bird sounds in some parts - very weird. THe land map has bugs. I had enemy rebel MPTLs _in_ the water - they could shoot at me, but I couldn't shoot at them. Also, reinforcement point area is way too small. The MC40 and Mandator cruisers were a little disappointing visually and performance wise. Mandator too big to move far out of hyperspace spot. MC40 way too accurate at shooting fighter craft. I would also say that the CIS corvette has too many hardpoints for its cost. Problems with Palpatine retinue: most of the time the icons for the Imp Guard are just Palpy's face. And if the retinue gets wiped out then Palpy is logged as dead for the battle even though he individually survives. Hope you fix these bugs and keep this a great mod. thx.

 #149 - #152 - 08-11-2006 at 16:24
bluelobster
Joined: June 14th, 2006
Posts: 34
well the new planets were not made to work specifically with mods only a basic game

 #150 - wow - 08-11-2006 at 16:34
EliteKilla
From: (texas)
Joined: June 22nd, 2006
Posts: 145
wow lol all u gusy go so many problem the only problem i got is that the download takes forever lol

 #151 - 08-11-2006 at 17:35
1upD
From: (Michigan)
Joined: July 1st, 2006
Posts: 332
Those snowtrooper guys are pathetic.

 #152 - 08-11-2006 at 18:38
SithMaestro
From: (Dallas, TX)
Joined: July 21st, 2006
Posts: 166
Wow, beautiful, however i did have some questions.

i was wondering if you could add the MTT, the AAT, and the STAP to the CIS. i think it would make the sides just a tad bit more canon. maybe u could replace the CIS swamp speeder with the STAP, and so forth. also, i was wondering if this mod was compatitable with the Blue Lobster's planet MOD. I think it would make this MOD alot more fun, and make the really big ships more practical. Cool Mod, exellent job.

 #153 - Annoyed - 08-11-2006 at 19:16
Dvadushni
From: (New York)
Joined: March 14th, 2006
Posts: 56
Haha does anyone else get annoyed with how big the SSD are, It's great but turning that monster can be a drag. I think they need to be smaller inorder to move more freely during that battles. This could be just me however. ;}

 #154 - 08-11-2006 at 19:29
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
well for the BIG ships, they really arent all that powerful and stuff.... since their so big, all the weapons on the back cant reach to the target!! u have to eighther make it go to its side or keep on advancing, which both options are quite time consuming to do, by the time it gets to use all (or most) of its weapons it'd usually take heavy damage or it's be blown up

 #155 - Hah - 08-11-2006 at 19:31
Dvadushni
From: (New York)
Joined: March 14th, 2006
Posts: 56
Haha I agree every mod I played so far has that same problem.

 #156 - 08-11-2006 at 19:34
omega_cannon
From: (vancouver)
Joined: June 15th, 2006
Posts: 106
oh and i think the eclipse is too expensive for its use. it cant even kill enemies on the planets surface on galactic view!! and palpatine's DS isn't all that good. it's like a proton beam! the first shot takes down the sheild and a little bit of health and the second takes a little of health also!!! on and on till the target is dead! and like 25% of the time, Palpatine's DS' superlaser kills a taget in one hit!! only 25 % of the time!! think u should fix this!

 #157 - 08-11-2006 at 19:38
Dvadushni
From: (New York)
Joined: March 14th, 2006
Posts: 56
LOL well my I found out a bug playing today,Anakin was killed in battle from unknown reasons <.< >.>, anyhow when he came back with that timer thing the emperor disapeared from the game completely I was like "ok" maybe he will come back,never did. It was as if Anakin somehow overrid him..

 #158 - 08-12-2006 at 04:06
jkneomaster
From: (Tashkent)
Joined: December 13th, 2005
Posts: 15
Incredible mod!!! But it's size is to big to download it easly. But good work!Two Thumbs Up!

 #159 - 08-12-2006 at 05:23
da_maverick
From: (Joensuu)
Joined: May 29th, 2005
Posts: 85
OmFg, it has MAJOR texture bugs madmadmad
i cant do anything, i cant even see theyr heal they are so screwd that i cant even build anything, i mean it. that would be great but, the texture bug is just terrible. :l

 #160 - could be better - 08-12-2006 at 07:52
darth_rayzor
From:
Joined: May 1st, 2006
Posts: 1
not a bad mod however it is missing a crucial unit in my opinion the Delta 7 jedi starfighter. So in the end i ended up adding the delta 7 and made the clawcraft buildable. Another thing i was annoyed that there was no proper icon for the clawcraft so i had someone conver an image i had of the clawcraft.

 #161 - 08-12-2006 at 08:53
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
okay, i donr want to hear criticism from someone who hasnt played the mod 1upd, if you are just going to look at the picture and say thier pathetic than dont bother, i would like to see you do better.

 #162 - 08-12-2006 at 09:53
1upD
From: (Michigan)
Joined: July 1st, 2006
Posts: 332
Frankly, sonic0, I have. I was just about to say that in the next version they can use my skin for a clone. It's cool, with more detail on the chest and helmet. It also has costum colors. I could make a 501rst assasin too. Isn't that what the snowtroopers are? If you give me your email, I could give you my skins IF you give me credit.

 #163 - 08-12-2006 at 09:56
1upD
From: (Michigan)
Joined: July 1st, 2006
Posts: 332
Nevermind, I'll put a skinpack on this site.

 #164 - 08-12-2006 at 12:22
1upD
From: (Michigan)
Joined: July 1st, 2006
Posts: 332
I HATE the way you did the shocktroopers, you should have used Geonosians or nemoidians. The shock bodyguards have a mixed up alpha channel, there are no phase IIs like you said there would be, and no regular stormtroopers. Also, your commandbar got mixed up.

You also completely trashed the SW timeline.


But besides that, It's a fun mod!Beer! Beer!Two Thumbs Up!

 #165 - 08-12-2006 at 13:12
alejandro100000
Joined: July 31st, 2006
Posts: 1
This mod is rocks! 10!!!eek!eek!eek!

 #166 - 08-12-2006 at 18:12
Ghostguy
Joined: August 1st, 2006
Posts: 2
Great mod with cool ships but once again I have to say what the hell is up with the x-1? I assembled a pretty strong imp fleet with about 5 isd's and 2 titans and even the eclipse and an executor and sent them all the bum rush the x-1 and it took out 3 sd's the eclipse, and a couple vsd's I had forgotten about I mean come on....that thing is ridiculously powerful.

 #167 - 08-13-2006 at 04:52
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
This mod has good points and bad. As do most. I'm not goin 2 list em all here, but i think that so far, and in such short time, an overall good job has been done. Not enough people have done enough concerning the Clone Wars era, and this covers parts of it i.e. Units and the like. This mod CAN get much better. I have faith in its developers that they will continue 2 improve it. Any bugs they, they have addressed them as best as can b. 2 all those who flame its author(s), if u think it soooo bad, do a better job, or offer CONSTRUCTIVE criticism, not trash the efforts. big grin

 #168 - 08-13-2006 at 05:35
Jetfighter
From: (florida)
Joined: May 11th, 2005
Posts: 15
I have to give this mod a 4/10 for many reasons
1. for a 1.3 version this is very bad
2. There are No icons sometimes and when there are theyre a bunch of blocks.
3. The CIS droid ship models are rushed
4.The green circles around soldiers are messed up
5.sound isnt that good
6.You just copied the imperial dreadnought and renamed it to rebel dreadnaught.confused
And there are many more reasons you have alot of work to do

 #169 - My opinion - 08-13-2006 at 05:44
valiantofficer
From:
Joined: May 24th, 2005
Posts: 632
Remove all the rebel ships with superlasers is totally unreal and as CIS I cant counter that.Everytime I go after the rebels I have no clue what they have.

 #170 - 08-13-2006 at 08:32
Jetfighter
From: (florida)
Joined: May 11th, 2005
Posts: 15
oh i forgot one of the most anoying ones The menus are just invisible all u see is the wordsTwo Thumbs Down!Two Thumbs Down!Aaargh!!!

 #171 - 08-13-2006 at 08:44
nyaknyak
From:
Joined: August 13th, 2006
Posts: 3
tsk! lag! i cannot play the CIS in skirmish, it has no space station..

 #172 - 08-13-2006 at 10:17
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
Imp and Reb Dreadnaught r supposed 2 b same. They SAME ship - same loadout, strengths, weaknesses etc. Just like Imperial Neb-B is same as Rebel Neb-B

 #173 - 08-13-2006 at 12:35
Darth_Tanner
From: (Banbury)
Joined: May 21st, 2006
Posts: 51
great potential, those CIS units are excellent and the new units for the imps/rebel scum look good too.
Once you solve the menu bug (which should be soon from what i hear) i have no problems giving this mod a 10/10

 #174 - 08-13-2006 at 12:51
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
like we've said so many times before v4 will be much, much better and polished, al of those who say that the models were rushed, well its kind hard to do stuff if you have no modelers or skinners!Both of the ones we had bailed on us so ya.we almost couldn't release this mod. alsoif the rebs didn't have ships with superlasers, then they wouldn't stant a chance agains the empire. thanks for all the support(those who like us)there will be a patch soon. just one question. would you prefer a patch with all the new icons or just some of the new icons. if you want all of the icons then you'll have to wait longer, if you just want some then we can have the patch ready by monday at the latest.

 #175 - 08-13-2006 at 14:03
1upD
From: (Michigan)
Joined: July 1st, 2006
Posts: 332
hmmmmmmmm.....

No skinners, you say?

[hint hint]

Well, if I ever release a mod, feel free to use its skins. I just finished a better Anakin.

 #176 - 08-13-2006 at 16:00
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
A patch that fixes any missing icons would b best, mbe keeping new icons for l8r patch + mbe a couple sneak preview units 4 V4????? just a couple or so 4 each faction??? PLZ??????? That way it less 2 work on 4 nxt versionRock

 #177 - 08-13-2006 at 18:29
TexasElite137
Joined: August 3rd, 2006
Posts: 2
Well, how do I say this. I'm not impressed. Why did you even bother to add the CIS? First of all, its so hard to select them in the first place. Second, there are no frikin' battle droids! How can you have the CIS without droids? You have Rebel soldiers, just renamed. Wow, creative. The skinning on the ships was ok, but often seemed lacking. Finally, wtf is up wit hthe CIS having only THREE HEROS? Jeez, I could have thought there were alot more. I guess the CIS is on a low budget. Here, try these: Darth Sidious as the leader, Darth Vader (before he fought Obi-Wan, and what the hell is he doing in the Empire?) General Grievous, Count Dooku, Jango Fett, Nute Gunray, Darth Maul, Poggle the Lesser, Sev'Rance Tann, and Asajj Ventress. Mayby that would've worked. The Empire, of course, totally overpowers the rebels, but what mod dosn't do that anyway. So there are my thoughts.

 #178 - 08-13-2006 at 19:38
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
in the next version, we found a way to make the box big enouggh to EAsily select the CIS, we did not know how to do that in V3, the CIS will also have battle droids and a few more hereos, this is not the FINAL version, it has flaws, i know what they are, and are ficing them

 #179 - 08-13-2006 at 19:55
TexasElite137
Joined: August 3rd, 2006
Posts: 2
Hahahahahahahahahahahahahahahahaha!


My appologies, Sonic0. I thought THIS was the final version. No wonder. Thanks for clearing that up for me.smile

 #180 - 08-13-2006 at 22:14
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
also it would help if we had models and skinners, also 1upD do you think you can show me your anakin and other skins? please respond lt_-hawkeye@hotmail.com
is where you can reach me

 #181 - To # 181 - 08-13-2006 at 23:56
General_Secura
From: (Eindhoven)
Joined: July 17th, 2006
Posts: 68
Why would Darth Vader be with the CIS???

A|nd if Sonic's gonna put in all of those heroes, the CIS will be kinda overpowered, since they have way too much lightsaber heroes.

Scratch Darth Maul's name from the list IMMEDIATELY. Maul never even lived to tell the tale in the Clone Wars, so him still being alive in the GCW is bullcrap. And besides, Maul is way overrated anyway.

And who the hell is Sev'rance Tann???

 #182 - 08-14-2006 at 08:41
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
Sev'Ranc'Tann was a chiss general in the CIS, she was force sensitive. fought with a lightsaber and a charric or some sore of modified blaster pistol. killed by Echu-shen-jon(i think thats his name) yah i think she might be in if sonic0 got hold of the model.

 #183 - 08-14-2006 at 11:30
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
its okay elite, its a common misconception, i can promise, there will atleast be one more version before FoC comes out.

 #184 - Bugs - 08-14-2006 at 12:40
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
Some units are only white and te storm troopers and Clone troopers only white that's bad frownmadAaargh!!!

 #185 - new model link here - 08-14-2006 at 17:20
DarthSuperNova
From: (plam)
Joined: July 7th, 2006
Posts: 52
http://scifi3d.theforce.net/list.asp?intGenreID=9&intCatID=51

RockRockRock

 #186 - darthSuperNova... - 08-14-2006 at 19:22
swfan654
Joined: June 28th, 2006
Posts: 121
that link is not going to work, those models have poly count in the 100,000s and eaws limit is like 4,000, it would crash the game as soon as you try to bring the ship in.

 #187 - @ swfan654 - 08-14-2006 at 20:54
DarthSuperNova
From: (plam)
Joined: July 7th, 2006
Posts: 52
Can't you shrink them to 4,000 or lower and reskin Them?

only one we need to get is the Outrider, that all i want of that page Dash Readar Space Hero. but i don't have the means to do it.

confusedconfusedconfused

 #188 - 08-14-2006 at 22:19
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
no if you lower those model's polycount they end up looking like crap.

 #189 - 08-15-2006 at 04:54
Iceman7
Joined: September 9th, 2005
Posts: 157
um i dont know if anyones already mentioned this ( i cant be bothered to read the above posts again) but when i played as the CIS i had no icons for anything can someone tell me where im going wrong.

 #190 - 08-15-2006 at 09:39
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
do you mean that all the icons are messed up? "that would be our dear command bar that likes to randomly combust"-sonic0, go the AGD website and download the fixed mtd bar

 #191 - 08-15-2006 at 10:47
DarthSuperNova
From: (plam)
Joined: July 7th, 2006
Posts: 52
coolcoolcool

Post Icons For Mod makers Use Must Hav PhotoShop7 Or Lower to Open

 #192 - 08-15-2006 at 13:07
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
Darth Maul's death was before the CIS existed, so having him as a CIS hero is kinda stupid. Sev'rance Tann would b good as a CIS hero tho, as she was Dooku's apprentice in Galactic Battlegrounds. Who was Poggle the Lesser?

 #193 - 08-15-2006 at 15:57
swfan654
Joined: June 28th, 2006
Posts: 121
umm, Poggle the Lesser was the leader of the Geonosians in Ep2-3.

http://starwars.wikia.com/wiki/Poggle_the_Lesser

 #194 - oops. - 08-15-2006 at 16:02
swfan654
Joined: June 28th, 2006
Posts: 121
ahhh that was Gizor Delso in Ep.2-3 (I think XD) Delso=head geonosian technician Poggle=Geonosian Leader.

 #195 - 08-15-2006 at 17:52
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
no poggle the lesser was in both ep.2&3 in ep3 you see him get cut in half. Gizor Delso was never seen in the movies(i think) only in BFII

 #196 - 08-15-2006 at 19:36
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
i have an outrider model, but it is skinless and in .3ds format, and we do not currently have a modler available right now, so srry.

 #197 - Ummmm..... - 08-15-2006 at 21:49
General_GT
Joined: July 30th, 2005
Posts: 69
oK I MAY BE the only person that has this problem but...... everytime i have a Land battle on ANY of the new planets in Galactic Conquest, My Game Crashes, and i have reinstalled the game and the mod and it still does the same thing

 #198 - 08-15-2006 at 22:34
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
yes you are the only one. did you put the maps folder in the dataart folder? that may be the problem, but yes i thinkyou are the ONLY one who has had that problem.

 #199 - Thanks for Poggle - 08-16-2006 at 01:36
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
Thanks swfan, I honestly didn't know that funky old Geo's name.

 #200 - 08-16-2006 at 07:11
DarthSuperNova
From: (plam)
Joined: July 7th, 2006
Posts: 52
cool
Geonosians Comander Poggle the Lesser
would be cool!

Two Thumbs Up!

 #201 - Ok listen up, i am tired of answering dozens of emails about this... - 08-16-2006 at 13:25
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
When its already answered here, in one of my post

http://rapidshare.de/files/28908006/MT_COMMANDBAR.MTD.html


http://rapidshare.de/files/28908829/MT_COMMANDBAR.tga.html

http://rapidshare.de/files/28908887/readmefixes.txt.html

If the textures and icons are messed up download these three files, they will guide you to fixing it, and help with alot of other problems,

 #202 - 08-16-2006 at 13:26
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
and ATM i wll not be responding to "the textures and/or icons are messed up" emails i get about 15 of them a day, and i am really tires of typing the same thing, i am srry to seem rude, but it gets repetitive.

 #203 - 08-16-2006 at 14:42
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
Do you have to have patch 1.04 because i got this after i got 1.05

 #204 - 08-16-2006 at 14:45
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
OO and when i got to change the shader level it wont let me

 #205 - Finally got it to work, still can't play as CIS - 08-16-2006 at 19:55
mas5949
Joined: June 17th, 2006
Posts: 11
I finally got everything to work. I then decided to try out the CIS but it wouldn't let me. It kept saying something about needing an active player or something. It's there in the selection menu I just cant get it to work.

 #206 - 08-16-2006 at 21:16
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
you need to use the maps in the custom maps tab and have 1 of each faction to play in skirmish

 #207 - 08-17-2006 at 08:09
kaldrass
From: (New Jersey)
Joined: August 8th, 2006
Posts: 22
i cant download the readme what do i do?

 #208 - 08-17-2006 at 11:26
Ice_06
From: (Birmingham)
Joined: August 11th, 2006
Posts: 127
Sonic0 can u tell us roughly when v4 will b out?big grin

 #209 - 08-17-2006 at 11:29
kennyboy000
Joined: June 10th, 2006
Posts: 813
dude wtf? i got so mutch bugzconfusedconfusedconfused

 #210 - 08-17-2006 at 11:29
kennyboy000
Joined: June 10th, 2006
Posts: 813
the were always good? i'll reinstal itconfusedconfusedconfused

 #211 - 08-17-2006 at 18:22
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
what is you last comment about kennyboy000, please don't ask us when v4 will be out, we are gonna test the crap out of this next version. also expect the patch by this weekend.so yay

 #212 - Which is Strongest - 08-17-2006 at 21:50
jrmanuba
Joined: December 13th, 2004
Posts: 21
Which is the strongset unit?

1. Executor SSD
2. Vengeance SSD
3. Sovereign
4. Eclipse

Why is Executor much more hit point than the rest while its only 11500

 #213 - I love you (The guy who made this) - 08-17-2006 at 23:55
Kill001
From: (California)
Joined: February 1st, 2006
Posts: 1189
Ooo, something to keep me busy b4 Imperial Assualt comes out stick out tongue

 #214 - 08-17-2006 at 23:59
Kill001
From: (California)
Joined: February 1st, 2006
Posts: 1189
Sorry for the double post but I thought the Soverign is supposed to be like... HUGE compared to the other SSDs...

It's like... An ISD in scale of a rebel blocade runner...

 #215 - 08-18-2006 at 00:01
Kill001
From: (California)
Joined: February 1st, 2006
Posts: 1189
O ya, sorry but (I wish there was a edit button) what patch do you need to play this? Tell me specifically (Not like: "the latest", "the one that came out b4 the latest", etc)

 #216 - YES!!!!!! - 08-18-2006 at 08:07
HowAboutATestDrive
From: (Moscow)
Joined: August 17th, 2006
Posts: 94
Finally, i get to play clones!

 #217 - 08-18-2006 at 09:36
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
patch 1.04 is recommended, but you can use patch 1.05 if you want

 #218 - 08-18-2006 at 11:12
Pvt_Garcia
From: (Newhaven)
Joined: May 25th, 2006
Posts: 32
it is an awesome mod but some of the cis ships need to be skinned then it would own!

 #219 - i got a probem - 08-18-2006 at 14:08
krissmus
From: (kópavogur)
Joined: April 21st, 2006
Posts: 255
hay when i try to play this mod it have no sondeek!frown

 #220 - Great mod man - 08-18-2006 at 17:17
SithSoldia101
Joined: June 15th, 2006
Posts: 23
This mod is great but u should reskin some of the models they look cheesy
no offense, and it would be better if u added droids to land battles, there is a new skin for them on this site so it would definitly make this mod a whole. other than that this mod is a 10 out of 10
Two Thumbs Up!

 #221 - more info - 08-18-2006 at 17:21
SithSoldia101
Joined: June 15th, 2006
Posts: 23
go to the imperial assault2 site and look at there models and how they skinned them t o get an overall idea for the droids akeep up the good mod work Two Thumbs Up!

 #222 - 08-18-2006 at 22:21
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
we have keeper's droids for the next version, all the units are reskinned. im not goning to say how to see them again. go to the AGD website to learn how to see all skins, or read previous posts. and again we apreciate all the great comments you guys have been giving us.

 #223 - :( - 08-18-2006 at 22:48
Kill001
From: (California)
Joined: February 1st, 2006
Posts: 1189
dude... when i download this, all it does is put a agvd3 folder in mt gamedata/data folder... it doesn't do it automatically... can someone fix this?

 #224 - 08-19-2006 at 03:35
kennyboy000
Joined: June 10th, 2006
Posts: 813
Sonic0 u did it again RockRockRock

 #225 - need help - 08-19-2006 at 06:23
krissmus
From: (kópavogur)
Joined: April 21st, 2006
Posts: 255
hay this is not woorking for me i can't play this can some one give me a help?

 #226 - very disappointed - 08-19-2006 at 09:09
flloki
From: (Kosovo)
Joined: August 12th, 2006
Posts: 34
this mod has a very bad side that made empire at war very very bad game. its the laser fire they look very stupid and long like spears, when a ship fires them they apear from nowhere and they disapear before they touch anything and they do not leave marks or explosion like the old lasers did. damit everything is great about this mod but you made the best part of the game look very stupid. i give a 5/10 for this mod just for the lasers hope yiu fix this in youre next patch but untill then i am playing the old style.

 #227 - 08-19-2006 at 09:59
ironwithin
Joined: November 4th, 2004
Posts: 41
A very good mod! Rock Love the SSDs and the new Mon Cal ships. My only request is to reinsert Josh HLB's Realistic Rescale. I thought it was easier to play with the smaller ships. Also it made for epic battles as by raising the pop cap I could fit more capital ships on the maps. Don't let this take away from the credit you deserve though as I am looking forward to V4. Just like the smaller ships is all.

Iron

 #228 - 08-19-2006 at 10:33
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
ts, the old lasers were awful, srry, but i never liked them, there will be some more effects added to v4, but do not expect th elasers to change much, thereare a few things i just wont change, and that is one of them.

 #229 - 08-19-2006 at 11:04
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
yah i like the new laser effects they travel very fast like REAL lasers, the old ones were just two slow and looked dumb.

 #230 - take a good look - 08-19-2006 at 11:56
flloki
From: (Kosovo)
Joined: August 12th, 2006
Posts: 34
yeh but take a god closer look what the old lasers do they leve marks everything they hit and you can see explosions when they hit and theyr firing rate is great an they look better, but whith the new lasers i can take the whole galaxy whith only 4 frigates, the new lasers firing rate is very fast. and again take a good zooming look what the old lasers do its a beauty, it makes the game intersting and you can see exactly from which part of the ship the laser was launched. for other parts of the game are great.

 #231 - advice - 08-19-2006 at 12:05
flloki
From: (Kosovo)
Joined: August 12th, 2006
Posts: 34
oh yah i forgot to introduce, yeah when our team publishes the expansion pack for SWEAW, the forces of coruption the only thing that wont be changed its the lasers. so take a good advice from a pro. i liked your mod but it would look very good whith the old lasers just try it and you will see what i mean.

petroglyph team

 #232 - GRaphics messed - 08-19-2006 at 13:48
crauder
Joined: August 19th, 2006
Posts: 5
half the models you made arent textured at all and its not clear on how to install mad

 #233 - 08-19-2006 at 15:01
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
couldnt we just make the new lasers do the same thing, im sorry, but i did not like the colorization of the old lasers.

 #234 - 08-19-2006 at 15:02
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
@ #238, READ the post thats say "i am sick of answering emails for this" please

 #235 - 08-19-2006 at 15:04
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
@ #237 (srry for triple post) i am honored that petroglyph (srr if i mispelled it) enjoyed my mod, liek i said i am going to try and improve the laser effects, while still using the lasers i have.

 #236 - ok sonic - 08-19-2006 at 18:48
crauder
Joined: August 19th, 2006
Posts: 5
hay sonic would u be willing to play a game or 2 against me ? eh ? n e way textures are screwed this mod is worse then the old ewoks 550 mod for galactic battlegrounds wen it comes to logics and textures but a great concept and yall should back off sonic !Resistance is Futile!Aaargh!!!

 #237 - 08-19-2006 at 22:54
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
oh wow a member of the petroglyph team, sonic0 like i'v'e said many times over on the FF forum, you should ask bailknight to let you use his laser and shield impact effects, those combined with your laser would make it really cool.

 #238 - 08-20-2006 at 01:56
kennyboy000
Joined: June 10th, 2006
Posts: 813
http://kennyboy.justgotowned.com/ who thinks this thing is funny frown

 #239 - 08-20-2006 at 05:58
krissmus
From: (kópavogur)
Joined: April 21st, 2006
Posts: 255
hay Sonic0. i did read ur readmefixes but where on the http://www.agalaxydivided.com site can i download??

 #240 - 08-20-2006 at 08:17
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
you can get them off post 207 on this page.

 #241 - 08-20-2006 at 08:44
Ice_06
From: (Birmingham)
Joined: August 11th, 2006
Posts: 127
@244 yh it is funny

 #242 - ty - 08-20-2006 at 09:56
krissmus
From: (kópavogur)
Joined: April 21st, 2006
Posts: 255
thanks Sonic0

 #243 - 08-20-2006 at 13:14
kennyboy000
Joined: June 10th, 2006
Posts: 813
hmmmm.. thanks =/ http://www.ken.justgotowned.com/ http://www.the-k-clan.tk i always can make some good words for my clan =-pwink

 #244 - 08-20-2006 at 13:14
kennyboy000
Joined: June 10th, 2006
Posts: 813
http://www.the-k-clan.tk srry for double post mates

 #245 - 08-20-2006 at 15:42
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
make a such and such got owned video for me, put brandon got owned on there insead, i know someone who would find that really funny.

 #246 - 08-21-2006 at 19:56
CaptWildstar
From:
Joined: June 9th, 2006
Posts: 77
Sonic0 do you want to face me in a 1vs 1 match with AGD on?

 #247 - 08-22-2006 at 04:16
kennyboy000
Joined: June 10th, 2006
Posts: 813
sonic0 i'll try if u tell me how to be CIS? i see the thing to scroll from rebel and empire and cis, but i cant scroll it to under, well i cant scroll it down, to select CIS [if its right]

 #248 - 08-22-2006 at 04:50
kennyboy000
Joined: June 10th, 2006
Posts: 813
nvm i got it

 #249 - 08-22-2006 at 04:52
kennyboy000
Joined: June 10th, 2006
Posts: 813
http://www.brandon.justgotowned.com/ here you go sonic0big grin

 #250 - 08-22-2006 at 04:54
kennyboy000
Joined: June 10th, 2006
Posts: 813
http://www.sonic.justgotowned.com/ this is no offence sonic, i just show u everything is possible

 #251 - CHISS NSSIS-CLASS CLAWCRAFT (Issue) - 08-22-2006 at 18:59
Pucho777
From: (Saint Augustine, FL)
Joined: June 15th, 2006
Posts: 12
Hi Guys.

I posted the same issue at your website, as well.

I am having an issue with the Chiss Nssis-class Clawcraft in-game.

The wings are missing. There is just the cockpit in-game.

I checked the model with the .ALO viewer and the wings are there.

It seems as though there is only one texture file (CLAWCRAFT_EXPORT.DDS) for the Clawcraft. I might be mistaken about that, however. Should I have more texture files for it in my Textures folder?

Please help. Thanks a bunch.

 #252 - Land,War - 08-22-2006 at 23:14
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
Can You Add This Land units:
Venator Cruiser(Land)
Acclamator Ship(Land)
Victory Cruiser(Land)
Corellian Gunship(Land)
Corellian Covertte(Land)
Tartan Pratrol Cruiser(Land)
Jedi Knight
Sith Apprentice
Thanks.

 #253 - 08-23-2006 at 02:30
CC_2224_CODY
From: (California)
Joined: August 21st, 2006
Posts: 37
i have no idea y people keep calling victory class star destroyers victory cruisers, o and putting capital ships as land units is stuid cause of size issues............ 1 venator would fill up entire screen

 #254 - Silently I faint... - 08-23-2006 at 05:47
Jediroman_rus
From:
Joined: May 14th, 2006
Posts: 15
AWSOME!!!!! Orbital Bombardement, Chiss Clawcraft, Invisible Hand, Eclipse - SUPER! Its a pity only, that big - 130 Mb.

 #255 - 08-23-2006 at 06:59
kennyboy000
Joined: June 10th, 2006
Posts: 813
thanks to sonic0 i can keep playing star wars, so thank him alot, cause if this mod wouldnt existit , the game wouldnt be on my comp Rocksonic0Rock he really rocks!Rock

 #256 - repost to help sonic0 - 08-23-2006 at 07:00
kennyboy000
Joined: June 10th, 2006
Posts: 813
and i'll repost this http://www.brandon.justgotowned.com/ for our leader sonic0

 #257 - 08-23-2006 at 07:01
kennyboy000
Joined: June 10th, 2006
Posts: 813
i dint mean the leader thing, but hes greatRockRock

 #258 - 08-23-2006 at 08:16
kelathinadun88
From:
Joined: December 15th, 2005
Posts: 37
Kenny, stop triple or more posting also don't break rule 6 # Please do not advertise for other sites or forums here.. You're double posting a site thus advertising.

 #259 - 08-23-2006 at 08:33
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
there will be no space units on land for the next version, because that will kill the mod, there is a line between uncannon and just plain stupid.

 #260 - CC 2224 CODY - 08-23-2006 at 08:36
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
You Can Make Small Or Put Only the Small Ships.big grin.big grin.big grin.

 #261 - 08-23-2006 at 09:14
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
well we'll see only if sonic0 wants to.ask him not me.

 #262 - 08-23-2006 at 12:39
kennyboy000
Joined: June 10th, 2006
Posts: 813
srry kelath, dint mean to =-/

 #263 - 08-23-2006 at 12:47
CC_2224_CODY
From: (California)
Joined: August 21st, 2006
Posts: 37
If u make them small that will be just plain dumb

 #264 - 08-23-2006 at 16:17
Masterstoner99
Joined: January 24th, 2006
Posts: 1
Dose this mod work on the german version of the game?

 #265 - 08-23-2006 at 18:24
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
everything except the new sounds will work on all language versions

 #266 - this is to anybody that can help - 08-23-2006 at 19:05
JediMasterYourMom
Joined: August 19th, 2006
Posts: 21
I just tried to register for agalaxydivided.com to get the patch about an hour ago and it still hasnt sent me the e-mail. Yes i have checked to make sure the e-mail is correct. Please help!

 #267 - bug or no? - 08-23-2006 at 21:40
Fro12
Joined: August 6th, 2006
Posts: 23
whenever i play the mod after a few minutes it just stops and the game stops responding, is this a bug or is it my comp?? And is the CIS command ship supposed to be all blue as well as the pinneace? and i know youre not done with this yet

 #268 - icon problem - 08-24-2006 at 08:40
JediMasterYourMom
Joined: August 19th, 2006
Posts: 21
i have the same icon problem as a lot of other people. i downloaded the MT COMMANDBAR things but wat do i do from there?confused

 #269 - 08-24-2006 at 17:55
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
I'Cant Make The Units Small I Have Many Errors! I Fixed Some Errors,But I'Cant Fix All!frownCryPuke!

 #270 - 08-24-2006 at 19:00
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
im sorry, i canot help you with that, i do not offer much support in modding my mod, i do not have enough time, #272 there are two post on this page with rapidshare links to download the patch files, #273 that is a skirmish only color bug, #274 place them in your gamedata/data/art/texture folder

 #271 - 08-24-2006 at 19:42
JediMasterYourMom
Joined: August 19th, 2006
Posts: 21
ok thanks sonic0.

 #272 - 08-24-2006 at 20:52
Dvadushni
From: (New York)
Joined: March 14th, 2006
Posts: 56
By far the best mod for EAW wink

 #273 - 08-24-2006 at 20:52
Dvadushni
From: (New York)
Joined: March 14th, 2006
Posts: 56
By far the best mod for EAW wink

 #274 - SUPER COOL - 08-25-2006 at 05:07
fhjhdsrtuyiutytuyjdvfhv
From: (Oslo)
Joined: July 1st, 2006
Posts: 44
THIS IS THE MASTER MOD. cool cool cool. I love it.

 #275 - When - 08-25-2006 at 05:09
fhjhdsrtuyiutytuyjdvfhv
From: (Oslo)
Joined: July 1st, 2006
Posts: 44
Some wronge whit the munificent it is to small!

 #276 - 3 things - 08-25-2006 at 16:09
JediMasterYourMom
Joined: August 19th, 2006
Posts: 21
1: WORLD DEVASTATORS ARE AMAZING! Rock
2: M-104 is a bit overpowering and its pop. number is low (M-104=4, Mandator=8)
3. I don't know if this is a bug or not but when i play space battles with palpatine, there are 2 of him (2 DS).

 #277 - Yo sonic0 - 08-25-2006 at 16:28
SithSoldia101
Joined: June 15th, 2006
Posts: 23
Yo im a new member of agd and i love ur mod!!! a few bugs but thats ok cause its not the finished product. I want to bring to ur attention the skins of the mc-90 and the mc-40 there a little cheesey compared to the rest of the skins y is that?
and i have some battle droid models for v4 if u need them just tell me how to send them to u. it is a regular droid and a super battle droid.and oh yea r u gonna reskin the elclipse it looks purple. well keep up the good job man in my opinion ur one of the best coders around. hit me up and tell me whats the deal if u need those models man, keep up the kickass work and good luck on v4 Two Thumbs Up!

 #278 - 08-25-2006 at 16:32
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
#282 we have droids, and v4 is coming along nicely, also do you mean that you are new to playing AGD or are an actuall member of the team?If so i think i know what you can do for now.

 #279 - sonic0 - 08-25-2006 at 16:44
SithSoldia101
Joined: June 15th, 2006
Posts: 23
oh yea yo Do not change the lasers they are sick like this ive never seen better lasers there sick the best and most accurate ive ever seen. u truly have a great staff if u can will u teach me how to model and code?
keep up the good work

u guys are awsome!!!!!!!!!!!!!!!!!!!!!!!

 #280 - 2nd lt hawkeye - 08-25-2006 at 16:45
SithSoldia101
Joined: June 15th, 2006
Posts: 23
i am a new member to agd i registered and everything ur site is great

 #281 - 08-25-2006 at 16:48
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
alaways nice to hear smile

 #282 - yo sonic0 - 08-25-2006 at 18:09
SithSoldia101
Joined: June 15th, 2006
Posts: 23
can u give me an estimated date until v4 comes out?

 #283 - Lasers - 08-25-2006 at 20:01
Fyurii
From: (Aberdeen, Scotland)
Joined: May 2nd, 2006
Posts: 161
My only gripe with your laser effects is that they don't look like the one's in the films.
They kind of look more like ship based lightsaber blades with their length and ridhness/variety of colour

 #284 - 08-26-2006 at 01:54
kelathinadun88
From:
Joined: December 15th, 2005
Posts: 37
Fyurii you claim to be a petrogylph guy... buy why exactly are you taking so much interest in this mod. How do you not know who poggle the lesser is?

 #285 - 08-26-2006 at 04:10
Ice_06
From: (Birmingham)
Joined: August 11th, 2006
Posts: 127
i dont know what to do with the command bar downloads plz help!confused

 #286 - 08-26-2006 at 04:45
kennyboy000
Joined: June 10th, 2006
Posts: 813
i feel so sick frownPuke!

 #287 - 08-26-2006 at 04:46
kennyboy000
Joined: June 10th, 2006
Posts: 813
lolz =-/ Hmmm Donut!Beer! Beer! i feel so ssiiicckk!!... and..i dont know what i wanted to say

 #288 - HELP ME!!!!!!!!!!!!!!!!! - 08-26-2006 at 05:32
blueleader1995
Joined: August 26th, 2006
Posts: 16
how do i install this!? i have it downloaded but i cant figure out where 2 put it!!!confused i really want to get it workingCryfrown

 #289 - yo blueleader1995 - 08-26-2006 at 06:52
SithSoldia101
Joined: June 15th, 2006
Posts: 23
you first extract the entire mod into the data folder and then move the map folder into the art folder (b/c the maps wont work if u dont do this) then go in and move
the files to their rightful place ex. the textures files go in the textures folder ect. ect.


remember the mod files go into the game files!!!!

hope ive helped out man good luck.Two Thumbs Up!

 #290 - Thanks but i have a problem! - 08-26-2006 at 07:17
blueleader1995
Joined: August 26th, 2006
Posts: 16
i tried 2 extract them to the data file but it says the MOD is password protected. plz tell me, whats the password or tell me how to do this!confusedconfusedconfused *bursts into tears* HELP PLEASE!

 #291 - yo idk - 08-26-2006 at 08:05
SithSoldia101
Joined: June 15th, 2006
Posts: 23
i dont know about any password? thats weird idk it might be ur pc man
when i installed it there was no password
srry man i cant help u with that one. ask sonic0 hes the coder for this mod
he'll probably know whats goin on

srry i couldn''t help more man good luck frown

 #292 - 08-26-2006 at 08:19
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
nope, i didnt put a password on it, its probably your comp

 #293 - hmmm - 08-26-2006 at 14:49
hiemy
Joined: August 26th, 2006
Posts: 1
awsome mod, adds so much to the game...but be warned its almost impossible to win against the cis! they own most of the map already at the start, and their ships take FOREVER to destroy, Gen grevious' ship is virtually invulerable....and they come in a massive stack, usually at least 15 of those diamond cruisers and with grevious on top of that? thats a no win situation, game over! mad

 #294 - i disagree - 08-26-2006 at 17:47
SithSoldia101
Joined: June 15th, 2006
Posts: 23
the only reason ur losin to the cis is cause u suck ive versed the cis on hard and won its not the mod its just ur skill no offense man but its true
frown

 #295 - 08-26-2006 at 20:26
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
hmm, on cetain maps they are hard, if you learn to work your defense, (which playing regualr EAW you wont learn) you will be fine, its a bit of a change, but in AGD you will actually have to balance offesne AND defense, or you will be overwhelmed

 #296 - Yo Sonic0 - 08-26-2006 at 21:37
SithSoldia101
Joined: June 15th, 2006
Posts: 23
ive been readin these post and it seems there are some dudes tellin u that ur mod is rushed and has a ton of bugs. yo dont even listen to them man you and your team have done something that is takin the other large conversion mods years man. in my opinion ur team and u are great. they dont realize its not a finished product so they complain and pick out faults. the bottom line is u guys rock dont listen to these guys who dont know what their talkin about and keep on makin the illest mod there ever was and will be man.
a shout out to AGD you guys Rock

ps: can u give me an estimated dte on when v4 is comin out man thanks keep up the good work!!!!!!

 #297 - 08-26-2006 at 22:56
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
thank you for the encouragement sithsoldi101, as a matter of fact that we admit that a large number of bugs did appear after beta testing(don't know why) but yes a patch is still in the making, i believe that sonic0 may be trying to set a release date for sometime before Foc comes out.

 #298 - thanks - 08-27-2006 at 08:36
SithSoldia101
Joined: June 15th, 2006
Posts: 23
ok thanks man keep up the good workTwo Thumbs Up!

 #299 - 08-27-2006 at 09:06
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
man, we;re second place frown ah well if we can get 2,500 more downloads, i think we will be one of the first to get 10,000 downloads, maybe i am wrong, dunno but it would be cool

 #300 - 08-27-2006 at 10:53
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
ya i noticed that, oh well. don't worry sonic0 we'll dominate with the next release. cause its specialbig grin

 #301 - 08-27-2006 at 11:25
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
eh, if we get 10,000 dwonloads, or even somewhere close, thats good enough for me smile its not like we are behind by alot of downloads either smile

 #302 - u guys could easily make 10,000 downloads man - 08-27-2006 at 15:00
SithSoldia101
Joined: June 15th, 2006
Posts: 23
yo all u need is links to ur site from thiis site like low and imperial assault
and jazz up ur site alittle and that will bring in the customers man
Two Thumbs Up!

 #303 - Great mod - 08-27-2006 at 18:10
adultswim123
Joined: August 8th, 2006
Posts: 5
Do you guys have any idea when ur gonna release the patch?

 #304 - Yo sonic0 - 08-28-2006 at 10:12
SithSoldia101
Joined: June 15th, 2006
Posts: 23
ru guys gonna make a clone faction cause that would be sick. give them acclamators and venators and any other ships they got man that would be ill
and if the droids had aat tanks and droidekas and stuff man. I know u guys r capable obviously from what u did in this mod man. (awsome work by the way)
yea that would be ill man they have clone models and stuff on this site u got the materials all u need is to piece it together.
I have faith in u guys man, go make the illest mod eva was and will be!!!!!!!
Rock

 #305 - 08-28-2006 at 10:29
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
well thanks to keeperofFaith we now have good CIS units, and well go to the new AGD forum, or our site to see what version 4 has.

 #306 - 08-28-2006 at 18:37
kelathinadun88
From:
Joined: December 15th, 2005
Posts: 37
Keeper of Faith may look good, but honestly his work is decent, if you want good animations, look at wildcat's work.

 #307 - 08-30-2006 at 00:56
kennyboy000
Joined: June 10th, 2006
Posts: 813
hey sonic0? do u want the brandon thing or not?confused

 #308 - to #118 - 08-31-2006 at 22:57
kira3885
From: (lion city)
Joined: July 27th, 2006
Posts: 66
sonic0 it's a bit ok but i need some modelers to help me finish up my mod and making it into the a galaxy divided plus i'm a good artise i can help people draw their favourite units and make in th game

 #309 - HELP!!!! - 09-01-2006 at 01:14
Haz0203
Joined: July 18th, 2006
Posts: 15
i have downloaded the files but don't know what to do. i have put the files into the Empire at war/game data/data file but nothing changes. PLZ HELP!!!!!

 #310 - to #315 - 09-01-2006 at 02:39
kira3885
From: (lion city)
Joined: July 27th, 2006
Posts: 66
to #315 u can to http://www.agalaxydivided.com sign up there and ask them anythin u want they give u the answers

 #311 - a mistake - 09-02-2006 at 03:52
kira3885
From: (lion city)
Joined: July 27th, 2006
Posts: 66
i meant to #116 sonic0 it's a bit ok but i need some modelers to help me finish up my mod and making it into the a galaxy divided group plus i'm a good artise i can help people draw their favourite units and make in the game and i will not fail to help a help a mod groups like urs!
Resistance is Futile!

 #312 - Low Quality - 09-02-2006 at 14:04
oregonwillis
From: (Springfield)
Joined: August 29th, 2006
Posts: 23
This mod is extremly glitchy, it's kind of a shame that it was realeased with such major bugs that are so obvious and fixable. Don't download until either a large patch or v.4 comes out, demand better.

 #313 - 09-04-2006 at 01:45
arthur_the_zombie
From:
Joined: September 4th, 2006
Posts: 7
this sounds gr8 Rock

 #314 - so... - 09-04-2006 at 07:15
Haz0203
Joined: July 18th, 2006
Posts: 15
Sorry that i keep asking questions but i keep having problems. ince youve installed the mod, do you just play the game normally????confused

 #315 - 09-04-2006 at 08:53
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
yup, just play the game as normal

 #316 - 09-04-2006 at 09:46
kennyboy000
Joined: June 10th, 2006
Posts: 813
sonic u want the brandon got owned thing or not? plz anser wink

 #317 - 09-04-2006 at 09:51
kennyboy000
Joined: June 10th, 2006
Posts: 813
http://empireatwar.filefront.com/file/A_Galaxy_DividedEnhnaced_EaW;68710x#1004029 SONIC0!! some guy added stuff to ur mod! did he ask u? u got copy right! if he dint ask and u dont want it, then go to police or filefront admin!

 #318 - to #323 - 09-05-2006 at 02:00
kira3885
From: (lion city)
Joined: July 27th, 2006
Posts: 66
he is having a partnership with swfan654 so that is why they call it a galaxy divided:enhnaced eaw THEY are having a partneringship get it go to http://www.agalaxydivided.com and see for urseleve there's one artical they said that enhnaced eaw is a sister mod to a galaxy divided

 #319 - 09-05-2006 at 07:50
kennyboy000
Joined: June 10th, 2006
Posts: 813
so the now each other?

 #320 - 09-05-2006 at 07:54
kennyboy000
Joined: June 10th, 2006
Posts: 813
whats best, galaxy divided? or galaxy divided enhanced?

 #321 - 09-05-2006 at 08:26
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
yes they know each other, swdan helped us out and we helped him.

 #322 - 09-05-2006 at 08:46
kennyboy000
Joined: June 10th, 2006
Posts: 813
ok =-) and , is there a way to pm u sonic0? its important for mefrown

 #323 - 09-05-2006 at 09:06
kennyboy000
Joined: June 10th, 2006
Posts: 813
oh i pmed u

 #324 - 09-05-2006 at 09:17
arthur_the_zombie
From:
Joined: September 4th, 2006
Posts: 7
hey i cant even launch this mod frown how do i do it plz? Aaargh!!!

 #325 - 09-05-2006 at 09:20
kennyboy000
Joined: June 10th, 2006
Posts: 813
and sonic0 can u plz add me on msn/x-fire/steam if u have any of these, it would be usefull, then i can talk to u easier, cause we need to talk, really

 #326 - 09-05-2006 at 10:03
kennyboy000
Joined: June 10th, 2006
Posts: 813
i forgot to send u my e-mail, i'll pm it to u sonic0

 #327 - 09-05-2006 at 23:34
kennyboy000
Joined: June 10th, 2006
Posts: 813
please respond sonic0 as soon as u come on,

 #328 - 09-06-2006 at 04:52
kennyboy000
Joined: June 10th, 2006
Posts: 813
hey sonic0

things i would like in v4 : battle droids, super droids, and droidikas for CIS ;p big grin smile

 #329 - 09-10-2006 at 00:19
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
Also You Can Add
Main Menu Without Cockpit With SSD And Venator
StomTropper With ElectroStaff
DeathStar Gunner
Elite Troppers More Powerful
Qui Gon Jihn
StormCommando
LAAT Gunship
V Wing Speeder
K Wing
Thanks.big grin

 #330 - 09-10-2006 at 00:48
kennyboy000
Joined: June 10th, 2006
Posts: 813
sonics working hard, he wont say mutch i think

 #331 - 09-10-2006 at 01:36
kennyboy000
Joined: June 10th, 2006
Posts: 813
battle droids, super droids, and droidikas for CIS would be in v4 the say on website, so its stupid i asked here

 #332 - 09-10-2006 at 18:14
kelathinadun88
From:
Joined: December 15th, 2005
Posts: 37
Boy did you guys spam this....

 #333 - How come - 09-10-2006 at 21:47
Drieick_62
From: (Hawaii)
Joined: July 28th, 2006
Posts: 34
If it was rated a 5.5, how come people are still downloaing it?

 #334 - 09-11-2006 at 04:33
meandmyself
From:
Joined: September 8th, 2006
Posts: 37
do i need to download the previous versions for v3 to work?confused

 #335 - 09-11-2006 at 07:56
kennyboy000
Joined: June 10th, 2006
Posts: 813
no u dont smile just download this one, and have fun

 #336 - 09-11-2006 at 10:37
Boundy
From:
Joined: August 2nd, 2006
Posts: 78
Mistake or prob there no dos files and i can't run the game Cry

 #337 - 09-11-2006 at 11:12
kennyboy000
Joined: June 10th, 2006
Posts: 813
oh poor Boundy frown

 #338 - 09-13-2006 at 03:18
meandmyself
From:
Joined: September 8th, 2006
Posts: 37
anyways i cant play this thing nothing has changed in the gamefrown
maybe i didnt install it the right way...

 #339 - 09-13-2006 at 04:16
kennyboy000
Joined: June 10th, 2006
Posts: 813
i think so.. u go to -> lucasarts/starwarsempireatwar/gamedata/data , put it in there

 #340 - Problems - 09-14-2006 at 19:29
Magus65
From: (South Carolina)
Joined: September 14th, 2006
Posts: 15
It seems theres a problem with mine It seems my interface is screwie.... After I intergated the mod into my system The buttons on the main menu instead of the typical bluish color their where blank white and laggied like hell on the start up screen.. Any suggestions what to do ? Im thinking of reinstaling if worse comes to worse..

 #341 - RE:problem - 09-14-2006 at 19:35
Magus65
From: (South Carolina)
Joined: September 14th, 2006
Posts: 15
I know that its something in the arts file ( or lack of thereof ) thats doing this because the white spots are where interface graphics are suppose to be ...

 #342 - Problem Pinpointed - 09-14-2006 at 19:38
Magus65
From: (South Carolina)
Joined: September 14th, 2006
Posts: 15
K did a slight investigation and Its something in the Textures Folder that seems to screw up my interface graphics and slow the game down to a screeking halt .. Again if that helps//

 #343 - Strange - 09-14-2006 at 20:08
Magus65
From: (South Carolina)
Joined: September 14th, 2006
Posts: 15
MT_COMMANDBAR.tga Had similuar problems with other .tga files what is this ? my system thinks it can be opened with microsoft picture manager ( obviously not ... this is second instance where .tga files have been my problem { namly screenshots })

 #344 - LoL - 09-15-2006 at 21:23
betomora
From:
Joined: August 10th, 2006
Posts: 26
hey, CIS without droids?????

 #345 - 09-15-2006 at 23:01
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
ya the MTD bar blew up during upload to FF, we have made a patch for v3 at our site
http://www.agalaxydivided.com,be sure to register and log in to download the patch.

i'll also be submitting the patch to FF.

 #346 - 09-16-2006 at 09:50
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
hey, We neeed skinners right now, if anyone is interested, please contact me

 #347 - Obi-Wan - 09-17-2006 at 07:37
lordtyrans
Joined: September 17th, 2006
Posts: 1
Obi-Wans name should jus be Obi-Wan And then Change To Ben Kenobi.

 #348 - 09-19-2006 at 10:49
meandmyself
From:
Joined: September 8th, 2006
Posts: 37
guess what i cant register in that siteAaargh!!!

 #349 - 09-19-2006 at 19:42
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
agalaxydivided.com
or the new forums?

 #350 - 09-20-2006 at 07:25
meandmyself
From:
Joined: September 8th, 2006
Posts: 37
both of themAaargh!!!

 #351 - 09-20-2006 at 09:09
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
hmm contact Sgt, Hicks on the Filefront forums, he'll be able to help.

 #352 - 09-20-2006 at 09:29
kennyboy000
Joined: June 10th, 2006
Posts: 813
yeah, probably

 #353 - ¡¡¡¡¡READ ME!!!!! - 09-23-2006 at 15:47
blog_craft
From: (Mexico City)
Joined: August 1st, 2006
Posts: 7
Good idea but terribly bad quality. The size of the world destroyer is totally bad!! On land are a little bit bigger than an ATAT and in space they are BIGGER than a SSD!!!!
Does that seem reasonable!?!?!?!?

And the textures are very poor! Don’t just copy the models of other mods, Fix the details FIRST!!!!

If you put a little more interest in the mod it would be awesome, but no sorry.

 #354 - 09-23-2006 at 17:43
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
do you honestly want to try to land a World DEVESTATOR thats the size of an SSD on the tiny rienforcement points you get?
id think wisley before you answer.....

 #355 - 09-24-2006 at 11:29
scpk2000
From: (Arizona)
Joined: September 24th, 2006
Posts: 46
Hmmm...well I read the read me file and didn't see any install instructions so I extracted all the files to my game data/data folder and when I play the game none of the changes take effect. What am I doing wrong?confused

 #356 - 09-24-2006 at 16:37
blog_craft
From: (Mexico City)
Joined: August 1st, 2006
Posts: 7
I know you aren’t a "Quality" modder so please, you could at least accept gamers opinions.

Haven’t you thought about why your mod´s grade is an OFFICIAL 5.5?? Two Thumbs Down!

Think for a while

-Don’t take it personal, I just like quality mods-

 #357 - 09-24-2006 at 17:15
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
lol you dont get it do you, thats how big the World Devestator are in space, it would be impossible to make them the same size on ground, they would cover the whole map!
if you dont understand that, im sorry, i am not taking it personally, but that is the most ridiculous complaint ive heard, and its rated 5.5 cause it had a little to many bugs, so dont take it personal, when i say, makind a WD the size of an SSD on land is the most ridiculous thing i have ever heard

 #358 - 09-27-2006 at 03:49
thepieemperor
Joined: September 26th, 2006
Posts: 88
good mod

but there are some problems, when im in a battle sometimes the eclipse ssd will destroy itself for no reason, and the icons are messed up

 #359 - 09-27-2006 at 07:36
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
download the commandbr patch from agalaxydivided.comm or its forums
as for the eclipse, i pretty sure i fixed that problem already smile

 #360 - 09-27-2006 at 09:19
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
im curious as to how it destroys itself, cause i have never seen tht happen, i've heard that it happens when it fires the axial laser while inside of a nebula, but i have yet to see this happan

 #361 - 09-27-2006 at 16:50
MasterChief4
From: (Indiana)
Joined: January 25th, 2006
Posts: 47
I would have to give this mod a low score since I had too many problems with it, I tried the mtd download and other stuff, still had many problems and I had to reinstall the game. Perhaps in the next version of this mod you can make it work better with patch 1.5 on up.wink

 #362 - Newbie Help - 09-29-2006 at 09:37
bteden
Joined: September 29th, 2006
Posts: 2
Can some one help with installing the mods. I am new at this. I put some in the EAW folders but nothing happens. Please help me, I want to play all of these cool ships.

 #363 - Download - 09-29-2006 at 09:48
bteden
Joined: September 29th, 2006
Posts: 2
I downloaded the ACE ADDONS patch, and all the files are in XML. Do they just remain in the DATA folder? Also, do the mods appear in Skirmish or only in campaigns? One more thing, do I need to create the mods folder that everyone talks about extracting files too, because I do not have a mod file. Sorry for dumb questions but I am trying to learn this stuff. Thanks. May the force be with me!!

 #364 - 09-29-2006 at 22:19
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
there are two ways to install mods, 1)put all the mod folders into your gamedatadata folder.(be sure to back up master text files) 2) using the modpath method.

 #365 - Multiplayer Campaign - 10-01-2006 at 20:31
skynetsp
Joined: October 1st, 2006
Posts: 2
Can some one tell me why desapear the map (Multiplayer Campaign) if all planets of path (1.5) after I install this mod? Before that i played if a lot of planets. Some thing is missing?

 #366 - Recover - 10-01-2006 at 20:32
skynetsp
Joined: October 1st, 2006
Posts: 2
I can recover or use this map + Star WARS Divided v3?

 #367 - omfg - 10-06-2006 at 09:29
kennyboy000
Joined: June 10th, 2006
Posts: 813
blog craft, dont like it? beat it!

 #368 - ... - 10-07-2006 at 10:28
Antau
From: (chihuahua, chihuahua)
Joined: September 13th, 2006
Posts: 74
man this Sucks, i have downloaded the command bar too many times but guess something, IT DOESNT WORK!!!!!!!!!!!!! 1/10

 #369 - 10-11-2006 at 11:16
Tyber_Zann
Joined: October 11th, 2006
Posts: 1
man... i really cant wait until the patch comes to FF hurry please!!!

 #370 - 10-14-2006 at 15:26
Prometheus16
From: (Calgary Alberta)
Joined: January 5th, 2006
Posts: 355
I think it would be good if this mod ran of a batch file, but it still gets a 10/10 for me

 #371 - CIS owns this - 10-16-2006 at 22:08
benisrad
Joined: October 13th, 2006
Posts: 3
this mod sucks and is to buggy to play...
and why do u have to sign up on the stupid website... that sucksAaargh!!!

 #372 - wtf indeed - 10-22-2006 at 19:31
neohunter1884
Joined: October 22nd, 2006
Posts: 6
ok i did exactly what the installation options tell me to do and it screws up all graphics, there are odd art files popping out where text should be and i cant read anything. since i may have done somthing wrong i wont get too upset but geezeus h criminy this sucks. anyways could someone tell me what i did wrong

 #373 - 10-23-2006 at 05:02
BlackhawkGT
From: (ffff)
Joined: August 3rd, 2006
Posts: 38
Stupid mod if a unit destroying ITS A OTHER UNITmadmadmad

 #374 - 10-23-2006 at 13:09
Bly67
Joined: September 7th, 2006
Posts: 67
Could you please (if possible) Upload the icon fix to another site. For some odd reason rapidshare doesnt work...

 #375 - 10-24-2006 at 09:01
M_C_
From: (Guangdong Province)
Joined: October 11th, 2006
Posts: 6
GREAT WORKcool

 #376 - HELP! - 10-24-2006 at 16:44
America
Joined: March 24th, 2003
Posts: 42
This may make me sound nooby, but how do you install using a modpath? I just don't get it. Everyone keeps saying "use the modpath method" and I don't know how to do that, can someone help me out?

 #377 - 10-24-2006 at 19:03
theratboy69
From: (Tijuana)
Joined: May 25th, 2006
Posts: 101
Many units no have textures!Aaargh!!!

 #378 - Great Mod. - 10-26-2006 at 02:18
jrmanuba
Joined: December 13th, 2004
Posts: 21
Great Mod! I give it 10/10. 10/10 because good enough for beta. Hi Sonic0, do you have list of the bug fixed or additional feature of patch for agdv3.0.

And.. Can i make a suggestion. When SSD is using their lasers (dont know the exact name, but its the one being used by those SSD and other big ships) it will continue to damage up to the target is destroyed. Can you limit its time on how long it was executed. tnx

 #379 - I CANT GET IT TO INSTALL HELP HELP!!! - 10-29-2006 at 13:23
PAF_Admiral_Kline
From: (Mehoopany)
Joined: October 29th, 2006
Posts: 2
HOW DO I GET IT TO INSTALL CAUSE IM CONFUSED ON IT.

 #380 - icons!! - 10-30-2006 at 13:40
slafnaf
Joined: October 28th, 2006
Posts: 56
icons!! are destroyed!!!!!!madAaargh!!!mad

 #381 - 11-20-2006 at 10:22
Magnadroid
From:
Joined: August 10th, 2006
Posts: 30
when i installed this mod every thing turned white and it takes ages to start the game!

 #382 - ookkk - 11-21-2006 at 13:01
darthmonkey30
From: (illinios)
Joined: September 4th, 2006
Posts: 22
it was ok but i had trouble running it confused

 #383 - 11-22-2006 at 15:48
afcgrimm
From: (New Hampshire)
Joined: August 6th, 2005
Posts: 941
This mod plays fine on my Dell XPS 400 on max graphicsa, but on my Hewlett Packard with an nvidia geforce mx420, i get the mtcommandbar bug. Anyways, the rebel AI IS too hard, mainly because they build so many Mon Cal x1's. I attacked an X1 with a sovereign and titan cruiser, and i was beaten within seconds. FIX THE MON CALAMARI X1! MAKE IT SO THE REBELS ONLY MAKE 1 OF THOSE MONSTERS. Oh right, if you don't have time to make an actual model for it, use the Mon Remonda model, I belive it's an X1 class anyways seeming as it can take on Iron Fist (An Executor-class Super Star Destroyer) one on one and win.

 #384 - 12-03-2006 at 01:09
drevil15
From:
Joined: November 3rd, 2006
Posts: 10
This is the best mod I have. It should have been with the size of it. But, I find there are too many flaws. It seems good most of the time, but you could have spent more time making the CIS. They just seem rushed, no droids and the land battles use pirate units. Otherwise a great mod.

 #385 - providence color problems! - 12-04-2006 at 14:53
beregond45
Joined: December 4th, 2006
Posts: 1
confusedOK I Installed this

 #386 - FoC? - 12-08-2006 at 23:19
no_pulse
Joined: December 8th, 2006
Posts: 1
Is this for Eaw or FoC?

 #387 - Bad news - 12-20-2006 at 00:35
ZrukU
From: (Puyallup Washington)
Joined: December 16th, 2006
Posts: 5
This mod looks awesome, sadly, I can't play it. It crashes everytime I boot it up. Even when I uninstalled it, my game still crashed. frown

 #388 - 12-22-2006 at 17:59
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
yoo... nice mod thingy. but... does this include all the other "galaxy divided" units? like the Moldy Crow and junk like tat?

 #389 - 12-23-2006 at 01:53
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
oi... SRy 4 the double post but when i try to play a land war with the CIS, all my buildings just blew up and i couldn't buy any units. also in the comin up V. 4, u suggested that there would be the republic and all that stuff... is it gonna be like this version where u gotta have one rebel and one empire team? cause that would seriously suk.... anyway I LUV THE SPACE BATTLES!!!! THEY ROK!!!

 #390 - You guys need to make an auto-installer. - 12-23-2006 at 14:57
LuigiIII
From:
Joined: September 29th, 2006
Posts: 44
I can't get it to work.

 #391 - 12-23-2006 at 19:36
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
uhhh.. sonic0, when i go to ur site to get the icon stuff, it says ur away and u forgot the keys and stuff... i realllllly want this mod to WORK PROPERLY so yeah... give them the keys...big grin

 #392 - 12-24-2006 at 04:05
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
#396 - All u do is go to ur (gamedata/data) file and paste all the files that come from the download in. Make sure u bakup the original files. After u do all that, just run the game either through the disk or through the other .exe thing.


I really need the commandbar.tgd things so if anyone has both of the files could u just send it to this address: nightmare_huntdown@yahoo.com

thanks loads

sry 4 da double posts peeps

 #393 - 01-01-2007 at 09:11
Velocity228
Joined: January 1st, 2007
Posts: 2
this mod looks great... but there are too many bugds to risk it.. and the corruption meanu whatever sucks.. o and btw fix ur stupid site its not excepting anymore registrations Aaargh!!!


no registrations=no download fix=no download of mod at all... you know what to do sonic, fix ur site!!!

 #394 - Problem With Mod - 01-01-2007 at 10:08
MattVirgo
Joined: August 5th, 2006
Posts: 3
Hi, does anyone else have a problem with this mods main menu being glitchy?

 #395 - 01-01-2007 at 17:36
jeffreyc
Joined: April 9th, 2006
Posts: 10
AI stinks, sends a bunch to attack then when the battle starts they just stand still. Very poor support (the linked site is worthless). Good premise but bad implimentation. 3/10

 #396 - SONIC0???? - 01-02-2007 at 06:27
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
yeah #399. that seriously sux. YO SONIC MAN!! either post the files on filefront or what not. cause i think some people are gettin *****ed (like me)


so yeah or u can let http://www.agalaxydivided.com start accepting more registrations cause i can't register like #399

 #397 - Hello!People! - 01-02-2007 at 07:13
starwarsfan1
From: (Southaven.MS)
Joined: November 4th, 2006
Posts: 462
Read this:http://empireatwar.filefront.com/news/To_Whom_it_may_still_concern;30889x#1112622

 #398 - Copy and paste that.!^ - 01-02-2007 at 07:14
starwarsfan1
From: (Southaven.MS)
Joined: November 4th, 2006
Posts: 462
Sorry for double-posting.cool

 #399 - 01-02-2007 at 09:22
pietrek216
Joined: October 4th, 2006
Posts: 51
Ppl stop downloading this crapbig grin

 #400 - HOW DO U START THE MOD - 01-12-2007 at 01:48
MOdless202
Joined: January 12th, 2007
Posts: 2
HOw DO U START THE GAME WITH THE MOD I HAVE TRIED EVERYTHING IT SAYS THE FILES NEED TO BE WRITTEN TO CD BUT IT WONT LET ME SO CAN ANY HELP ME OUT???

 #401 - bah! - 01-12-2007 at 06:21
atmos
From: (n/a)
Joined: January 12th, 2007
Posts: 1
SUX... CRAP... FORUM Crap... Icons CRAP... WTF this doing here?

SUX A LOT!

 #402 - 01-15-2007 at 09:59
Loony146
From: (Texas)
Joined: January 15th, 2007
Posts: 4
I sent the Patch sonic sent me, to EAW FF (this site) yesterday, it should be up soon, hopefully no longer than a few days, sorry for the inconvienence, and thank you for being so patient.

 #403 - 01-15-2007 at 11:51
pietrek216
Joined: October 4th, 2006
Posts: 51
@Loony146
We had to be VERY patient

How much bugs this patch fixes?

 #404 - 01-16-2007 at 15:04
starwarsfan1
From: (Southaven.MS)
Joined: November 4th, 2006
Posts: 462
Hope it comes soon. @ thanks Loony,the dude from teh forums who released the bording craft. U ROCK!!!!! Thanks for continuing AGD. Hope you can convince Sonic0 to give you the AGD V4 Stuff.(REALLY hope,it sounded cool)
@Atmos,Look closely: THE SITE DOESN'T WORK BECAUSE SONIC0 HAS LEFT.
Also,copy and paste this: http://empireatwar.filefront.com/news/To_Whom_it_may_still_concern;30889x#1112622

 #405 - woot patch - 01-17-2007 at 14:22
nyuknyuk
From: (Miami/Florida)
Joined: July 18th, 2006
Posts: 7
thxs Loony that patch is gonna help. playing with icons everywhere got annoying Beer! Beer!

 #406 - everything looks weird... - 01-17-2007 at 17:52
dusty1994
Joined: January 17th, 2007
Posts: 2
whenever I go on the game, everything looks really weird. It's sort of clear-through, and I tried changing the textures and geometry settings, but I can't see the marker that shows if it's high or low. Please help me! Oh, and it's like that when I'm on Galactic Conquest.

 #407 - Where is the patch ?.? - 01-20-2007 at 06:59
nyuknyuk
From: (Miami/Florida)
Joined: July 18th, 2006
Posts: 7
its been like 2 weeksconfused

 #408 - 01-20-2007 at 11:30
dusty1994
Joined: January 17th, 2007
Posts: 2
I can't find it either

 #409 - 01-20-2007 at 22:35
Azrune
From: (St.Joseph, Missouri)
Joined: November 23rd, 2006
Posts: 330
When I use this mod the game just freezes on the first title screen immediatly. Maybe I did something wrong, but I don't think so.

 #410 - 01-21-2007 at 04:43
DarthSiontheInvincible
From: (Watford)
Joined: January 19th, 2007
Posts: 4
When I run it sayz and exeption has happened check logfile or sumin. Plz help this looks like brill modmadCryAaargh!!!

 #411 - 01-21-2007 at 07:33
nyuknyuk
From: (Miami/Florida)
Joined: July 18th, 2006
Posts: 7
#416 just reinstall the game. it happened to me before. reinstall in it should be fine.

 #412 - Yeah - 01-21-2007 at 11:48
starwarsfan1
From: (Southaven.MS)
Joined: November 4th, 2006
Posts: 462
Where the f#$% is the patch?

 #413 - 01-21-2007 at 15:35
Loony146
From: (Texas)
Joined: January 15th, 2007
Posts: 4
I dont know, it was sent in, take it uw with the site :|

 #414 - 01-21-2007 at 20:27
zerowarrior06
Joined: January 4th, 2007
Posts: 2
hey Loony146 can u send me the patch to my email ?

it's legendary_zerowarrior@hotmail.com

 #415 - 01-23-2007 at 13:10
nyuknyuk
From: (Miami/Florida)
Joined: July 18th, 2006
Posts: 7
hey Looney if u r can u send it to me too plz?

its chrisxbenxdakx@bellsouth.net

 #416 - 01-23-2007 at 17:44
Loony146
From: (Texas)
Joined: January 15th, 2007
Posts: 4
listen, ur better off seniding emails to the guys who run this site, while i do care, i do not have the connection to uplaod this file as an attachment, and send it to every single 30,000 people who need it, im sure if yall pester the site guys, theyll put it up, or at least explain why its not up yest smile

 #417 - 01-24-2007 at 14:14
nyuknyuk
From: (Miami/Florida)
Joined: July 18th, 2006
Posts: 7
ok ok ok we will do it the hard way XD

 #418 - 01-24-2007 at 21:15
Azrune
From: (St.Joseph, Missouri)
Joined: November 23rd, 2006
Posts: 330
How in the world are you supposed to play as the CIS?! There is no way to select them at all. The mod would have been soooo much better if more time was taken with maps, textures, balancing, and spelling. Oh and the new planets just seem to look like spam, especialy the two by corellia. It's almost impossible to move fleets to that planet. This mod is great, but the way it was rushed just annoyed me.

 #419 - 01-25-2007 at 00:49
zerowarrior06
Joined: January 4th, 2007
Posts: 2
yeah but they will probly not post it anyway.

 #420 - listen. - 01-28-2007 at 07:48
kennyboy000
Joined: June 10th, 2006
Posts: 813
i'm with the AGD mod, and sonic0 hasent been on for a long time, so the website is shut down, and we cant work on v4, if sonic0 returns we will proceed working on the mood.. but i dint agree shutting the website down, but, i wasnt there that time, i had internet problems, and i'm only a mapper, but the point is, the website will be shutdown, and we cant work on the mod still sonic0 returns. thank u for ur patience , have a nice day wink

 #421 - listen, about the website and mod (right post) - 01-28-2007 at 07:50
kennyboy000
Joined: June 10th, 2006
Posts: 813
i'm with the AGD mod, and sonic0 hasent been on for a long time, so the website is shut down, and we cant work on v4, if sonic0 returns we will proceed working on the mod.. but i dint agree shutting the website down, but, i wasnt there that time, i had internet problems, and i'm only a mapper, but the point is, the website will be shutdown, and we cant work on the mod still sonic0 returns. thank u for ur patience , have a nice day wink

 #422 - 01-29-2007 at 06:06
dominusastra
Joined: January 26th, 2007
Posts: 33
Rock
great mod, but i think pirates are too strong and rebels are targeting pieces, when emperium has Eclipse but this is reallistic so it´s okay

great mod great mod

 #423 - 01-31-2007 at 11:23
ALIENFREAK
From: (chelmsford)
Joined: December 20th, 2006
Posts: 18
This mod is great but how do the cis upgrade tech levels?I build building needed and no upgrade and i cant see m to register on your forum, any help would be great.

 #424 - Sucks - 02-05-2007 at 18:09
obelisk68
Joined: February 5th, 2007
Posts: 2
sorry man but this sucks. Two Thumbs Down!
i was really dissapointed frownconfused
1. CIS is Too Powerful
2. The Invisable Hand is way to big, powerful, and too many hardpoints
3. SSDs way too big
4. it doesnt have to be realisticly sized. SSDs can just be as big as Home One
in EAW Ehanced mod
5. CIS never had V-Wings
6. if your gonna have CIS why not republic or mandalorians
7. The Invisabe Hand is White
8. File is way to big. You Should 7zip it. that will reduce the size to between 20 megabytes and 70 megabytes
also if you need a modler i making a game and would be hapy to model something of star wars

sorry if im being offensive
it cant be better if you dont say whats wrong with it

 #425 - mt_commandbar fix - 02-18-2007 at 10:48
darkman463
Joined: January 11th, 2007
Posts: 14
Could you please put the mt_commandbar fix here?for some reason i cant register on AGD website.

btw this mod Rock

 #426 - 02-20-2007 at 08:28
FEARsome_oddslayer_4667
From: (Rhode Island)
Joined: January 29th, 2007
Posts: 606
great mod but 1 HUGE problem i have that i dont know if other people have. i put everything where its supposed to go, but i HAVE NO SOUND. i dont get it i did everything its just not playing sound. please help. great mod thoughTwo Thumbs Up!

 #427 - srry for double but.... - 02-20-2007 at 09:42
FEARsome_oddslayer_4667
From: (Rhode Island)
Joined: January 29th, 2007
Posts: 606
okay i played it, (great mod), but the textures for the providence, and lucrehulk, paint job and all, are missing. i downloadedd 3.1 patch but the textures are still missing. a little help please? confusedconfusedconfused

 #428 - Permission for a mod im making - 02-21-2007 at 13:29
darkman463
Joined: January 11th, 2007
Posts: 14
With your kind permission i would like to use some of the of the ships in this mod for my own mod.

I would use (with your permission of course) the:

Recusant
Providence
Lucrehulk
Diamond Frigate
Technounion Frigate
All the CIS Starfighters
And most of the Rebel ships
Most of the Empire ships(not Eclipse of course)

It will go like this(the storyline)

The Republic has just turned into the EMpire,the CIS is all but Obliterated,and the Rebels have just started attacking Imperial fleets.The CIS has decided to join the Alliance.The Empire has developed new Superweapons and the CIS/Alliance are using the Prototype Death Star(seen in episode II)as their superweapon.Which faction will win this crazy war and which faction will be biting the dust??Faction will be(maybe changed)
CIS/Rebel Alliance
Empire
Pirates(non-playable)

P.S it will be for the demo version only(because i only have the demo)but if i can i will try to release a version for the full game(if yes to the question above)

 #429 - 02-22-2007 at 12:34
darkman463
Joined: January 11th, 2007
Posts: 14
sorry for double post but i also forgot to mention Count Dooku and Jango Fett and The Munificient frigate

 #430 - 03-01-2007 at 19:12
Sewrt_5
From: (San José)
Joined: February 28th, 2007
Posts: 51
I can't find the World devastators, where can i build them?

PLEASE TELL MEconfused

 #431 - help.. - 03-07-2007 at 19:14
hokiro888
From: (Houston)
Joined: March 7th, 2007
Posts: 7
well i dont knkinda bug this is but i think im having a problem with your art file i think its the icon bug but when i log onto the game all the icons are messed up and in battle were u select were u wanna build i cant make out what everything is the texture is fine but all the things i click on are like screwed up big time

 #432 - 03-07-2007 at 19:15
hokiro888
From: (Houston)
Joined: March 7th, 2007
Posts: 7
anyone know what bug that is or what problem that is i need the help

 #433 - @438 - 03-08-2007 at 05:28
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
DUDE!!! GET THE PATCH 3.1 FOR AGD ITS BEEN UPLOADED.

 #434 - I'm sure this is very cliche, but... - 03-08-2007 at 22:04
airius84329
Joined: December 16th, 2006
Posts: 22
I'm having the same problem most people are (or were) having about everything covered in bugs. I'm trying to get help, but I'm not finding any. Please lend me any assistance so I can fix the problem and enjoy the mod. My email is airius84329@yahoo.com if you'd rather email the amswer. Thank you.

 #435 - Teach me! - 03-11-2007 at 05:55
masked_racoon
From: (Melbourne)
Joined: March 11th, 2007
Posts: 3
I cant get it to work but thats not why im here.
I want to know how you learnt all this stuff?
Because i would really like to be able to mod and skin stuff.
If you have anything you could send to helpi would be eternaly gratefull
I'll be at
Masked-racoon@hotmail.com

have a nice day
: )


Bye the way sonic, keep up the good work. it sounds like a grate idea

 #436 - 03-11-2007 at 16:02
hokiro888
From: (Houston)
Joined: March 7th, 2007
Posts: 7
well i have tried the patch but i think im aving a problem installing it either that or is there only 1 file? cuz i cant get all the files or im installing it wrong

 #437 - @#442 +@#440 + @#441 - 03-12-2007 at 05:52
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
#442 - Ur supposed to download this, open it up, stick the "art" "texture" and stuff into the "DATA" folder of EAW. not FOC. After you can open EAW and you can't read the text in it, download the patch. open that and you'll get the "art" "texture" stuff. Copy that into the "DATA" folder of EAW and say yes to overwrite the original files. It should work. If your using a modpath, do the samething except go into the mod file and paste the AGV files in. then unzip the patch and paste it in and say yes 2 overwrite.


#441 - download and get the patch 3.1

#440 - Same as above (#441)

 #438 - i need the patch please - 03-16-2007 at 19:44
kailfire
From:
Joined: March 12th, 2007
Posts: 4
hi everyone, i download this mod and installed it but i have the problem with the icons, the page of the mod doesnt work and the rapidshare links are deleted so i cant get the patch, any one can help me please i need the patch, if someone can show me where i can download the patch please i really need it thanks

 #439 - 03-19-2007 at 04:22
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
you get it off this site. just go to http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310 and you should be able to get it

 #440 - wtf - 03-23-2007 at 16:21
gamefreak456
Joined: March 23rd, 2007
Posts: 2
i can't start game for some reason anyone know why plz tell!

 #441 - thanks - 03-24-2007 at 07:21
kailfire
From:
Joined: March 12th, 2007
Posts: 4
thanks commando_fire_blaze i download the patch and it work now with a few problems but its ok i like the mod now i can play with a SSD eek! jajaja thanks and gamefreak456 look if you installed the mod in the correct place empire at war/game data/data and apply the patch this should work Roll Eyes (sarcastic)

 #442 - How do you install it? - 03-25-2007 at 17:24
Jettrooper_59
Joined: February 10th, 2007
Posts: 7
How do you install this mod?frown

 #443 - 03-25-2007 at 17:30
Jettrooper_59
Joined: February 10th, 2007
Posts: 7
when i downloaded it a bunch of files apeeared
what do i do?

 #444 - 03-28-2007 at 20:58
kailfire
From:
Joined: March 12th, 2007
Posts: 4
copy the folders in your empire at war folder/game data /data next apply the patch copying the folders in the same folder and run the game is simply and be carefull with the double post

 #445 - 04-02-2007 at 02:35
kennyboy000
Joined: June 10th, 2006
Posts: 813
obelix stop complaining and they dont have V-wing, the CIS, your just odd, and i'll repeat it cause you people are to lazy to look at it : i'm with the AGD mod, and sonic0 hasent been on for a long time, so the website is shut down, and we cant work on v4, if sonic0 returns we will proceed working on the mod.. but i dint agree shutting the website down, but, i wasnt there that time, i had internet problems, and i'm only a mapper, but the point is, the website will be shutdown, and we cant work on the mod untill sonic0 returns. thank you to not have patience and not reading the things i said! Dont have a nice day!

 #446 - PROBLEM - 04-02-2007 at 07:58
D3matt
Joined: February 17th, 2007
Posts: 111
I put the patch in, but it still has bad textures. All one color.

Would it have something to do with that fact that I'm using mod folder for it, and not REPLACING it, like your NOT supposed to?

 #447 - 04-03-2007 at 03:11
kennyboy000
Joined: June 10th, 2006
Posts: 813
your doing it wrong, do you start it with the AGD3 icon instead of SW:EAW one?

 #448 - 04-03-2007 at 03:11
kennyboy000
Joined: June 10th, 2006
Posts: 813
i meant your doing it right

 #449 - 04-03-2007 at 03:13
kennyboy000
Joined: June 10th, 2006
Posts: 813
you dont replace it, you just install it, then you go into mod folder, and double click the AGD3 icon, ok? smile

 #450 - i'm sorry - 04-03-2007 at 03:14
kennyboy000
Joined: June 10th, 2006
Posts: 813
hello all, i am sorry for post #451 i was abit upset cause you people were just complaining, i would give you guys V4 alpha but i'm not allowed to do that big grin

 #451 - 04-03-2007 at 06:13
commando_fire_blaze
From:
Joined: November 15th, 2006
Posts: 140
awww comeon. :band:

This mod is like thhe BEST mod ever. TOPNOTCH.

Why ain't you allowed to give us the alpha kennyboy?


I'll just clear up #452's question: You download this.
You intall this.
You download the patch ( I posted the site somewhere up in this line).
You extract the patch.
You copy/cut the files in the patch.
You navig8 into the "c:/programfiles/lucasarts/empireatwar/blahblahblah" then you paste the files into the folder. That folder should have the same folders as the one your copying/cutting. Look around for them. There should be "Art, XML, Text," junk like that.
You paste it in.
You click YES when it asks if you want to overide files.
You start game through shortcut given beforehand.
YOU OWN A$$

 #452 - 04-03-2007 at 20:36
ozzyosbourne
Joined: March 31st, 2007
Posts: 12
Its very laggy I cant play CIS either. I have patch installed

 #453 - 04-04-2007 at 04:24
kennyboy000
Joined: June 10th, 2006
Posts: 813
commando fire relax dude, u dont haveto f*cking become some crazy sacrasm blahblahblah

 #454 - 04-07-2007 at 01:51
Tau_Sux_orkz_rulez
From: (LONDON)
Joined: March 23rd, 2007
Posts: 18
finnished dl now lets put her to the test fingers crossed *crosses fingers*

 #455 - 04-08-2007 at 08:52
Merkenary_Bossk
From: (cologne)
Joined: January 30th, 2007
Posts: 275
ive got no sound in game !

 #456 - 04-08-2007 at 15:43
sarcronis
Joined: April 8th, 2007
Posts: 38
i noticed that some of the skins, cis ground units and grevies' command ship soverign ssd, aren't there at all. just white unit body. any 1 else have this problem.

 #457 - 04-08-2007 at 15:44
sarcronis
Joined: April 8th, 2007
Posts: 38
it still doesn't fully work with the patch.

 #458 - 04-09-2007 at 00:23
Merkenary_Bossk
From: (cologne)
Joined: January 30th, 2007
Posts: 275
sry dont know !?! what u have a problem #456 , but has any body (no) sound in game ?

 #459 - 04-10-2007 at 08:09
Merkenary_Bossk
From: (cologne)
Joined: January 30th, 2007
Posts: 275
O,o i installed the patch 3.1 and game crashed ! i installed whole game again and added galaxy divided mod ! now the sound worked but some units´ skin is white colloured now ! the coreship is white , the MK-2 is white the invisible hand and many others !

 #460 - 04-11-2007 at 04:32
kennyboy000
Joined: June 10th, 2006
Posts: 813
hmmm, strange.. but i cant help and no other member of AGD comes here anymore... sorry

 #461 - 04-13-2007 at 21:29
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
texture problems are caused by your graphics drivers.

 #462 - 04-14-2007 at 06:24
Merkenary_Bossk
From: (cologne)
Joined: January 30th, 2007
Posts: 275
no thats not the problem , because beefore installing the patch 3.1 the ship collours where there !

 #463 - HELP ME! - 04-15-2007 at 03:37
DarthArcade
From: (New York)
Joined: April 17th, 2006
Posts: 12
Where do I install this???

 #464 - 04-16-2007 at 09:37
Merkenary_Bossk
From: (cologne)
Joined: January 30th, 2007
Posts: 275
read instLL POST ITS QUIte simple -.-

 #465 - 04-17-2007 at 06:51
kennyboy000
Joined: June 10th, 2006
Posts: 813
Good To See You Lt. Hawkeye,

 #466 - 04-20-2007 at 18:55
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
kenny, i need you to pm me on forums, got somethin to tell u

 #467 - 04-22-2007 at 01:31
kennyboy000
Joined: June 10th, 2006
Posts: 813
forums are down..

 #468 - File Problems - 04-29-2007 at 08:04
AnakinsDestiny
From: (Pensacola)
Joined: April 29th, 2007
Posts: 4
I really like where this mod is going if only I could get it to work! I think my problem stems from the fact that I have SWEAW as part of a DVDROM game pack from LucasArts called 'Best of PC'. This version is 1.05... but the Art, Text, Audio, and XML file folders that you all mention in earlier strings about copying/pasting/replacing are not there. Instead, The stock data folder comes with audio, text, material sets, and environment sets folders along with about 15 .meg files. As a result of replacing the text and audio files and inserting the xml and art folders in the data folder, I am able to enter the game and the music works, I can see Venator class ships doing battle with ISDs and Mon Cals, and I can select CIS in skirmish mode. The problem is that when I enter skirmish mode as CIS there is no space station or fighters, options, etc. When I enter GC mode, 43 planets appear but they are all Imperial or Rebel controlled and I select CIS to start with. To top it all off, the interface and any and all buttons are displayed with characters that shouldn't be there aka Grievous, Dooku, troopers with chevrons, etc. instead of the proper text. So the short version is that it is kinda working and kinda not. I really really really would like to play this. Any ideas? Is there any possibility, that there could be an .exe file somewhere that could perform a MODPATH to my Gamedata/Mods folder instead of this cut and paste? I only ask because I was able to get the 'Ages of Star Wars' mod to work, but after very much trial and error this one still will not. Sorry for the length.

 #469 - BTW - 04-29-2007 at 08:12
AnakinsDestiny
From: (Pensacola)
Joined: April 29th, 2007
Posts: 4
Oh and I also should mention in regards to #451. I got the patch but windows search doesn't even recognize the .flv file type let alone my computer, so I can't "get files from the patch" and paste them. And #451 also mentions a 'shortcut given beforehand' but I have no shortcut. How could I? I didn't do an installation! There was no .exe file anywhere! This was all a cut and paste job! What is going on?!!!confused

 #470 - My Bad - 04-29-2007 at 09:29
AnakinsDestiny
From: (Pensacola)
Joined: April 29th, 2007
Posts: 4
Ok, so once I finally got the right patch file things started working right. The only problem now is that playing as the CIS in GS mode 'A Galaxy Divided', there was no way to advance technology. I built a research facility but then couldn't purchase a research upgrade. Sorry about all the other mumbo jumbo.

 #471 - Bad Mistake - 04-29-2007 at 11:24
BtX_NEO
From:
Joined: September 8th, 2004
Posts: 38
You are wrong; Sovriegn SSD cant destroy planets with its Super Laser, the Sovriegn its a toned-down version of the Eclipse and Eclipse II...you need to correct that.

 #472 - 1st line.... - 04-29-2007 at 15:30
Loony146
From: (Texas)
Joined: January 15th, 2007
Posts: 4
dude, read the first freakin line of the readme, THIS MOD IS NOT CANNON!
anakin, the tech level thing, it is a bad bug in V3, and 3.1, easily fixed though, hit the "advanced" option before you start the galactic conquest level, and raise the tech level from 1, to 2, and everything will work right, or atleast it works fine for me

 #473 - IS IT FOR FOOOOOOOOOOC!!!!!! - 05-06-2007 at 01:59
sagdashin
From: (Lillestrøm)
Joined: May 2nd, 2007
Posts: 22
is it for FOCRock

 #474 - 05-07-2007 at 07:48
Leard
From: (Hampshire)
Joined: September 3rd, 2006
Posts: 31
Thank you dip***** for making the best *****ing installation instructions ever

 #475 - 05-12-2007 at 02:37
kennyboy000
Joined: June 10th, 2006
Posts: 813
Leard, no cursing
and Sagdashin its not for FOC

 #476 - 05-12-2007 at 12:43
asavage
Joined: October 3rd, 2006
Posts: 23
Worst mod. V3 is bug ridden....:Puke!Puke!Two Thumbs Down!

 #477 - you guys need to take more time on your mods but also spend more time on um - 06-01-2007 at 13:53
xxProvidencexx
From: (Kiev)
Joined: May 24th, 2007
Posts: 156
this mod is so bad i have no skins for Grevious's ship nor the providence destroyer, Lucryhulk and some other space units

Also some of the land units for all of the factions have no skins either so get to work cause this is crap plus when is the next version coming out its taking forever hello people you dont have lives anyways so make the mod faster my grandma is faster than you even though she is an expert modder to.

 #478 - this=sweet - 06-04-2007 at 14:05
xxProvidencexx
From: (Kiev)
Joined: May 24th, 2007
Posts: 156
another thing you should do is the geonosians there sometimes anoying but you could also make it so there is poggle the lesser or some geonosian commander.

Another idea would be mustafarians in galactic conquest if youve ever used them there really strong but they take forever to fire there blasters you should make elite mustafarians have there health all the way up.

You could make a Admiral Ackbar ground unit from the mon calamari unit just re-skin it white like what he wears in episode 6.

I personally think Rodians are a missing unit needed in the game there everywhere someone should make that unit

Actually why doesnt someone just make it so every planet has its own species like when you go to hut planets they also have Gammoreans. or if you go to kamino theres kaminoans and clones, you go to muunilist theres munns , if you go to you go to some place like mustafar or munilist or skako [techno union] there is a large droid fleet above it. geonosians have there fighters overhead in space along with the pinnance and utapuans have there P-38 starfighters and there own militia along with a small force of droids [pirate faction] that spawn up out of droid works or something


It wouldnt be that hard actually there are alot of those skins/models out and i could help out with some stuff i could also get some other people to help or donate skins and models for you wow this would be sweet huh well there goes like a half hour out of my life for you guys there you have it the life of xxProvidencexx





sounds good already who here would be willing to help me out if i did this maybe even with the help of 1337 bishop if he is willing to please tell me if you could help me this could be sweet and i have no life so i could do it in no time flat.

 #479 - 06-08-2007 at 20:23
CID_vader
From: (Málaga)
Joined: May 4th, 2005
Posts: 63
I played as CIS, but CIS fleet can't destroy the death star ... Cry
I also like that idea about Darth Maul ...and his ship (i know, i know, he was dead at the clone wars)...but if you add Maul...you also can add Qui gon wink
A Grievous for land missions also can be a great hit (Yeah...killing jedis with his 4 sabers!! ^^...or maybe his "4-legs bike"?

 #480 - 06-17-2007 at 14:17
BiOcoN
From:
Joined: December 13th, 2006
Posts: 47
Im not sure if anyone else has had the problem im having but i cant sellect myself for being the CIS. I see the select your side faction bar but every time i go to try to move the selections down to see if i can select the CIS it just doesnt go anywhere and goes back to the team thats selected by defult (which is the rebels) Can someone tell me what i may have done wrong during the installation that wont let me select the CIS?

 #481 - 06-17-2007 at 14:33
BiOcoN
From:
Joined: December 13th, 2006
Posts: 47
Ok..forget i said anything. I got the CIS to be selected -.- yet i dont see how its worth it now since they dont work on hardly any maps, again, forget i said ANYTHING

 #482 - BiOcoN - 06-18-2007 at 09:11
xxProvidencexx
From: (Kiev)
Joined: May 24th, 2007
Posts: 156
um yeah ok you said nothing but when your playing as the CIS do you have all the skins cause i dont have skins for most of my units i just wanted to know

 #483 - MANY MANY Problems - 06-21-2007 at 11:34
Delta_____62
From:
Joined: April 9th, 2007
Posts: 203
When I downloaded this, i installed it properly and all that good stuffs. Anyways, i have many many many bugs in it. 1- the menu is all messed up it is a bunch of mixed textures. 2- there is absolutely no sound even when i have my speakers and EaW volume all the way up. 3- most of the units are invisible (how does that happen!!) 4- I cant tell what is what when i buy units because they are just scrambled textures put into 1 little section. 5- i cant play as CIS. 6- on most of the battles my game crashes. 7- There is probably many more problems (i cant quite remember and many of them are on this page)

I'll give you a 10/10 for the great mod idea but a 2/10 for it not working
Try making a V.3.2 and attempt to fix these bugs I'm sure that you guys can fix all those bugs.
!!!!!!!!!Please try and fix this mod. And i have some maps (many are space some are land) that i could give you for the next version of this mod if you decide to remake it.!!!!!!!!!!!!!!!

 #484 - 06-24-2007 at 03:29
Admiral_Cole
Joined: March 19th, 2007
Posts: 431
WHY IS THIS MOD SO BUGGED!!!!!!

in galaxy divided v3 the executor has one hardpoint that cant be destroyed and so battles are impossible to win against empire in galaxy conquest.

i know this because i have played v3 in multiplayer before in galaxy conquest, i was rebels and he was empire. I knew i was fighting a losing battle from the start but through tactics i managed to hold off the planets surrounding my production world of star defenders(mon calamari) and use the one tactic that the rebels had over the empire...

its the abilty to send a small ground force to an enemy planet without the impossible ground battle, luckily i found out that when designing the mod they accidentily made obi won kenobi almost invincible

my friend made me laugh, he destroyed one of his own planets (eclipse) in an effort to get obi won on the ground but i had just pulled hium up to orbit that second

In the end though defeat was inevitable, though i could take planets i could not take the space above them....i made my last stand on mon calamari as he destroyed the planet to take out the 'heavy ion cannons' (capable of actually destroying ships).

there was also the fact that if i attacked the sovereign it would appear off the map suddenly and fire at me from above!

sooo full of bugs!

 #485 - 07-15-2007 at 18:29
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
DOWNLOAD THE PATCH
sheesh its tehre for a reason. its not meant for multiplayer as well.

 #486 - 07-17-2007 at 14:29
demontu
From: (califonia)
Joined: June 24th, 2007
Posts: 21
Finally The Eclipse Ive been waiting so what no exicuter BFG OMFG
the eclipse take that weak rebels resistance is truly futileResistance is Futile!Rock

 #487 - Worst mod - 07-17-2007 at 18:18
chaoslord996
Joined: July 1st, 2007
Posts: 24
I did everything i was told to do to install it, but now everything is unreadeble there is misc. junk everywhere i cant even see what units im selecting. geez how could you guys think this is a good mod when you cant make out any unit, object, planet, enemy, etc you have? i give it a 0/10

 #488 - 07-18-2007 at 18:03
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
thats because you installed it wrong. Not AGDs fault you did

 #489 - 07-21-2007 at 23:34
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
as i have stated before, so long ago. all the graphic bugs, including the menus being screwed up is caused by your graphics drivers, im not really sure why thats the case but it is. Also for the record, AGD is dead.Sonic0 choose to abandon his "team" and we decided to shut down the mod because we weren't gonna give him all the credit hell i still have the V4 alpha somewhere in my comp as well as a (almost) bug free V3. either way im surprised people are still downloading this thing.

 #490 - 07-24-2007 at 14:54
Frosty499
From: (Atwater)
Joined: July 24th, 2007
Posts: 1
Good job with ModRockTwo Thumbs Up!

 #491 - 07-24-2007 at 18:14
orc5me
From:
Joined: April 18th, 2007
Posts: 1072
I hate it and I love CIS

 #492 - 07-25-2007 at 15:25
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
Quote:
When its already answered here, in one of my post

http://rapidshare.de/files/28908006/MT_COMMANDBAR.MTD.html


http://rapidshare.de/files/28908829/MT_COMMANDBAR.tga.html

http://rapidshare.de/files/28908887/readmefixes.txt.html

If the textures and icons are messed up download these three files, they will guide you to fixing it, and help with alot of other problems,


dude, it kept saying when i clicked those links, it kept saying "file not found"!!!!!!!
Aaargh!!! Aaargh!!! Aaargh!!!

 #493 - Initial Review - 07-29-2007 at 15:57
scaramunja
Joined: July 25th, 2007
Posts: 46
Hi AGD Team, Pretty good mod! No big complaints, because some of the ships are really great and, as such, it's the space battle action where I think your mod is really excelling.

Some of the Ships are really tough and you have to work pretty hard to hold it together against the CIS but the balance of play has not been lost in Space Battle and that's a good achievement.

Some of the galactic and info / building interface elements are a little substandard, but again ,I think your emphasis has been on refining the battles, so that's not a big negative, but still not as good as some of the other mods available.

 #494 - Review - Menu Icons - 07-29-2007 at 18:50
scaramunja
Joined: July 25th, 2007
Posts: 46
Hi AGD, Again, this is a pretty god Mod. The battles are fierce and visually satisfying.

1. The Icons in the build menu are often of varying quality. Where Vanilla EAW icons in the build menu were all the same, yours have uneven borders, and varying contrast, brightness and colour ( color ).

If you need assistance in this area, I can help as I have enough expereince to generate a consistent look for all your icons in the build menu. ( Paint Shop Pro ).

Regards,

John

 #495 - Review GC Map - Very Busy - 07-29-2007 at 18:59
scaramunja
Joined: July 25th, 2007
Posts: 46
Hi AGD, Again, a good mod!

The GC Map with added planets is very busy! I mean that some planets actually overlap, for example Tralus and Talus almost sit on top of each other.

This may be my problem, I am running a nVidia 6600GT Video Card and 1280pixel screen width.

Many planets actually almost sit on top of each other and I suspect it is the screen width versus screen height that is causing the problem.... but I am not sure, I willl investigate further.

Also, perhaps consider makring your GC Maps as "AGD - Map Name". Steiner does this and it is a good move, because then a player knows which maps are Vanilla and which are yours.

Regards,

John

 #496 - 08-02-2007 at 14:06
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
You've already said it once, you don't need to do so again. ~AdmiralHocking

 #497 - rushed........ - 08-04-2007 at 11:04
GreedoNeverShot
From: (Reberto)
Joined: July 12th, 2007
Posts: 467
At the beginning of the posts everyone was excited but now the y r all complaining (thats because the first comments they had not played the mod yet. Way too buggy for me sorry. It was rushed you can tell, it s not as in depth as I would like(CIS has asteroid station and all the new models r way too shiny (bad skinning)) It was a let down.

DON"T JUDGE A BOOK BY ITS GOOD COVER.

 #498 - 08-05-2007 at 15:34
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
You have already said that once, you do not need to post it again. ~AdmiralHocking

 #499 - Icon Problem - 08-07-2007 at 18:50
Gothicalpha
From:
Joined: June 21st, 2007
Posts: 22
eek! y r the icons so screwed up? How do i fix it. HELP plz

 #500 - Icons - 08-08-2007 at 18:21
Superfobio
From: (Coolsville)
Joined: August 8th, 2007
Posts: 15
The icons are screwed up because the mod is for FoC but he didn't bother to tell us that. -_-

 #501 - What files make blaster shots more realistic??????? - 08-10-2007 at 09:25
Bigmommy
Joined: August 10th, 2007
Posts: 14
Tell me please confused

 #502 - 08-11-2007 at 03:36
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
WHAT!?!?!?!?!?! this file was 4 foc all along!?!?!?!?!?! and ive been wasting time trying 2 instal on the originsl game?!?!?!?!?! Aaargh!!!Aaargh!!!Aaargh!!!

 #503 - 08-11-2007 at 08:47
Sonic0
From: (Weatherford)
Joined: May 11th, 2006
Posts: 139
Um, no, how could this mod be for FoC?
It was made months before the game was even out, it just has a bad icon bug, sorry, there is a patch on this site for the bug, if it doesnt work, then youll have to figure out how to fix it manually, We're working on a much, much less buggy V4, still for EAW, so support for V3 is dead, we dont have time to work both

 #504 - 08-11-2007 at 18:58
kennyboy000
Joined: June 10th, 2006
Posts: 813
Do not bring issues from other sites onto this one. Further comments like this will be removed. ~AdmiralHocking

 #505 - wherers the patch? - 08-16-2007 at 04:02
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
ive been on the galaxy divided site and i can`t find the patch 4 this mod, plz tell me where 2 find the patch cause this looks like a awsome mod and i`m not going 2 download until i know where 2 find the patch frown

 #506 - @ 505 - 08-16-2007 at 15:04
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
Legacy, the AGD site is only for V4 only now, but the patch is here:
http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310

 #507 - 08-17-2007 at 02:01
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
thanks, does it fix the buggy icons?

 #508 - 08-17-2007 at 04:27
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
and the buggy command bar?

 #509 - WOW!!!!!!! - 08-17-2007 at 09:44
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
OMG!!!!! OMG!!!!! i`ve finally got it working!!! (well got it working before but with the icon problem, e.t.c, but got it fully working with the patch)
this mod Rock Sonic RockRock
100000000000000000000000000000000000000/10 from me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 #510 - But...... - 08-17-2007 at 09:50
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
I`ve got one prob though, when i`m playing as the empire in galactic conquest, and i have the eclipse in orbit of a rebel world and i begin a land invasion, when i use the bombing run (heard the eclipse super lasser replaced the bombing run), it just does the original bombing run instead of the eclipse laser attack!!!! why??????? confused

 #511 - 08-17-2007 at 12:42
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
that im not sure about that, i never used the Eclipse... but with all the other Empire units, i guess you wouldn't really need the Orbital Bombardment...cool

 #512 - 08-17-2007 at 14:05
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
well, never mind that prob then, but this mod is just plain awesome
i`d like 2 see one 4 FOC though, u think u could do that, and also, the world devestaters, u think u could tone their power down just a tiny bit? not a lot, just a tiny bit cause when i was playing as rebels, and the ai was playing as empire and it brought in a devestater, it was just about impossible 4 me 2 defeat.

 #513 - Bug - 08-17-2007 at 14:58
Kristiqn86
From: (Elin Pelin)
Joined: August 15th, 2007
Posts: 17
Pls fix this bug pls frownfrown

 #514 - #513 - 08-18-2007 at 07:47
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
?? what bug?? and if you read the other comments, Sonic posted that support for V3 is dead. So no more patches or anything. but if you actually posted the bug, i might be able to tell you how to fix it

 #515 - 08-18-2007 at 14:02
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
lol, the world devestator pwned everything thrown at it stick out tongue

 #516 - 08-18-2007 at 15:21
Admiral_Cole
Joined: March 19th, 2007
Posts: 431
sooooo when does V4 come out?

 #517 - Awesome - 08-19-2007 at 16:17
cyberandy96
From: (Texas)
Joined: February 7th, 2005
Posts: 36
Man this mod is awesome, one of the only CIS mods that work and are fun have a Beer! Beer! actually i might have a Beer! Beer! myself

 #518 - 08-20-2007 at 13:56
sarcronis
Joined: April 8th, 2007
Posts: 38
Are there going to be any more versions coming?

 #519 - #518 - 08-22-2007 at 15:17
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
well, sonic is currently making a v4 at the moment but it adds yet another faction, this time, v4 is going 2 add the clones, or at least thats what i heard

 #520 - 08-23-2007 at 07:31
sarcronis
Joined: April 8th, 2007
Posts: 38
Any idea when it will be out?

 #521 - 08-23-2007 at 15:39
Crusher3241
From: (California)
Joined: June 21st, 2007
Posts: 153
great mod! ijust love playing cis, but could you do the model a little better? the skins are kinda bad for the tri fighter




PS. this mod will satysfy me until IA2 Comes outbig grincoolBeer! Beer!

 #522 - 08-23-2007 at 21:10
Uriel69
From: (Indio, California)
Joined: August 23rd, 2007
Posts: 8
can someone help me
i don't know how 2 make it work frown
and i need help
wat do u do after u download this mod cause i'm confused confused

 #523 - Help! - 08-24-2007 at 19:56
NCC1017spock
Joined: August 24th, 2007
Posts: 221
Ok I am having alot of download trouble?? Aaargh!!! If any one can help me i'll be checking here for the next couple of days....please help!!!

~Live Long and Prosper~

Cryfrown

 #524 - lots of problems - 08-25-2007 at 07:30
golemaster
Joined: August 25th, 2007
Posts: 1
in the main menu of the mod the commandbars are all glitchy
when i started a game the icons were all messed up and everything looked crazy
i tried to change the geometry and shaders in the advanced video menu but there was no sliding bar and everything was sort of transparentCryCry
if i could get some help on this it would be great!big grin

 #525 - 08-25-2007 at 13:53
Admiral_Cole
Joined: March 19th, 2007
Posts: 431
lol i cant believe people are still downloading this mod let alone having trouble downloading it.
this mod is nearly a year old now!

 #526 - 08-25-2007 at 15:39
Uriel69
From: (Indio, California)
Joined: August 23rd, 2007
Posts: 8
then i'm not downloading it anymore
1 year old, lol
i'm an idiot

 #527 - i`m fed up of probs about the menu and command bar and icons!!!!!! - 08-26-2007 at 06:34
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
as was said in a previous post, if ure having menu probs command bar probs or icon probs, download the freaking patch!!!!!!!!
http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310
and just follow the readme and it should fix most problems so plz, no more prob comments!!!
Quote:
Any idea when it will be out?
i don`t know when its comming out but if u sighn up 2 the galaxy divided site, u should be able 2 find information of when it comes out

 #528 - listen to him! - 08-26-2007 at 09:02
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
everyone listen! Legacy and I both already posted the links to the Patch to fix the Command Bar, so look in the comments before posting the same problem posted by so many ppl before!!!!! if you don't then that is not our problem, its yours for not listening and not being observant! Aaargh!!!Aaargh!!!Aaargh!!!

 #529 - 08-26-2007 at 15:22
Uriel69
From: (Indio, California)
Joined: August 23rd, 2007
Posts: 8
i just don't know how 2 install it

 #530 - #529 - 08-26-2007 at 16:58
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
put the AGDV3 folder that you downloaded into the 'Empire at War/Gamedata/Mods' folder. Then either place the shortcut on your desktop, or download the Mod Launcher here: http://empireatwar.filefront.com/file/EAW_FoC_Mod_Launcher;73979

To install the patch, just copy and paste the folders that were in the patch file into the AGDV3 folder and overwrite the existing folders

 #531 - *529, again - 08-27-2007 at 04:26
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
there is no mod folder in the gamedate folder but this is how i believe it should work out,
download this mod then open it with commpressed folders and go into the AGDv3 folder and copy and paste the folders already in there 2 ure:
'Empire at War/Gamedata/Data` folder and when something comes up saying if u want 2 overwrite the exisiting file just press yes 2 all (and make sure u backup the 'Empire at War/Gamedata/Data` folder before u do this). and just start up the game as normal.

2 install the patch, just copy and paste over the existing files in 'Empire at War/Gamedata/Data` folder then find the commandbar files in the art file in 'Empire at War/Gamedata/Data` folder and place them in:
'Empire at War/Gamedata/Data/Art/Textures` folder. then load up game as normal and enjoy.

 #532 - #531 - 08-27-2007 at 06:27
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
there is no mods folder, but you create the mods folder so that you can play the mods without interfering with Vanilla EaW

 #533 - 08-27-2007 at 20:09
Uriel69
From: (Indio, California)
Joined: August 23rd, 2007
Posts: 8
so i make a backup folder of the original data folder and put it somewhere else and then just overwrite the other one

 #534 - *533 - 08-28-2007 at 05:05
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
the folders alrady in the data folder, yes and then just load the game up as normal and enjoy

 #535 - ... - 08-28-2007 at 06:52
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
ok then, whatever way works for you, but if your lazy like me, you would not want to keep copying and pasting all the crap everytime...

 #536 - 08-29-2007 at 10:20
Uriel69
From: (Indio, California)
Joined: August 23rd, 2007
Posts: 8
but the patch is an rar file and i can't do anything with it

 #537 - #536 - 08-29-2007 at 17:33
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
Download WinRAR to uncompress it
http://www.rarlab.com/download.htm

 #538 - 08-30-2007 at 07:54
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
or u can download somthing called 7-zip and opern the patch file with that

 #539 - oh, i got 2 ask - 09-01-2007 at 15:00
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i got 2 ask sonic, i didn`t ask before cause i thought it might bug u, but i can`t hold this question back any longer, just when is V4 of a Galaxy Divided going 2 come out?

Edited. Firstly one question mark is enough, more than twenty is just ridiculous. Finally please do not post in capitals, it's like shouting. ~AdmiralHocking

 #540 - #539 - 09-03-2007 at 07:39
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
We are still in Alpha stages, it will be a while till it is released to the public

 #541 - 09-03-2007 at 15:29
Crusher3241
From: (California)
Joined: June 21st, 2007
Posts: 153
can the models be made better looking? cause the tri fighter looks awful no offense, but the gaming is great! i have an idea for the venator as i made my personal mod, i would hope to see the venator as the size of grevouses ship, 8 heavy turbo laser cannons along the side of the shield generator, 1 hangar open stil open just like SWBF2 a proton torpedo launcher on the front of the venator, the bateries still there,and can it be the color of republic red with the syblos on the side of the line? cause i noticed the venator didnt have the color of the old republic. oh and can you guys add the 501st legion to the empire and delta squad to rebels? cause i was really ashamed that you guys didnt add those heros when u added the clones, another thing id like is all rebel frigates and capitals to carry fighters? 1 last thing that id like to see is the venator atleast have the firepower of an ISD. I hope this isnt too much to ask and you guys and IA2 are the best!big grin have aBeer! Beer! I hope to see much more great work! I am your biggest fan!Two Thumbs Up!

 #542 - 09-09-2007 at 10:39
JD450
From: (Oregon)
Joined: April 12th, 2007
Posts: 14
on this mod can you still build these land Vehicles?
acclamator assault ship
tartan cruiser
victory cruiser
corellian corvette
corellian gunboat
venetor cruiser
or is that only on A Galaxy Divided V1.15

 #543 - #542 - 09-11-2007 at 16:59
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
it is not within my knowledge that you can build those

 #544 - 542, once more - 09-13-2007 at 08:46
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i`m not sure bout that, cause i couldn`t do that

 #545 - #544 - 09-13-2007 at 13:47
Dark_Sasuke
From: (Toronto)
Joined: May 17th, 2007
Posts: 261
that is what i said

 #546 - 09-16-2007 at 10:55
sith_emperor124
From: (FL)
Joined: June 28th, 2007
Posts: 7
lol almost 550 comments

 #547 - 09-16-2007 at 16:14
sarcronis
Joined: April 8th, 2007
Posts: 38
I can't play the mod when I put it in the mod folder. I use the mod launcher, click on AGDV3 and it comes up as vanilla eaw.

 #548 - 09-16-2007 at 16:19
sarcronis
Joined: April 8th, 2007
Posts: 38
Ignore that last post, I had to create a data folder inside of the agd folder. It works now.

 #549 - 09-17-2007 at 07:37
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
rofl, i can`t beleive guys r still downloading this thing

 #550 - 09-17-2007 at 14:58
Darth_Vaper
Joined: August 24th, 2007
Posts: 109
interesting mod with the cis as a playable faction against the empire and rebellion which although is kinda silly, it is fun to play. Some models, such as the tri-droids could use improvement while the CIS should have a lot more land droid units and i know there are models out there. Also I wish General Greivous could become a land hero which would be interesting. But all in all a good mod.

8/10 smile

 #551 - Help !!!! - 09-17-2007 at 17:29
demontu
From: (califonia)
Joined: June 24th, 2007
Posts: 21
Cant Use World Devastater' When Playing As Rebels Imps Use It ,But I Cant Also
A Galxy Divided Website Does Not Work , Neither Do The Other Links Someone
Please Help !!!mad: The Mon Calamari x-1 Is Awsome Can Take Down Any Ship Those superlasers rule Rock:

 #552 - 09-18-2007 at 08:20
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i don`t know which 1 u need help with (world devestator or mon calamari x-1) but if u wish 2 build the world devestor, u should be able 2 build it at tech 5 at any planet with a heavy vehicle factory and 4 x-1, u should be able 2 build it at tech 5 at mon calamari with a level 5 space station if u can`t do either, make sure uve downloaded the patch first (link in above posts) it should fix the bug and fix quite a lot of other probs other that that, there is nothing more i can do 2 help

 #553 - nice!!!!! - 09-19-2007 at 11:04
uri_fen
From: (isle of man)
Joined: September 9th, 2007
Posts: 16
Rock nice man Rock

what does the world devastor do like?
and there is a pic of 3 ships one on the left looks like the exacutor so wat r the others????????????????????????????????????????????????????????
gotta giveTwo Thumbs Up!to u guys

p.s.nice finishing touch on the troopers

nice work sonic0 and crew!

 #554 - 09-19-2007 at 22:00
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
Thanks for the good reviews, not often we get those, small update, sonics back at school so we have other people coding and leading the mod right now and we have a ton of stuff finished. Check our website out for a few pics. agd.swmodding.com

 #555 - 553 and 551 - 09-23-2007 at 09:29
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
553
the world devestator can fire on other ships in space as well as using it`s special "eat". i know it apears as weaken enemy but it doesn`t do that: if an enemy ships in resionable range, use that special ability to destroy that ship or all the hardpoints in the reticle thingy that comes up. on land, it can`t shoot but that dosen`t mean it still can`t kick ass! on land it destroy`s anything that comes under its underside but it won`t be able to eat on land unfortunatly and also, the other ssds are:
Eclipse ssd
Vengeance SSD and
Sovriegn SSD (can blow planets up just like the death star, lol)

551
p.s. the world devestator icon is the death star icon only death star icon on ground so if u see a death star icon in the ground production thing, that`s the world devestator and the mon calamari x-1 is the mon calamari cruiser icon only its the one that`s more expensive

 #556 - Thank you - 09-23-2007 at 13:45
demontu
From: (califonia)
Joined: June 24th, 2007
Posts: 21
Thanks . i was wondering if you could still use the world devastaters in space ?
What other weapons do the devastators have ?Rock

 #557 - rock on! - 09-24-2007 at 09:20
uri_fen
From: (isle of man)
Joined: September 9th, 2007
Posts: 16
rockin mod sonic0!

some bugs tho,first the clone troopers,cis units and some other cis statoin
have no texture,like in skirmish the cis statoin is just completely...(wateveru had the couler u chose) the ground units and just white!Aaargh!!!

nice mod tho, oh and the eclipse description is to long at the top all u can read is destroyer and down plus thes no pic for the eclipse

:beerPuke!ock onHmmm Donut!

 #558 - 556 - 09-25-2007 at 12:30
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
yes, u can still use them in space, but u have to produce them on the land and then send them up into space but they are not avalible in skirmish (unfortunatly) they can also deploy droid starfighters on both land and space and the cheaky thing is that at the moment, all anti-aircraft fire from AA guns miss the tie droids-but they don`t miss the devestator and in my opinion, AA are something the devesator is weak against, sure it can whipe them out but AA guns can do some damage to it before it can reach them. In space, the devestator can use ion and turbo lasser fire as well.

 #559 - 09-25-2007 at 12:33
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
and also can i make one special request 4 sonic, i was sondering if u could have a go at making "a galaxy divided" for foc. i know ure busy with v4 at the moment and everything but it`s just a request

 #560 - 09-25-2007 at 12:34
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
*meant wondering not sondering

 #561 - 09-25-2007 at 13:53
kennyboy000
Joined: June 10th, 2006
Posts: 813
Banned from commenting for one month, your behaviour has failed to improve. Please re-read the comment posting rules. ~AdmiralHocking

 #562 - 09-26-2007 at 16:49
Delta_____62
From:
Joined: April 9th, 2007
Posts: 203
i have a question about your mod and my mod i have emailed you guys about 2 weeks ago and still no response could you please respond to the email and tell me if i could (with your permission) do what i had asked about in the email? i dont want to mention it here 'cause it could cause problems here

 #563 - 09-27-2007 at 10:59
kennyboy000
Joined: June 10th, 2006
Posts: 813
Just wait. Sonic0 Is pretty busy and it can take a while.

 #564 - can smeone help.. - 09-27-2007 at 19:09
__riku__
From: (Melbourne Victoria)
Joined: September 24th, 2007
Posts: 3
whoa dis iz a realliii cool mod and workz fine however.. wen i go into petroglyph map editor thing and use the things in this mod it doesnt work just all icon things come up wen i play, is there a way of fixing this? and i read the top pists but didnt hav anyfing

 #565 - 09-27-2007 at 19:11
__riku__
From: (Melbourne Victoria)
Joined: September 24th, 2007
Posts: 3
lol i ment "posts" not pists

 #566 - 09-28-2007 at 14:15
uri_fen
From: (isle of man)
Joined: September 9th, 2007
Posts: 16
sos ignore my last post.
wen i used the eaw map editor tho wen i played on eaw the thing was messed up lik the alcamator class destorey would have a pic of the home one? all the pic were rearanged so i unistalll and redownloaded but wen i sart the whole screen is white 'cept for like the menu and stuff(load game,single player,etc)

plus the agd website is unavailbe nomatter wat u do so i can d-low any file?

great mod tho! Beer! Beer! Hmmm Donut! Pimp!

 #567 - how far is sonic @ the moment - 09-30-2007 at 23:45
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
title of comment ^ ^

 #568 - 10-02-2007 at 20:53
Bhbhbhhh
From:
Joined: July 31st, 2007
Posts: 15
Not very good...

It's Madness!!!Aaargh!!!madmad

 #569 - ??? - 10-04-2007 at 02:27
Bhbhbhhh
From:
Joined: July 31st, 2007
Posts: 15
Which map can do CIS?

 #570 - 10-04-2007 at 19:13
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
Alrighty people, ill say this one more time, sonic is away at college right now and is too busy to work on the mod so im taking over it for now along with a few other people sonic knows. We have several new units left to add and a few recodes. Check the website for more information on things, agd.swmodding.com

 #571 - 10-07-2007 at 16:35
chaoslord996
Joined: July 1st, 2007
Posts: 24
i cant get this thing off my eaw , everytime i uninstall everything stays but the added things are missing i want to be able to try new mods with it but everytime i try it stays the same... can someone tell me what to do?

 #572 - new instalation intsructions!!! - 10-08-2007 at 08:14
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
if u want vanila EAW and the mod at the same time then this is the comment to tell u how 2 do it:

1. Go to the mods file in the Cstick out tonguerogram FilesLucasArtsStar Wars Empire at WarGameDataData folder, if u don`t have a mod folder, make 1

2. make a new file in there and call it AGD

3.then simply extract the XML, art, audio and text files into the AGD file in ure mod folder.
so at the mo, u should have:
Empire at War-->
GameData-->
Mods-->
AGD-->
Art
Audio
Text
XML

4. to install the patch, extract the xml and resources folders from the patch folder into your empireatwar/gamedata/data/mods/AGD folder. then take the commandbar files out of the art folder and place them in your empireatwar/gamedata/data/mods/AGD/art/textures folder

5. Now that you've set up the folders, you need to make the .bat file to tell EaW to run the mod. Make a new txt document and name it "A Galaxy Divided.bat"

Right click on it and select "Edit", then paste this code into it:

sweaw MODPATH=ModsAGD

i don`t know what 2 do after that but i will post it when i find out

 #573 - 10-08-2007 at 12:07
chaoslord996
Joined: July 1st, 2007
Posts: 24
id love to do that if i could get the mod off my game......

 #574 - 10-08-2007 at 13:50
msc204x
Joined: August 11th, 2007
Posts: 675
dude is this a sepeerate game?!

 #575 - 10-09-2007 at 10:52
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
no, this isn`t really a different game, it just starts the game with the mod without interfiring with the vanila (unmodded) EAW

 #576 - 10-09-2007 at 12:34
soulscammer
From: (Putte-Grasheide)
Joined: December 29th, 2006
Posts: 54
THIS IS GOING TO RECYCLE BIN...

I did everything what is posted over here in the forum and the readme, AND IT STILL DOESN'T WORK!

 #577 - 10-09-2007 at 12:46
msc204x
Joined: August 11th, 2007
Posts: 675
what are the rest of the new installation instructions?!

 #578 - 10-11-2007 at 10:38
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
if u have more trouble with the instalation instructions or have any probs with the mod, pm me and i`ll see if i can help u out

 #579 - new instalation instructions!!! cont. - 10-11-2007 at 10:38
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
hey, sorry i`ve not been posting this continueing comment, internet connections been playing up, anyway, after u done that text document, move it to the AGD folder in ure mods folder, then, move the mods folder into the gamedata folder and, if u don`t have it already , download the mod launcher for EAW/FOC, then during game play, load up AGD. and that should do it

 #580 - 10-14-2007 at 18:21
msc204x
Joined: August 11th, 2007
Posts: 675
doesn't work for me frown

 #581 - 10-15-2007 at 13:45
xxProvidencexx
From: (Kiev)
Joined: May 24th, 2007
Posts: 156
wow ppl are still posting on this, i got the mod like when it first came out, my name is way up there, and you guys are still talking about how this mod is crappy and it doesnt work....plz if your gonna say that dont say anything at all, it has flaws but its a rlly old mod and if you dont want it then dont get it, following the directions should work exactly right wether or not it works for you is just cuz your not very good at modding and you need tons of practice.

 #582 - 10-21-2007 at 20:19
mrkkk
From: (california)
Joined: March 24th, 2007
Posts: 135
are the naval troops suppose to be not in order because they are all staying away from each other :eek

 #583 - 10-21-2007 at 20:20
mrkkk
From: (california)
Joined: March 24th, 2007
Posts: 135
this is a great mod though Rock

 #584 - visual problems - 10-22-2007 at 22:29
gotoprime
Joined: October 13th, 2007
Posts: 135
Hi, I'm having problems. The mod works but the pictures of the vehicles and troops are all glitchy. The show a multiple of small pictures and pictures overlapping each other. Can you fix this?

 #585 - 10-25-2007 at 04:43
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i know of this prob, but it`s nothing 2 serious, sonic is going 2 fix that later

 #586 - 10-26-2007 at 09:07
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i will soon post some new instalation instructions which should work

 #587 - 10-26-2007 at 17:17
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
Its been fixed a long time ago. just we havent released due to a lack of staff and sonic has left again

 #588 - 10-27-2007 at 12:51
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
speaking of which, the AGD forums aren`t working at the moment, why?

 #589 - 11-15-2007 at 07:44
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
why? They're gone, i asked for them to be removed to to lack of interest and activity. Currently the mod WILL be convertd to foc by myself and remade as i see fit.

 #590 - 11-15-2007 at 10:32
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
agd 4 foc???? yay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 #591 - 11-18-2007 at 10:00
msc204x
Joined: August 11th, 2007
Posts: 675
ugh well can u get the new installation instructions up soon plz? and i thought this WAS for foc lol.

 #592 - instalation instructions - 11-20-2007 at 10:47
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
alright, here they are
1. make mods folder in starwarsempireatwar/gamedata/data folder if u don`t already have one
2. make new file in it and call it AGD
3.extract the AGD mod files XML, etc, so at the mo u should have:

Empire at War-->
GameData-->
Mods-->
AGD-->
Art
Audio
Text
XML
4.install the patch
5.Make a new txt document and name it "A Galaxy Divided.bat"
6.paste this code into it:

sweaw MODPATH=ModsAGD

7. put everything into the AGD folder
8.copy the EAW shortcut icon
9. change what it needs to run in or something like that to "A Galaxy Divided.bat"
10.change the start in thing t cstick out tonguerogramfileslucasartsstarwarsempireatwargamedatadatamodsAGD

and that should do it. if u have any probs, pm me

 #593 - 11-23-2007 at 17:02
360man
From:
Joined: October 20th, 2005
Posts: 25
aww man for foc

 #594 - 11-25-2007 at 09:55
msc204x
Joined: August 11th, 2007
Posts: 675
those instruction confuse me a little o_0 cause first you say m0ods in the data folder then in the gamedata folder.

 #595 - 11-27-2007 at 09:53
Fisch64
Joined: November 12th, 2007
Posts: 93
the sh** doesnt work!!!!!!

a better instruction pls

 #596 - 11-27-2007 at 09:56
Fisch64
Joined: November 12th, 2007
Posts: 93
(how can I launch the mod???)

 #597 - ??? - 11-27-2007 at 10:01
Fisch64
Joined: November 12th, 2007
Posts: 93
why you cant make the mod like the "stargate"mod???

 #598 - 11-27-2007 at 10:36
Fisch64
Joined: November 12th, 2007
Posts: 93
all thinks in a .exe pls!!!

 #599 - 11-27-2007 at 10:38
Fisch64
Joined: November 12th, 2007
Posts: 93
like the other mods...

 #600 - 11-27-2007 at 10:39
Fisch64
Joined: November 12th, 2007
Posts: 93
five....no,six postings now^^

 #601 - 11-29-2007 at 08:49
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
too late! lol

 #602 - 11-29-2007 at 17:45
2nd_Lt_hawkeye
Joined: June 26th, 2006
Posts: 518
lol, i return out of curiosity and this is what i see, people still downloading this mod and trying it lol.

 #603 - 11-29-2007 at 19:54
mobbmann
Joined: March 10th, 2006
Posts: 198
you gotta be kidding me... this is like trying to split an atom. well, I'll try to install this mod again.

 #604 - 11-30-2007 at 08:19
Fisch64
Joined: November 12th, 2007
Posts: 93
the mod is working....but not normal(the buttons are invisble and the planets looks like some multi-colored balls in space....)

 #605 - 12-01-2007 at 18:47
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
download and install the patch

 #606 - Ok one stupid question.. - 12-09-2007 at 05:29
Tragul
From: (Nurmes)
Joined: January 21st, 2007
Posts: 314
I have to know what patch to this mod.. 1.5?

 #607 - 12-11-2007 at 17:09
darthfuzzel
Joined: July 20th, 2007
Posts: 30
little FYI the sov ssd is less powerful and smaller than the eclipse and cant blow up a frikin planet. the eclipse cant either and the sov is sertainly bigger but about 2/3 the size of the eclipse

 #608 - 12-16-2007 at 13:13
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
Not my fault sonic made it that way, im remaking the mod anyhow so this time it'll be more cannon and balenced. patch your eaw to 1.5 for this mod and use the patch for v3 on filefront, i wouldnt sudgest downloading this outdated version, wait a few months for the new one to come out id say

 #609 - Um... - 12-16-2007 at 13:35
pirateleader1
From: (Colton Oregon)
Joined: June 20th, 2007
Posts: 20
There is something wrongconfused. There is icons all over the place. I can play but it is hard. Does anyone know why?

 #610 - 12-17-2007 at 19:19
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
MTD commandbar got bugged in the upload, use the patch here
http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310

 #611 - thanks - 12-18-2007 at 10:14
pirateleader1
From: (Colton Oregon)
Joined: June 20th, 2007
Posts: 20
thank you! You saved me

 #612 - 12-19-2007 at 23:37
ForceWound
Joined: August 18th, 2007
Posts: 16
Does anybody know why i'm getting 15 minute load times and wicked, wicked lag during game? best mod evar btw

 #613 - 12-20-2007 at 12:19
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
worse mod ever, v4 is better. 15 minute loadtimes and wicked lag is caused by the size of the files and the games inefficiancy of loading things quickly

 #614 - 12-20-2007 at 12:27
ForceWound
Joined: August 18th, 2007
Posts: 16
#613 -

Then has v4 been released? If so, where can I find it?

 #615 - 01-02-2008 at 19:13
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
No V4 isnt out yet, im developng v4 right now, the eaw v4 by sonic is unfinished cause he left so im keeping AGD alive as the last team member working on it. Its currentily in alpha stages, very few units in currentily, but that will be changed

 #616 - Question - 01-11-2008 at 17:58
artxia98
Joined: December 4th, 2007
Posts: 34
Rocks. Out. Loud. Wasnt paying attention to above, but where and what are the requirements to build a World Destroyer? Its so...huge.

 #617 - BUGS - 01-12-2008 at 21:55
dataforver
Joined: January 17th, 2003
Posts: 8
The original mod site seems to be down, I went thru the xml files, there was alot of end tag errors (spelling mistakes in the XML codes). I spent an hour fixing them all, and then i got some program error after the into movie.... not very happy rite now

 #618 - YT-2400 and YT-2000 - 01-21-2008 at 15:18
comptech224
Joined: April 11th, 2007
Posts: 21
Hello there,

Great mod, very few problems I can notice and excellent originality with some of the graphics. That being said, one addition I'd like to see on this mod or mods like it is the YT-2000 Otana from X-wing Alliance and/or the YT-2400 Outrider for Dash Rendar.

E-mail is Comptech224@yahoo.com. Send there if you need any screenshots, because I don't have models for these yet.

Thank you.

 #619 - 01-24-2008 at 15:49
mobbmann
Joined: March 10th, 2006
Posts: 198
I was just curious if I could use your bothan cruiser models in my mod. I looked for them on evillejedi's site but i cant find it so I just wanted to ask. thanks in advance.

 #620 - Audio A Galaxy Divided V3 - 01-31-2008 at 14:57
the_custodian
Joined: January 13th, 2008
Posts: 2
I have no audio,and in options I can click on all links except the audio,it is barely visible and cannot be clicked. Any help would be appreciated.
THANK YOU.

 #621 - 02-01-2008 at 09:41
jfisher
Joined: July 15th, 2007
Posts: 4
how do i get this mod to run?confused

 #622 - wats it for??? - 02-01-2008 at 15:43
nickmik
Joined: February 1st, 2008
Posts: 1
is this for empire at war, or empire at war forces of corruption???Aaargh!!!

 #623 - 02-02-2008 at 18:14
mrkkk
From: (california)
Joined: March 24th, 2007
Posts: 135
empire at war

 #624 - 02-07-2008 at 08:22
small_pirate
From: (Manchester)
Joined: November 23rd, 2007
Posts: 71
nice models for the CIS

 #625 - :( - 02-09-2008 at 05:36
vladuci
From: (Buzau/Romania)
Joined: October 7th, 2007
Posts: 36
where the ***** is the menu ?? i can't play it so........

 #626 - Jaw Dropping - 02-10-2008 at 01:03
joebrueske
Joined: February 9th, 2008
Posts: 4
First mod I downloaded for EAW, but man alive! My machine's pretty close to top of the line, and this mod really put it to the test. I think I'm going to have to go out and get a couple SLI cards just to make sure this sucker doesn't lag anymore. HA HA
Man, I love those World Devastators. Though, it'd be nice to have them named instead of [missing]. I did have a little problem with the extremely overpowered capitol ships on both sides. They'd sometimes get stuck at the edge of the playing field.
Nice mod, be playing this for a little while. smile

 #627 - that`s enough!!!!!! (plz read) - 02-12-2008 at 04:04
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i said before, if u have a problem JUST DWONLOAD THE PATCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310

 #628 - What is up with the bombers? - 02-18-2008 at 01:41
joebrueske
Joined: February 9th, 2008
Posts: 4
I think I read in the readme that it's a good idea to build a lot of anti-fighter ships. Not only that, but don't even bother building bombers if you're playing rebels. Not a single torpedo will ever find it's target. This goes the same thing with TIE Bombers or V-Wings. Even against capitol ships that say they're poor against bombers, torpedoes will simply circle their target and never land.
I went up against Grevious a few minutes ago with a level 3 station, 27 Flights of Y-Wings, 45 X-Wings, 5 of those fighter carriers, 6 Corvettes, 4 Dreadnoughts, 2 Nebulon, and a couple other things. Oh yeah, and I upgraded the station support and even tossed Mon Mothma in the fight. This all happened within the first 10 minutes of starting a Galactic conquest. With all that... I died. Miserably! LOL
And EVERY SINGLE torpedo played ring around the capitol ship and never hit it. I was soooo maaad. lol And then every ship exploded on the screen from... missiles.
The mod is well thought out, but I think some wires got crossed or something. stick out tongue

 #629 - naasty menu - 03-14-2008 at 02:57
Dekdence
From: (Valui-Barlad)
Joined: January 31st, 2008
Posts: 17
ohh sh*t my menu is f***ed up.This mod is great but I can't get it to work.I downloaded the patch and I know how to install it but something seems wrong.Is this working with the latest patch??

 #630 - 03-21-2008 at 17:14
Admiral_Cole
Joined: March 19th, 2007
Posts: 431
nope dunno whats wrong with ure mod but missles work fine on mine. in fact if i had 27 bombers plus a station pumping out more plus 3 carries full of them i could actually beat pretty much anything.
i actually dont know whats wrong with ure mod id suggest reinstalling it but ive never heard of that problem from anyone with an error in the xmls. so maybe its ure empire at war?

anyway, dont blame the mod, it works fine on mine and most peoples pcs

 #631 - 03-27-2008 at 20:21
Vaders_legion
From: (Fuck you, California)
Joined: December 13th, 2005
Posts: 329
Download the damned patch to fix your problems

http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310

 #632 - need help installing. - 03-30-2008 at 15:33
matmatmat
Joined: March 30th, 2008
Posts: 3
i moved the folders ART etc to the play star wars empire at war location where you click to play but the mod dosent work. i moved the stuff there but i cant see any new ships or the cis on the game. what have i done wrong?

 #633 - 03-30-2008 at 15:52
matmatmat
Joined: March 30th, 2008
Posts: 3
i have the new stuff. but it says its missing. i can see the place where its ment to say cis bt it dosent work and the mod ships are blank pictures. i buy them then place them down and then it crashs.

and half the stuff from the art folder is missing

 #634 - Help!!! - 03-30-2008 at 20:00
Morboth
Joined: March 30th, 2008
Posts: 1
Sorry for the noobish question... but how can i play this mod without altering the vanilla files?? do i need a Mod Manager?? if so, where can i download it??

Thanks in advance ^^

 #635 - #12 - 04-28-2008 at 16:45
worshipsanguinius
Joined: February 10th, 2008
Posts: 9
The first time i heard about world devastators, was rogue squadron (wich i still play today it is THE BEST flight simulator EVER lol)

 #636 - Installation - 04-28-2008 at 17:49
random_anomaly
Joined: April 28th, 2008
Posts: 2
I seem to be the only person this is affecting, but I'll ask anyways: I've never had much luck ("much" is being generous) with figuring out how zip files work and getting them to install properly. Since this mod looks spectacular, along with many of the other ones on this site, will someone PLEASE walk me through, step by step--not assuming any knowledge of the procedure on my part-- and tell me how to get this to work?

I'm great with computers, just never learned zip files. I've tried extracting it to my "mods" folder in the game files, but I can't find it in the game.

Also, does this mod work for skirmish? Or only the campaign..?

Your screenshots are highly tantalizing, I can't wait to play. Please help :-)

 #637 - 05-05-2008 at 15:44
jomomadude35
Joined: April 6th, 2008
Posts: 260
how do you make mods?

 #638 - Help!!!!!!!!! - 06-06-2008 at 14:51
jf59
Joined: June 2nd, 2008
Posts: 1
I installed the mod in the game and now my game will not start and I'm getting an error message saying that there's errors with some of the files in the XML folder. I am not very good with computers so can anyone who knows how to fix this problem help me? It would be greatly appreciated.

 #639 - 06-08-2008 at 14:38
DarthBandon
From: (Come on, im not going to tell you that)
Joined: April 5th, 2008
Posts: 208
best mod ever!! well untill thrawns revenge comes out. 100/100Two Thumbs Up!RockTwo Thumbs Up!

 #640 - 06-09-2008 at 14:47
Luckas92
From:
Joined: May 16th, 2008
Posts: 9
what's up with the remixed halo music? cool

 #641 - 06-11-2008 at 17:13
warlord_zinj
From: (Ohio)
Joined: February 3rd, 2008
Posts: 7
is this mod for regular EAW? or only for FOC?confusedconfusedconfused

 #642 - Newb problem! - 06-15-2008 at 18:17
takmann23
Joined: June 15th, 2008
Posts: 1
Wher is the mt_commandbar fix? I cant find it anywhere.

 #643 - 06-20-2008 at 06:09
Darth_Onasi
From: (Holliston, Commonwealth of Massachusetts)
Joined: June 20th, 2007
Posts: 31
@#636
first off..."WinZip" is the basic extraction software used by Windows (included with most versions)
"WinRar" is a more advanced extraction software that you have to buy, however a trial can be acquired at the Winrar website (below)

OK so when you download the file, a window will open; this will either be a "folder" (for Winzip) or a smaller box (for winwar)
(if you don't already have winRAR, you can get it here: http://winrar.d0wnloadz.net/)
when this box pops up, make sure NO files are selected then press "Extract To" (just look for it, you can't miss it)
after a dialog box will pop-up with a default directory at the top (meaning the files would be put in your "temp" folder meaning they would be deleted automatically after. If you want to, choose a new directory such as
C:/documents And Settings/Your/Name/file_name
(in the above directory, the slashes are BACKSLASHES (they wouldn't show up here)
where "Your Name" is replaced with, well, YOUR NAME, and "File Name" is replaced with the FILE NAME
after that, take the different files and copy them into the different places they go...I'll be honest with you I am not 100% sure what goes where b/c I don't have this mod but that will at least get you started.

 #644 - Bothan Assault Cruiser - 06-21-2008 at 18:49
Tsavong_Lah
From:
Joined: February 1st, 2008
Posts: 19
you should downscale it and a lot. it's way too large when compared to other ships. it should be about the size of victory-class star destroyer.

 #645 - 642 - 07-01-2008 at 11:42
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
its in the patch:

http://empireatwar.filefront.com/file/A_Galaxy_Divided_Patch;75310

 #646 - 07-02-2008 at 11:50
wookiesan
Joined: July 1st, 2006
Posts: 9
wow i thought this was a good mod until i started to play a skirmish on easy and found out that they had changed the difficult easy is now like hard the enemy attacks like 15 sec into the game and it sucks i just want to have fun not get my **** kicked on easy

 #647 - 07-02-2008 at 13:06
wookiesan
Joined: July 1st, 2006
Posts: 9
does anyone know which file controls the difficult or what command line the difficult is controlled in. thanks, as said above never change the difficulty because the easy on this mod is like extreme on the reg. version

 #648 - 07-08-2008 at 07:56
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
i can`t believe people are still actually downloading this mod lol

 #649 - commandbar files have been moved, but still - 07-09-2008 at 11:22
Lord_Mac
From: (Monument CO)
Joined: July 9th, 2008
Posts: 2
after moving the commandbar files to the texture folder the problem still continues
any idea on how to help me out?confused

 #650 - 07-21-2008 at 09:44
simplestarwarsfan
From: (Indianapolis)
Joined: July 17th, 2008
Posts: 239
I LOVE YOUHmmm Donut!Rockcool i wasted so much time trying to get winrar and there is a link at the top

 #651 - DON"T INSTALL THIS MOD!!!!!!!! - 07-27-2008 at 09:17
troll007
From: (ottawa)
Joined: July 27th, 2008
Posts: 1
IF YOU INSATLL THE MOD....YOUR TEXT and COMMAND functions will be completely missed UP!!!! Don't waste your time reinstalling EAW. Don't Bother move on.....TOO MANY ISSUES AND PROBLEMS WITH MOD TO LIST. Why so many people have downloaded this MOD IS Beyond ME.....I was one of them!!!!

 #652 - 07-28-2008 at 19:17
StormTrooperGE
Joined: July 23rd, 2008
Posts: 34
I was wondering if how i could use the realistic lasers on this mod? i love the AEM mod but i'd like to see if its possable to move the lasers from this mod to that one without breaking it, how? i just movied the projectlies and all i got were big lines.

i'm not making a mod i just wanna get these lasers working so bad >w<

 #653 - 07-29-2008 at 05:01
drevil15
From:
Joined: November 3rd, 2006
Posts: 10
I used to compare this mod to conflict in space, bakc when that was at about v3, but now its nowhere near as good. There's so many bad things about it. It has lots of ships, I'll give it that, but it seems unfinished - the ai don't build the new ships in skirmish, not much, the power to shields doesn't give a nice blue shield around the ship, the icons for the ship are just borrowed off the nebulon frigate or other ships, and the CIS don't have upgradable bases or anything. Then to the ships, most of the empire and rebels powerful ships just rely on superlasers, without them they're terrible, they have proton beams which way overpower them and the game overall isn't very balanced. Some of the large ships are just enlarged varients of other ships with other additions like more powerful guns too. It needs a lot of work, and remember to take away the stupid huge laser shots because they look stupid and cheap. Overall, as an add-on to the game, it doesn't fit and you can tell it is a mod, and quite frankly, I hate it.

 #654 - 07-31-2008 at 12:22
zalaban
From: (cardiff)
Joined: July 23rd, 2008
Posts: 2
a galaxy divded mod group. you should a pirate squad called the "Black Sun Pirates". I you decide to add it i have my own personalised uints. there just ideas.

e.g. rouge rancor. This rancor is double the size of a original rancor. it has chains on rists and legs. i will reveal more if you accept my proposal.

 #655 - 08-15-2008 at 23:13
BWHFR
Joined: August 15th, 2008
Posts: 1
the website link takes me 2 some search engine. Help?

 #656 - 08-18-2008 at 20:10
JederCoulious
Joined: August 18th, 2008
Posts: 6
confused How do you attach the mod to the game's programming? (Download the mod onto the game?)

 #657 - Question, please help (Not about installation or running0) - 08-22-2008 at 16:06
skywalker105
From:
Joined: February 26th, 2007
Posts: 4
Does anyone know how to take units from different mods and compile them into one big mod. So far the mods I tried had some decent units but then went overboard in some places, such as this mod, with the friggen humongous ships.

If anyone knows please let me know. Thanks.

 #658 - 09-02-2008 at 09:32
Raksha099
From: (Lübeck)
Joined: August 1st, 2008
Posts: 12
This mod is very good.
But I hope you are working for a Invisible Hand on land and that you can use
the CIS in a skirmish In A Galaxy Divided V4.
8/10

 #659 - 09-09-2008 at 06:45
Raksha099
From: (Lübeck)
Joined: August 1st, 2008
Posts: 12
oh sorry that with CIS in the skirmishes is all right^^ First I had not seen the custom maps for this

 #660 - to my comment @650 - 09-09-2008 at 15:15
simplestarwarsfan
From: (Indianapolis)
Joined: July 17th, 2008
Posts: 239
winRAR crashed my pc......ya
i have vista
enough said
nice mod

 #661 - 09-10-2008 at 10:51
TheBlueRabbit
Joined: August 30th, 2008
Posts: 159
OK Someone probally alerdy asked this but is it for EAW or FoC?

 #662 - 09-11-2008 at 12:24
Raksha099
From: (Lübeck)
Joined: August 1st, 2008
Posts: 12
it s for EAW

 #663 - 09-17-2008 at 19:35
DirkDiggler76
Joined: February 26th, 2007
Posts: 90
is this game going to be updated anymore .. as this is my favourite mode. A few thing, i hate the death star from the emporera. Should be the ds 2 from zerox's

 #664 - Menu Bug or... - 09-21-2008 at 14:55
randothepally
Joined: September 21st, 2008
Posts: 1
For some reason my Menu and all the Tabs are gone,and when i play they are all over the map,i can't really explain it but if anyone knows what i'm talking about please reply,i really want to play the map...

By the way,i haven't seen and droid Infantry...Just ships.
No clones,just Stormtroopers...any help here?

 #665 - PLEASE READ - 10-11-2008 at 20:19
ilego
From: (Garner)
Joined: October 10th, 2008
Posts: 8
CAN YOU MAKE A MOD FOR EMPIRE AT WAR AND/OR FORCES OF CORRUPTION WITH AAYLA SECURA IN IT.

 #666 - fdgsdg - 10-15-2008 at 10:18
963852147
From: (hatyai)
Joined: October 15th, 2008
Posts: 1
dfgsdfgdfg

 #667 - 10-20-2008 at 16:30
ScorchBOSS
From: (California)
Joined: February 21st, 2008
Posts: 301
wth, Forces Of Corruption doesnt have a gamedata/base fold =3,can someone plz help ?

 #668 - 11-17-2008 at 05:35
Mr_Bobert
Joined: October 8th, 2007
Posts: 321
its not for FOC is just for normal EAW

adding to the 600 something questions,

The installation instructions are not clear. Are we supposed to use this mod to actually replace the normal EAW?

 #669 - HELP! - 11-19-2008 at 17:21
pahota89
Joined: November 19th, 2008
Posts: 1
How do I make this work! I am new at this modding thing

 #670 - Congratulations! - 11-23-2008 at 17:07
IrationalFear
From: (Florida)
Joined: October 17th, 2008
Posts: 207
Congratulations everyone! There is now 680 commentseek! for this particular download, which has now, hopefully, set a site record. Good job everybody, and may the fork Hmmm Donut!:be with you.

Unfortunately for me, I have slow dial-up and my EAW doesn't work anymore for unexplained reasons. But if 76000+ people have downloaded it, then it must be good. Rock

 #671 - just a question - 11-29-2008 at 09:58
Hater4life
Joined: September 16th, 2008
Posts: 4
when i play skirmish and i picked CIS, then when i played it just shows the map and there is no base, nothing.confused

 #672 - a galaxy divided problems - 12-02-2008 at 18:55
epsilon888
From: (Noth Vancouver BC)
Joined: December 2nd, 2008
Posts: 1
hey, umm...I downloaded a galaxy divided v3 and i did all the instructions right, yet whenever i build a unit that was never in the EAW, it freezes.
Why is that?

 #673 - 12-13-2008 at 01:35
Tolwyn
From: (Dinsalken -Nordrhein Westfahlen)
Joined: January 7th, 2005
Posts: 8
Any chance to get an updated version of this great mod which works with the mod manager? I hate it to reinstall and patch EAW after i kicked this mod from my harddrive.

 #674 - 12-13-2008 at 23:30
advisor63
Joined: August 1st, 2008
Posts: 1
when will come v4?confused

 #675 - Problem - 12-15-2008 at 19:24
Veng1
From: (TN)
Joined: December 3rd, 2008
Posts: 2
Hey there, I saw you mod, was intrested, and decided to download. I followed the installation instructions, and I launched the game.......... What?! The menu is screwed! eek! Could you help me with this? I'm not sure how to get it fixed.

 #676 - sweet - 12-17-2008 at 15:00
gfd3
From: (VT)
Joined: December 17th, 2008
Posts: 16
Pimp!sweet relly rocks!

 #677 - 12-17-2008 at 15:03
gfd3
From: (VT)
Joined: December 17th, 2008
Posts: 16
Beer! Beer!yes!!!!!!!!!!Pimp!Beer! Beer!

 #678 - 12-17-2008 at 15:06
gfd3
From: (VT)
Joined: December 17th, 2008
Posts: 16
Pimp!Pimp!Pimp!do you like to smoke?

 #679 - 12-17-2008 at 15:08
gfd3
From: (VT)
Joined: December 17th, 2008
Posts: 16
Two Thumbs Down!I don't!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 #680 - Someone Help!!!!!!!!!!!!!!!!!!!!!!!!!! - 12-18-2008 at 17:38
TylerJohnny1
From: (Massachussetts)
Joined: December 18th, 2008
Posts: 6
I got the patch but there is no clones,Anikan, Obi Wan, and all that new stuff but pyrates! What do i do!

 #681 - lets hope - 12-23-2008 at 15:10
bleeding_mascara
From: (Victoria, Melbourne)
Joined: February 14th, 2007
Posts: 16
the http://www.agalaxydivided.com sadly doesn't have anything to do with this mod
and the rapidshare files dont work so i cant try this mod unless the 3.1 patch fixes it? im yet to try it so yeah if it doesnt work the ill just get z3r0x mod for foc

 #682 - 01-02-2009 at 23:42
ballaholicxjerm
Joined: December 16th, 2008
Posts: 9
pretty much all my fav ships and ground units in thiisRock


but it takes so freakin long to extract and download:mad

 #683 - Ship Issues - 01-03-2009 at 19:38
sejlefrew
From: (Vancleave, MS)
Joined: January 3rd, 2009
Posts: 2
I have a few issues 1 in relation to the mod itself and another in relation to the mod/orig game design.

#1. The Mandator Cruiser. I think due to scale issues I have yet been able to deploy this ship.

#2. SSD, I have noticed this in both the original game play and modded as well. I can direct the units to move and no matter what they will not. I think this is in relation to Collision with objects already in play. It is kinda a "hit and miss" as to when they will respond.

I have a little experience with changing the XML files so if someone can point to the right area I would need to mod I would greatly appreciate it!

 #684 - #683 - Ship Issues Addition - 01-03-2009 at 19:59
sejlefrew
From: (Vancleave, MS)
Joined: January 3rd, 2009
Posts: 2
Forgot to add that this is in skirmish mode.

 #685 - Nice! + comments. - 01-28-2009 at 07:58
geiz
From:
Joined: December 29th, 2008
Posts: 3
Your mod is great, it's fun and I really love it =). As compaired to the Absolute corruption, I do think yours is better in a sense where yours is more intense, and involves player, just a hair more.

Your mod is not completely balanced though.

 #686 - help - 01-31-2009 at 18:14
Dx55
From: (Virginia)
Joined: January 26th, 2009
Posts: 2
dude this mod is messing up my text and stuff Crycan u i rally want 2 play this mod plz tell me wat 2 do PLZ HELP ME!!confused

 #687 - Please reply - 02-16-2009 at 15:06
Grand_Moff_Admiral_Bob
From: (Texas)
Joined: February 12th, 2009
Posts: 13
How do you play it?

 #688 - This mod screws your game AND READ COMMENT BE4 DOWNLOADING!! - 02-26-2009 at 04:39
InvisibleHand
From: (Utrecht)
Joined: June 15th, 2008
Posts: 250
This mod installs directly into your EaW data folder, overwriting a lot of important files, so you may have some screwed icons and/or a lot of text is missing.


And don't download because a mod has many downloads. That is f*cking dumb if you do that.

 #689 - Problem - 03-02-2009 at 08:18
cichy_pl
From: (Kędzierzyn-Koźle)
Joined: March 2nd, 2009
Posts: 2
I have big problem!
I don't have new land units for Empire and Rebels. CIS don't have all new units. They have pirates units. I have only new land heroes for all factions(Dooku, Anakin, young Obi-wan).What I must do to have all new units?
Please help!
confused
Sorry about my english.

 #690 - 03-04-2009 at 16:22
DarkTrooper9847
From:
Joined: November 17th, 2008
Posts: 175
how the heck do i start the thing while keeping vanilla? i put it in GamedataMods. then i copied a shortcut, and changed the properties to
"Cstick out tonguerogram FilesLucasArtsStar Wars Empire at WarGameDatasweaw.exe" MODPATH=ModsAGDV3 for the target,
and
Start in : "Cstick out tonguerogram FilesLucasArtsStar Wars Empire at WarGameData"

but when i click it it goes to vanilla. what am i doing wrong? would i need a MS-DOS BAtch file?

 #691 - ***** MOD - 03-19-2009 at 07:22
justinone
From: (Hurstpierpoint)
Joined: June 16th, 2004
Posts: 22
THIS MOD IS A PEICE OF *****. IT *****ED MY GAME UP AND NOW I NO LONGER HAVE IT. ***** WHOEVER MADE THIS MOD ITS ***** ANYWAY, DO NOT DOWNLOAD!

 #692 - Interesting Mod - 03-21-2009 at 18:57
Dark_Ace
From: (Utah)
Joined: March 21st, 2009
Posts: 1
Interesting to say the very least. Will you be making an FOC version for this as well?

 #693 - :( - 03-21-2009 at 23:36
kattwuver202
From: (Perth)
Joined: October 3rd, 2008
Posts: 6
I can't get all of the units!!!!!! some don't even apear in the list like the technouinioun destroyer isn't ther!!!! plz help!!!Aaargh!!!Aaargh!!!Aaargh!!!

 #694 - 03-28-2009 at 15:16
CCBACARA04
Joined: January 15th, 2009
Posts: 21
the cis sucked they coudnt advance tech or make space units and the ground units really SUCKED they had no skins
Two Thumbs Down!Two Thumbs Down!Aaargh!!!

THIS MOD SUCKS

 #695 - SORRY FOR DOUBLE POST - 03-28-2009 at 15:25
CCBACARA04
Joined: January 15th, 2009
Posts: 21
this mod is *****

- 999999999999999999999999999999999999999999999999999999999999999999999999999
9999999/10

 #696 - CIS in land skirmish... - 04-22-2009 at 10:38
cichy_pl
From: (Kędzierzyn-Koźle)
Joined: March 2nd, 2009
Posts: 2
I have solved my problem, but I have a question. How play CIS in land skirmish? In space skirmish I can play, buy in land I don't have base etc.

 #697 - look - 04-30-2009 at 22:05
Ramen_dude_246
From: (Portland, Oregon)
Joined: April 28th, 2009
Posts: 14
sonic the mods amazing but just make it so we can fix the command bar here at this website without a giant headache
I'm not criticizing you just put it up here on the website
great mod thoughTwo Thumbs Up!

 #698 - 05-02-2009 at 11:38
Silby
From: (Toledo, Ohio)
Joined: September 21st, 2008
Posts: 41
Sucks balls...

 #699 - 05-02-2009 at 18:54
masterchief423
From: (Reno Nevada)
Joined: February 13th, 2009
Posts: 3
YOUR MOD RUINED MY GAME!!!Aaargh!!!Aaargh!!!Aaargh!!!

 #700 - READ NOW!!!!! - 05-03-2009 at 03:56
legacy_5902
From: (blackpool)
Joined: March 10th, 2007
Posts: 197
if it messes up your game, DOWNLOAD THE MOTHERF***ING PATCH!!!!! is it that difficult to get accross?!?!?!?!?

 #701 - help - 05-03-2009 at 12:55
1spartan7
Joined: April 16th, 2009
Posts: 4
when i play the mod all of the interfaces are messed up

 #702 - 05-05-2009 at 20:20
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
confused Does it replace The Zann Consortium side? Somebody please tell me. I downloaded it, and I am still putting it in my Empire at War. Resistance is Futile! confused

 #703 - 05-05-2009 at 20:24
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Although, I don't care about the CIS but does this still include the Zann Consortium side in the files of Empire at War: FOC? I just downloaded it onto my game and it is starting to suck. IMPROVE IT! Aaargh!!!

 #704 - 05-05-2009 at 20:47
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Aaargh!!!Two Thumbs Down!mad This changed the game COMPLETELY!

 #705 - 05-05-2009 at 20:49
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
It never changed my game, but it changed my copy! HAAAH! Aaargh!!!Two Thumbs Down!mad

 #706 - 05-05-2009 at 20:49
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Make a version that can be uninstalled!

 #707 - 05-05-2009 at 20:50
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Make a version that can be uninstalled! NOW I had to uninstall my copy of Forces of Corruption! THAT IS DREADFUL!

 #708 - Reminder - 05-07-2009 at 12:47
shike53d
From:
Joined: September 10th, 2007
Posts: 42
Just FYI this mod is for the original "Star Wars:Empire at War" not for "Star Wars:Forces of Corruption". Also don't forget about the Patch for this mod.

 #709 - Help!!!!!! - 05-07-2009 at 18:11
CommanderCody23
From: (Pinckney MI)
Joined: January 24th, 2009
Posts: 10
The unit icons and other icons such as the hero indications have either disappeared or have random series of small unit pictures. How can I fix them???confused

 #710 - 05-08-2009 at 08:35
CommanderCody23
From: (Pinckney MI)
Joined: January 24th, 2009
Posts: 10
Is there an easy way to fix it

 #711 - IF YOUR INTERESTED?!?!?!?! - 05-08-2009 at 08:57
CommanderCody23
From: (Pinckney MI)
Joined: January 24th, 2009
Posts: 10
Great mod, I give it a 11/10. Well other than the screwed up icons, which by the way I need to know how to fix it. For some reason it wont let me download the patch. Anyways, I have discovered a game called warhammer 40k, its a strategy game that has several factions that you collect.(its basically starwars on steiroids)smile. They are better looking and have powerful tanks and naval forces. I have made a massive powerpoint on the subject. I included New units and updates on the basic game, more upgrades, and new terrain. Ive also put pictures and describe the factions. If your interested then respond on this page and ill see your response when I can. If you want info or see some of the factions units then go to http://www.Games-Workshop.com or http://www.ForgeWorld.co.uk. Please take note that this game's main creators are from the United Kingdom and this game is worldwide. (thats why its so weird of an adress.) Respond soon ill keep my eyes on this page 'till then hear from you soon.RockPimp!

 #712 - now - 05-09-2009 at 16:18
Ramen_dude_246
From: (Portland, Oregon)
Joined: April 28th, 2009
Posts: 14
The unit icons and other icons such as the hero indications have either disappeared or have random series of small unit pictures.
fix thisAaargh!!!Aaargh!!!Aaargh!!!

 #713 - 05-14-2009 at 17:30
CommanderCody23
From: (Pinckney MI)
Joined: January 24th, 2009
Posts: 10
Im ready when you are

 #714 - 05-16-2009 at 17:24
Matt435
From:
Joined: April 27th, 2009
Posts: 6
LOOKS like an amazing mod, but when I try to play it, I can't read anything because there are small unit markers covering up everything. confused

 #715 - 05-28-2009 at 11:13
xElementx
From: (Wilkes Barre)
Joined: May 23rd, 2009
Posts: 1
is this for empire at war or forces of corruption?

 #716 - 06-11-2009 at 18:43
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Hey, I don't have a folder called data in the gameData folder in the files of jk3. Where do I place to files?

 #717 - 06-12-2009 at 15:25
Mobius13
Joined: February 16th, 2009
Posts: 364
this isnt for jk3


its for EAW


and people stop complaining it ruined your game, you should have backed up your files before installing it anyways... or made a mod folder

 #718 - 06-24-2009 at 17:27
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
How do you install it specifically? I wanna see the world devastators from Dark Empire.

 #719 - 06-29-2009 at 12:38
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Error: Serious Error!: I put the files in the Empire at War Data folder, No CIS units, No World Devastators, no Sovereign Star Destroyer. Will somebody help me if they know about any ERRORs? TELL ME, TELL ME! I HAVE BEEN WAITING TO USE THE WORLD DEVASTATORS (Witch are from Dark Empire in the Battle of Calamari). eek!confusedAaargh!!!

 #720 - 07-02-2009 at 09:49
Azkul_Wolf95
From: (Abilene, Texas)
Joined: July 2nd, 2009
Posts: 1
Alright, to start off, I doubt anyone's gonna see this anyway, but might as well try. You suggested we go to http://www.agalaxydivided.com but all it does for me is send me to some weird site asking about prices and such for different items. There's no forums, no help, no ReadMe, nothing. Only a bunch of SW stuff to buy. If you could so kindly help me with that, I'd be a lot better off.

 #721 - Wont Download - 07-05-2009 at 11:42
ganoesparan06
From: (Glasgow)
Joined: December 28th, 2007
Posts: 18
My problem here is that this and some other files just wont download.

The sorta insta downlaod at 0kb in size. Not sure why.

Is this hosted anywhere else?

 #722 - 07-09-2009 at 20:56
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Can somebody tell us how to install this mod easily?

 #723 - Error - 07-17-2009 at 23:45
Jedi_Jettson_21
From:
Joined: April 11th, 2009
Posts: 354
Error: When I play galactic conquest, I set the auto-resolve combat option in advanced to ask but it doesn't ask when there is combat on planets. It is irritating because I play as the Rebellion, and the EMpire keeps auto-resolving combat against my planets and keep losing HELP ME!

 #724 - PLZZZZZZZZZZZZZZZZZZZZZZZZ - 07-24-2009 at 00:35
tedigrizli
Joined: August 22nd, 2008
Posts: 5
pleeeeease someone help for this site! look at post #720

 #725 - It simply amazes me... - 07-27-2009 at 19:50
MuchTooLearnUSH
Joined: January 3rd, 2008
Posts: 434
Anyone who has taken the time to read all the complaints from people who have downloaded this mod and then they still download it amazes me?

Why would anyone download a mod with this many problems and issues???

Just proves that Darwin was right! lol )>

 #726 - 07-28-2009 at 04:32
Jewface
From: (KS)
Joined: July 15th, 2009
Posts: 17
So, you didn't place a shortcut in with this mod or anyway to actually start the modded game...so therefore, to actually play the game, you have to replace vanilla EAW completely, with all of the data for this mod.
Really terrific idea, there.

 #727 - 07-28-2009 at 04:45
Jewface
From: (KS)
Joined: July 15th, 2009
Posts: 17
People, do not even bother trying to download this "mod".

What amazes me is that this guy actually wasted his time making a "mod" that, simply put, DOES NOT WORK.

 #728 - 08-11-2009 at 01:25
Davidsub
Joined: October 10th, 2005
Posts: 1
Nice mod, even though this mod is probably scrapped. Just downloaded it, and installed using the instructions provided by the above. The only problem is that most of the new units have no name, and no description. But other than that, excellent mod!
To Jewface: Just run the EaW the normal way. The mod is actually "inserted" into the game.

 #729 - 08-19-2009 at 04:09
Australis
Joined: June 11th, 2007
Posts: 17
I am sorry but this mod just does not live up to my expectation. The new planet Utapau has a great space map but on the ground it is mediocre. Many units have not undergone enough modification. That's why the CIS feels like a hybrid bring Imperial, Rebel and Pirate sides together.

This problem deterioated because the new units look terrible. I appreciate that the CIS core ship has hanger entrance (attributing to Anakin's attack in EP1?) but that's all.

The mod brings back the CIS, in name only. If you like to play the real CIS fraction against the Galactic Republic, click out the top ten today where there is a FOC mod called "Clone Wars". It was much more polished. At least, it has battledriods, not soldiers like this. I wonder why this mod is still in the top ten...

 #730 - Dear Idiots: - 08-20-2009 at 05:59
Algolinurca
From: (In the Jungle)
Joined: December 21st, 2006
Posts: 170
To the idiots that will download this before reading the comments section or look at the rating:
This mod is crap, has always been crap, and will never be fixed.
This is not for FOC, you just destroyed your FOC folder because you can't read.
The "agalaxydivided" website has been up for sale for a while.
No, there are no patches or updated versions coming, this is a dead project.
No, you're not going to get responses from the creator(s)
To fix any issues you had with this mod, reinstall EAW

 #731 - cannot use the CIS - 08-30-2009 at 15:39
etienne2000
Joined: August 30th, 2009
Posts: 1
I cann't use the CIS, when i chose the CIS and ennemi Rebels, when i clic start, the game said you must have two diferent faction to play.
What is this ***** bug

 #732 - 09-25-2009 at 00:04
aaron98201834
Joined: April 16th, 2008
Posts: 10
i can't download it from filefront is there anywere else i can download it

 #733 - To above post. - 10-10-2009 at 04:52
InvisibleHand
From: (Utrecht)
Joined: June 15th, 2008
Posts: 250
Seriously, you don't want to download this. This will screw up your entire game. Most of the changes mentioned above don't even work, or only work by half. Read the goddamn comments. you should download other GOOD mods on this site instead.

 #734 - 10-23-2009 at 08:57
nulius
From:
Joined: September 1st, 2009
Posts: 2
do you have to burn it to a disk?

 #735 - Funny chit this is... - 10-29-2009 at 17:09
MuchTooLearnUSH
Joined: January 3rd, 2008
Posts: 434
lol!

People are still downloading this mod in large numbers. Why?

 #736 - hello - 12-18-2009 at 00:49
zuthen
From: (orlando florida)
Joined: November 14th, 2007
Posts: 94
its clear that this mod is not working well so ill ask a question that makes sense. im new to the eaw modding community, i used to download alot of mods for dow though so i already have some experiance in that respect. my question is what mods are the best. i already see that stargate is downloaded alot and pretty well respected but im looking for something more than a few new units and some stat changes (no disrespect intended) would that mod have any major gameplay effects/changes that realy spice things up? thanks in advance.

 #737 - RE: 736 - 12-18-2009 at 13:54
MuchTooLearnUSH
Joined: January 3rd, 2008
Posts: 434
Zuthen,

There are many good mods which are fun in their own ways; however, IMHO, the two I enjoy the most are:

1) ACM 2.4

2) "Z"s 3.5

There are several 'epic' mods in work and once they're complete, my two favorites might be,..."dethroned". smile

 #738 - 12-29-2009 at 16:26
muppen
From: (huskvarna)
Joined: July 20th, 2009
Posts: 30
so cool! Awsome!! Rock

 #739 - question... - 12-29-2009 at 18:55
War_Lord_Link
From: (Florida, where its HOT!)
Joined: June 25th, 2009
Posts: 145
I've played the Mod and I went looking through the files and saw that you made your own .Meg files for your audio. I was wondering, who do you make them? If theres a tool that makes them, and extracts them, and is compatable with standard eaw not the gold pack version, can you please put a link? I have to use 2 different computers one is only compatable with eaw (mine) and the other one(which is always being used by my younger brother) can play the goldpack, and i read somewhere that .meg files make mods and the game itself run faster. And my computer is so slow that it takes 40 minutes to load a tactical battle...

 #740 - typo - sorry lol - 12-29-2009 at 19:00
War_Lord_Link
From: (Florida, where its HOT!)
Joined: June 25th, 2009
Posts: 145
I didnt mean who, i meant how, lol

 #741 - MT_COMMANDBAR? - 02-25-2010 at 08:44
MultiCaptainRex
From: (Schleswig-Holstein)
Joined: February 25th, 2010
Posts: 6
What should I do: for me this is totally scrap the command bar. also in the menu, everything is scrap. what should I do? on the side, I can not http://www.agalaxydivided.com Registration myself. ask for help

 #742 - 05-19-2010 at 15:23
Forogorn
From: (California)
Joined: June 20th, 2009
Posts: 1195
It is a great mod indeed!

 #743 - aaaaaaaawwwwwwwwwwweeeeeeeeeesssssssoommmeee - 06-04-2010 at 17:54
ilovestarwarsv3
From: (sheffield)
Joined: June 4th, 2010
Posts: 34
great mod , yay RockBeer! Beer!Rock

 #744 - plzz answer :( - 06-04-2010 at 18:02
ilovestarwarsv3
From: (sheffield)
Joined: June 4th, 2010
Posts: 34
after youve placed everything in the game data folder do we just click on eaw lancher or what??

 #745 - ??????????????????????? - 06-04-2010 at 18:05
ilovestarwarsv3
From: (sheffield)
Joined: June 4th, 2010
Posts: 34
??????????????confused

 #746 - this is a piece of crap!!!!!!!! - 06-04-2010 at 18:24
ilovestarwarsv3
From: (sheffield)
Joined: June 4th, 2010
Posts: 34
fucin mod i hate it had to uninstall , reinstall then re - patch eaw wtf !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!

 #747 - soooooooooooo crap - 06-04-2010 at 18:25
ilovestarwarsv3
From: (sheffield)
Joined: June 4th, 2010
Posts: 34
never download it ever Aaargh!!!Aaargh!!!Aaargh!!!

 #748 - Screenshot 3 - 07-12-2010 at 07:36
Borg359
Joined: August 27th, 2009
Posts: 60
Reminds me of my self!
They look like Borg Cubes!
AWESOME
Resistance is Futile!

 #749 - A Galaxy Divided (V3) - 07-20-2010 at 12:24
zefef
From: (Perm)
Joined: February 18th, 2010
Posts: 4
Отлично!

 #750 - 08-20-2010 at 09:27
audioboarder
From: (Vancouver)
Joined: August 16th, 2010
Posts: 4
great mod...i would've never thought a mod could possibly lagg my vista so badly

 #751 - so... - 08-20-2010 at 09:35
audioboarder
From: (Vancouver)
Joined: August 16th, 2010
Posts: 4
so...how do u place 3 SSDs and a few destroyers, on highest quality, w/o the game lagging like crap?

 #752 - HELP - 09-04-2010 at 03:33
Uncharted_Arnes_Fortune
From: (Ypres)
Joined: June 25th, 2009
Posts: 41
This site doesn't work, there are only some words like ford , ford galaxy WTF!!! So how do i fix my problem the icons from the units are mixed so you an't see hat is is HELP me!!!!!

 #753 - 09-04-2010 at 03:33
Uncharted_Arnes_Fortune
From: (Ypres)
Joined: June 25th, 2009
Posts: 41
i mean this site http://www.agalaxydivided.com

 #754 - Fuc K this sh it - 09-24-2010 at 16:02
Dsnte
Joined: September 24th, 2010
Posts: 1
THIS IS THE WORST MOD I HAVE EVER SEEN. NEXT TIME YOU MAKE A MOD MAKE SURE IT DOESN'T SMELL WORSE THEN YOUR OWN SH IT

 #755 - 09-26-2010 at 12:43
Kingboo3245
From: (Moenia, Naboo)
Joined: June 11th, 2010
Posts: 147
Dsnte, you need to see a therapist of something. Anyways, this is the best ever mod of EaW eva.

 #756 - 09-26-2010 at 12:45
Kingboo3245
From: (Moenia, Naboo)
Joined: June 11th, 2010
Posts: 147
oh i also like using the world devastator on land smile and people, it's just a mod, stop overreacting like people who sit on this computer all day

 #757 - Startup - 12-11-2010 at 11:48
Sovereign_73811
From: (Gran Mendoza)
Joined: April 19th, 2008
Posts: 154
Hey guys, I totally ignored all the flame comments above and downloaded the mod. So I now have one question for the moment.
Why won't my game startup? It immediately closes itself upon start, so any help, guys?

Thanks

 #758 - ??? - 12-24-2010 at 23:43
ITTOA666
From:
Joined: September 10th, 2010
Posts: 14
Will you ever be making a mod that I can start with a launcher? No matter what I try, it WILL NOT work when I install with your directions. I wanna play it so bad, but it just won't work.

 #759 - 01-14-2011 at 19:26
Sinay
Joined: January 8th, 2011
Posts: 6
so i just slap these folders right into my EAW data folder?

 #760 - 02-18-2011 at 17:42
clonecaptain5672
From: (Brooklyn)
Joined: January 22nd, 2011
Posts: 18
BOOOO!!!!! YOU STINK!!!!!THIS MOD MESSED UP MY COMPUTER AHHHH!

 #761 - 02-18-2011 at 17:47
clonecaptain5672
From: (Brooklyn)
Joined: January 22nd, 2011
Posts: 18
Finnaly I got the mod! This mod rocks,but by the way the people who dont have the mod quit complaining and follow the description and get a life!

 #762 - 02-18-2011 at 20:48
capshades
From: (Katy, Texas)
Joined: December 17th, 2009
Posts: 226
OK, all you newbies, listen up. This is one of the oldest mods ever made for this game. I don't think the creator realized that he (or she) could make it so you could play it from the mods folder, and not have to overwrite your game. To install, you must overwrite your main EAW game files. To do this you need to make sure EAW installed separately from FOC (for gold pack users.) If you want to uninstall it, you'll have to uninstall the entire game. If it still shows up after you have reinstalled EAW, then you'll have to manually delete the "Star Wars Empire At War" folder under ProgramFiles/LucasArts.

 #763 - foc plz? - 03-07-2011 at 14:08
chuker34
From: (oregon)
Joined: March 7th, 2011
Posts: 4
ok so im sure this had been sugested before but...for foc anybody....just make it so the consortium has new or better units and convert it for foc...ive played it before and i do realise it is old but its also one of(or the most)downloaded mod on this site..if it were for foc it would have ALOT of downloads....

 #764 - PLZZ HELP - 03-23-2011 at 14:41
rjone
Joined: March 5th, 2011
Posts: 2
I have installed the game and put it in the data file and all the other stuff in their spots but it plays star wars empire at war not AGD PLZZ HELP

 #765 - 03-23-2011 at 15:25
rjone
Joined: March 5th, 2011
Posts: 2
by the way you mod looks coolTwo Thumbs Up!RockTwo Thumbs Up!

 #766 - Its just like youtube. - 04-06-2011 at 09:03
InvisibleHand
From: (Utrecht)
Joined: June 15th, 2008
Posts: 250
The mod that already has the most downloads will still get the most downloads. Same on youtube, people look for the vid with the most/many views and just watch it because it has so many views (like that stupid sneezing panda or something). Dont download this mod, it's incomplete and doesnt work correctly.

 #767 - This do not work - 04-26-2011 at 07:23
hilfehilfe
Joined: June 11th, 2009
Posts: 10
I installed fresh Star wars EAT and FOC then made the mods folder and extrakted this file to it and presst on the shortcut that was included in th z3r0x map.

The game starts butt its the Orginal FOC game. No chance at all. How can I solve this problem?

 #768 - hi! - 05-06-2011 at 06:22
Bomber_jack91
From: (Modena)
Joined: May 6th, 2011
Posts: 1
Hi there! i'm new here in this web site of Star Wars Empire at War smile i've got this game and i'm iterest in your file. May i get it? thanks and bye.
- Bomber_Jack91-

 #769 - 05-15-2011 at 12:34
Keldabe_Cruiser
From: (Where there's corn.)
Joined: May 10th, 2011
Posts: 423
how would i isolate the vulture droid?

 #770 - 05-15-2011 at 12:35
Keldabe_Cruiser
From: (Where there's corn.)
Joined: May 10th, 2011
Posts: 423
um (sorry for double post) not that i would take it w/out permission

 #771 - 05-25-2011 at 09:31
RGF_yamayo
From:
Joined: December 23rd, 2010
Posts: 142
hey. um is this for FoC or stock EAW? thanks

 #772 - IMPORTANT!!!!!!!!!!!!!! TO ANYONE DOWLOADING - 06-02-2011 at 17:04
Thedarkangel101
Joined: April 23rd, 2011
Posts: 9
This mod simply put is the worst mod on the site and completely ruined my EAW. This mod does not work and will lag and ruin your game, making you un-install, re-install and re-patch. The agalaxyatwar website is up for sale and will not work no matter what you try. Overall it is a terrible, terrible, terrible mod.

Thank you.

 #773 - CORRECTION - 06-02-2011 at 17:06
Thedarkangel101
Joined: April 23rd, 2011
Posts: 9
agalaxydivided website. srry for double post.

 #774 - Lots of bugs, needs a lot of work - 07-15-2011 at 12:40
krizcillz
Joined: July 15th, 2011
Posts: 2
This mod has some great ideas, love the scaling.

BUT, there are a lot of issues.

Firstly, CIS cannot build any structures further than research, L1 space station and a Mining facility.
Cannot research anything.
cannot build anything on any ground planet other than your home one (due to lack of structures)
Munificent class frigates are also hugely OP, 4 of them destroyed an entire republic fleet with at least 8 Venators.
Planet spacing is a little to close in some areas, making it hard to differentiate between them when dragging fleets (I accidently ended up sending units to the wrong planets a number of times).

 #775 - additional - 07-15-2011 at 12:42
krizcillz
Joined: July 15th, 2011
Posts: 2
Oh, also skills on CIS fighters don't work and one some levels units are immune to damage.

 #776 - OMG PLEASE HELP - 09-08-2011 at 18:47
TinyTenmen
From: (NIGERIA)
Joined: September 8th, 2011
Posts: 1
This mod is ***** and EVERYBODY should know it. Can somebody PLEASE send me the original directory Data folder if you have it since it the mod messed with mine.

 #777 - 09-26-2011 at 10:23
GHOST01987
Joined: September 26th, 2011
Posts: 1
having trouble getting it to work with force of corruption from the gold pack it keeps freezing at the load screen

 #778 - DONT DOWNLOAD!!!!!!!!!!!!!!!!!!!!! - 10-24-2011 at 12:57
Thedarkangel101
Joined: April 23rd, 2011
Posts: 9
1)The icons are all mashed up 2) the AGD site is for sale 3)the rapidshare files are not found and 4)The mod is a lag monster.

 #779 - can someone help me? - 12-03-2011 at 09:17
Pboisclair
From: (Quebec, Montreal)
Joined: December 3rd, 2011
Posts: 2
I have some problems with the models, some CIS ships look as if two were copied on top of each other (grevious's ship and munnificent)
also, i cant find out how to use the CIS ships or even be CIS if you can. also, some CIS ships listed wont show up in galactic conquest if they should.

If i can get feed back that would be awesome!
thanks for the great mod!

 #780 - 12-03-2011 at 09:30
Pboisclair
From: (Quebec, Montreal)
Joined: December 3rd, 2011
Posts: 2
i have noticed other things as i have played ; scale is in need of re sizing (venators primarily are too small) fighters, bombers, etc are too big. The eclipse's textures are really stretched. Mon Mothma's ship spawns WAY too much fighters and bombers.

 #781 - Skirmish - 12-11-2011 at 06:32
houby555
From:
Joined: November 12th, 2011
Posts: 2
I just downloaded this mod and it was great but how do i select cis for the cis revenge campaign?

 #782 - big bug by starting the programm - 05-08-2012 at 08:44
SimonSilverton
From: (Augsburg)
Joined: May 8th, 2012
Posts: 2
Hi guys,

the following bug report is comming, when i want start the game with the mod: headline: 'Expect Strange Bugs...'
'xml parse error - File .DataxmlGUIDialogs.xml: file has syntax errors, see log file'

how can i change it,so that the game is working?

I am from Germany

Thank you in advance

Max

 #783 - At #782 - 05-11-2012 at 13:05
NULL101
Joined: April 23rd, 2012
Posts: 53
To fix it get the GUIDialogs.xml and put it on your desktop. Right click on it and select edit it should open in notepad. I also open it in Microsoft Office Word and it tells me what to look for. There was a lot that needed to be changed. I edited this file my self would you like me to upload it?

About the mod it's great. Good job.Hmmm Donut!

 #784 - At #783 - 05-16-2012 at 05:49
SimonSilverton
From: (Augsburg)
Joined: May 8th, 2012
Posts: 2
Yes would be happy, if you will upload it. I trust you.

Thanks in advance

 #785 - At #784 - 05-16-2012 at 11:23
NULL101
Joined: April 23rd, 2012
Posts: 53
I just sent it in. It should be up soon.

 #786 - Mod isn't working at all - 05-25-2012 at 20:15
Iseras
From: (Arizona)
Joined: May 25th, 2012
Posts: 1
For some reason no EAW mod seems to work when I use the mod launchers for them. They just send me to the normal Empire at War game. My FoC mods work, but none of my EaW ones work. What do I need to do to fix that problem?

 #787 - 05-29-2012 at 14:01
NULL101
Joined: April 23rd, 2012
Posts: 53
Try making a shortcut to it. Or use a bat file one is some times included with a mod. To use it copy one to your desktop right click on it and select edit from the list. it should open in notepad and look something like this "sweaw MODPATH=Mods(name of folder in mods folder). Put the name of the folder in where the ( ) are. Then put the bat in " Cstick out tonguerogram Files (x86)LucasArtsStar Wars Empire at warGameData". Double click on it and it should play with the mod activated. Hope this helps.

NULL101



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